Domain: cocoabuilder.com
Stories and comments across the archive that link to cocoabuilder.com.
Comments · 7
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Re:Ready?
Probably talking about the eMac's predecessor, the all-in-one Perfoima machines that were sold primary in the education market. Absolutely terrible computers.
Suuuure. And yet they had no such problems with keyboard buffers. http://www.cocoabuilder.com/archive/cocoa/45927-keyboard-buffer-overrun.html
There's no keyboard buffer on the Mac, only an event queue (which includes things like mouse movements, disks insertions etc), which should be able to grow to the max memory size. That limited keyboard-buffer is an IBM-only-invention.
Which explains things like this http://www.sevenforums.com/hardware-devices/69701-keyboard-not-registering-every-keystroke-2.html
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Re:Excellent Post
Here's what I got, so far. Sorry it's not tabbed and cross-referenced...
http://ask.slashdot.org/article.pl?sid=08/09/17/224230 -- in case anyone wants this page, too
http://www.quickref.org/
http://gotapi.com/
http://www.regular-expressions.info/ -- regular expressions
http://www.perlmonks.org/
http://www.rosettacode.org/wiki/Main_Page
http://perldoc.perl.org/
http://www.perlbuzz.com/
http://java.sun.com/reference/
http://forums.sun.com/index.jspa
http://developer.mozilla.org/ -- javascript
http://www.w3.org/MarkUp/Guide/
http://www.w3.org/MarkUp/Guide/Advanced.html
http://www.w3.org/TR/html4/
http://www.w3.org/TR/xhtml1/
http://www.w3.org/Style/Examples/007/
http://www.w3.org/Style/Examples/011/firstcss
http://www.w3.org/Style/CSS/learning
http://en.wikibooks.org/wiki/Programming:Tcl
http://www.acm.uiuc.edu/webmonkeys/book/c_guide/
http://cprogramming.com/
http://www.cplusplus.com/
http://cm.bell-labs.com/cm/cs/cbook/
http://www.parashift.com/c++-faq-lite/
http://en.wikibooks.org/
http://developer.apple.com/
http://cocoadev.com/
http://www.cocoabuilder.com/ -
Objective-C and Cocoa
Almost 300 replies and no mention of Objective-C ?
developer.apple.com - Apple documentation, good reference but sometimes lacking in details
cocoadev.com - Cocoa wiki
cocoabuilder.com - Cocoa mailing list archives -
Re:O/T: Features removed?
Here are some old threads in the mailing list archives after a minimal search
http://www.cocoabuilder.com/archive/message/cocoa/ 2001/8/9/38765
http://www.cocoabuilder.com/archive/message/cocoa/ 2001/8/8/43646
Summary:
Cocoa dropped and in some cases regained the following incomplete list:
- Objective-C++ (regained years later)
- Cross-platform support (Openstep worked on many platforms including Windows NT)
- Enterprise Objects Framework (EOF) (now only for Java)
- Pantone color calibration/matching support
- Built-in Renderman support (from PIXAR)
- Integrated inter-machine Distributed Objects
- Portable Distributed Objects (PDO)
- Distributed Object Linking and Embedding (D'OLE)
- A single unified OO method of development (OS X requires use of procedural APIs)
- Services (Cocoa context menus are not universally available anymore and Services menu is hidden)
- NeXTime (Replaced in 2005 with QTKit which is very nice)
- PhoneKit,
- IndexingKit,
- DBKit (was already replaced with EOF which is still missing)
- 3DKit, (OpenGL support in OS X is great now)
- MachKit,
- DriverKit (Replaced with inferior IOKit)
- SoundKit
- MusicKit (Donated to Stanford)
- NSHosting (Per-application remote display and control [like X-Windows but better])
- WebObjects for Objective-C
- DigitalLibrarian (Indexed everything including documentation. HelpViewer is horrible and Spotlight isn't there yet)
- Automated Fax support (restored later)
- Reliable standard pasteboard type for vector graphics
- Stand alone applications (Cocoa applications must now link all of Carbon which expands the API that a developer must encounter, reduces portability, and degrades the resulting application for no apparent benefit)
- Advantages of immutable collection classes (reduced because they are all mutable in CoreFoundation) -
Re:O/T: Features removed?
Here are some old threads in the mailing list archives after a minimal search
http://www.cocoabuilder.com/archive/message/cocoa/ 2001/8/9/38765
http://www.cocoabuilder.com/archive/message/cocoa/ 2001/8/8/43646
Summary:
Cocoa dropped and in some cases regained the following incomplete list:
- Objective-C++ (regained years later)
- Cross-platform support (Openstep worked on many platforms including Windows NT)
- Enterprise Objects Framework (EOF) (now only for Java)
- Pantone color calibration/matching support
- Built-in Renderman support (from PIXAR)
- Integrated inter-machine Distributed Objects
- Portable Distributed Objects (PDO)
- Distributed Object Linking and Embedding (D'OLE)
- A single unified OO method of development (OS X requires use of procedural APIs)
- Services (Cocoa context menus are not universally available anymore and Services menu is hidden)
- NeXTime (Replaced in 2005 with QTKit which is very nice)
- PhoneKit,
- IndexingKit,
- DBKit (was already replaced with EOF which is still missing)
- 3DKit, (OpenGL support in OS X is great now)
- MachKit,
- DriverKit (Replaced with inferior IOKit)
- SoundKit
- MusicKit (Donated to Stanford)
- NSHosting (Per-application remote display and control [like X-Windows but better])
- WebObjects for Objective-C
- DigitalLibrarian (Indexed everything including documentation. HelpViewer is horrible and Spotlight isn't there yet)
- Automated Fax support (restored later)
- Reliable standard pasteboard type for vector graphics
- Stand alone applications (Cocoa applications must now link all of Carbon which expands the API that a developer must encounter, reduces portability, and degrades the resulting application for no apparent benefit)
- Advantages of immutable collection classes (reduced because they are all mutable in CoreFoundation) -
Re:Avail yourself of the online resources.
Don't forget the most important resource of them all - the cocoa-dev mailing list at Apple and the searchable archives of the list at cocoabuilder.com.
If you're having a problem, someone there has already had it and solved it. And they're really nice - a rare thing on a mailing list these days... -
After you install Xcode...
Visit these sites:
CocoaBuilder for the Mac OS X and Cocoa developer list archives.
CocoaDev is a Cocoa developer Wiki.
I find that 99% of the questions I have can be answered by these two resources (especially newbie type questions -- which you're bound to have in a new development environment.)
-ch