Domain: everybody-dies.com
Stories and comments across the archive that link to everybody-dies.com.
Stories · 3
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Modding DEFCON for Christmas: Gifts, Not Nukes
An anonymous reader writes "Some coders modified Introversion's DEFCON, the game of nuclear war, by replacing the audio and visual components and some code to make a Christmas mod where you deliver presents instead of nukes to children (Bombers become sleighs, Fighters become reindeer, SAMs become Snowmen, etc). Their site explains the x86 assembly hackery and artistic components of their holiday hack." -
What Game Violence Can Teach
An anonymous reader writes "Julian Murdoch from GamersWithJobs asks the question 'Can game violence be good?' in a provocative article entitled The Red Suit. After a week playing Introversion Software's Wargames-inspired nuke game Defcon, his answer is that it can be, if not good, then at least informative. 'I admit that in a rousing teamspeak game of Defcon I am not drawn into bouts of real-time reflection. But on closing down the game for the night, I find myself oddly thoughtful: sad, reflective, a bit fragile. But not upset, and not wanting to wipe the game off my hard drive. Violence in games can teach us things. It can reach us in ways beyond mere titillation. It's all about context.'" -
DEFCON Released Today
VVrath writes "Independent developers (and bedroom programmers), Introversion are releasing their third game, DEFCON at 6pm GMT today. As the successor to the sleeper hit Uplink and the IGF award winning Darwinia, this is one of the most eagerly awaited indy games of this year. Based on the game of thermonuclear war played in the film WarGames, DEFCON gives you the opportunity to nuke the hell out of your friends (and enemies), with the player who loses the least crowned victorious. With this being Introversion's first game for sale by download only (it's available on Steam as well as through their own website), does this mark the end of indy games being sold in shops?"