Domain: gameinfowire.com
Stories and comments across the archive that link to gameinfowire.com.
Stories · 3
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Aion Shaping Up For US Launch
One of the most promising MMORPGs in development these days is NCSoft's Aion, a fantasy-based offering built on CryEngine. It makes heavy use of flight as a gameplay mechanic, allowing aerial combat and easy travel around the visually stunning game world. There are four basic classes — Warrior, Priest, Mage, and Scout — each of which have two subclasses. For example, Warriors can be tank-like Templars, or berserker-like Gladiators, while Mages can turn into a scholarly Sorcerer or command the elements as a Spiritmaster. Early previews of Aion almost universally comment on how polished the game seems — this is partly due to the fact that it has been up and running since November in South Korea. "Being stable, scalable, reliable and fuss-free is far from a given in MMOs, but Aion is all those things, and can already stand alongside the genre's usability kings, EVE Online and World of Warcraft. Its expansive, zone-free open-world environments look terrific and run smoothly on a wide variety of systems. It just works." Since the game is already in a relatively complete state, NCSoft has been running closed beta "events," where a portion of the game is opened for testing. MMOGamer has a write-up from the latest such event. Aion is due out in September. -
ESRB Survey Fights Back Against Criticism
Thanks to GameInfoWire for the press release showing the Entertainment Software Rating Board's attempts to deflect recent criticism by publishing a new survey claiming that "...parents overwhelmingly approve of the ratings assigned to computer and video games." Following some notable critiques of the ESRB ratings, particularly in relation to the release of gory stealth action title Manhunt, an independent ESRB-commissioned study "...showed 400 randomly selected parents footage from popular computer and video games... an overwhelming majority of the time (84%), parents agreed with the ESRB ratings [for those games] or thought the ratings were too strict." -
Nokia Buys Sega.com Mobile Division Assets
eticket writes "According to a story on CNET News.com, Sega is selling its Sega.com mobile division to Nokia. I guess Nokia is serious about this online gaming thing." According to the article, "The Finnish cell phone maker said it will acquire Sega.com and use Sega's Network Application Package in its mobile phone and online games products", and according to the press release on GameInfoWire.com, the technology will "...enhance online games and service offerings for the Nokia N-Gage game deck." An earlier Sega press release regarding the SNAP technology is fairly jargon-heavy, but seems to emphasize multiplayer mobile gaming - the example described, Pocket Kingdom, is "...a multi-player online turn-based fighting game based in a virtual world where each phone is a unique player representing their own castle and soldier."