Domain: adventurecollective.com
Stories and comments across the archive that link to adventurecollective.com.
Stories · 3
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Graphics Do Not Gameplay Make?
Thanks to Boomtown.net for their article discussing the importance of higher-quality graphics in making good games. While the article comes to fairly mundane conclusions: ("..it's not just the graphics that are important... if there isn't good game design present, there isn't a good game"), it makes some good points about better graphical technology affecting gameplay ("With Alone in the Dark, 3D was used for an entirely different purpose. A fully polygon rendered environment allowed the developers to move the point of view around, to view the same scene from many different angles, resulting in some memorably shocking moments.") There's also links back to the first article in this series, discussing how bad level design affects gameplay. -
Infocom's Dave Lebling Interviewed
flip-flop writes: "The Adventure Collective has an interview with Dave Lebling, of olde Infocom fame. The quite lengthy Q&A covers topics such as the early days of Infocom, what Dave is doing these days, and even the origin of the name "Zork." A must-read for anyone old enough to remember those legendary text adventures ... *sigh* Those were the days: 'Get up. Turn on light ...'" -
Infocom's Dave Lebling Interviewed
flip-flop writes: "The Adventure Collective has an interview with Dave Lebling, of olde Infocom fame. The quite lengthy Q&A covers topics such as the early days of Infocom, what Dave is doing these days, and even the origin of the name "Zork." A must-read for anyone old enough to remember those legendary text adventures ... *sigh* Those were the days: 'Get up. Turn on light ...'"