Domain: gov.bc.ca
Stories and comments across the archive that link to gov.bc.ca.
Stories · 3
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Canadian Court Orders Google To Remove Websites From Its Global Index
An anonymous reader writes In the aftermath of the European Court of Justice "right to be forgotten" decision, many asked whether a similar ruling could arise elsewhere. While a privacy-related ruling has yet to hit Canada, Michael Geist reports that last week a Canadian court relied in part on the decision in issuing an unprecedented order requiring Google to remove websites from its global index. The ruling is unusual since its reach extends far beyond Canada. Rather than ordering the company to remove certain links from the search results available through Google.ca, the order intentionally targets the entire database, requiring the company to ensure that no one, anywhere in the world, can see the search results. -
Canadian Court of Appeals Decides Website Linking Isn't Libelous
inject_hotmail.com writes "I found this promising news over on Michael Geist's website: In an amazing display of wisdom and understanding, British Columbia (Canada) court of appeals (in a split decision) decided that it is not libelous to link to defamatory content. The judge stated that 'there is, in my view, no substantial difference between providing a web address and a mere hyperlink. Whether the hyperlink is a web address, as is often the case, or a more specific reference, both require a decision on the part of the reader to access another website, and both require the reader to take a distinct action, in the one case typing in a web address and in the other case clicking on the hyperlink. In other words, there is a barrier between the accessed article and the hyperlinked site that must be bridged, not by the publisher, but by the reader. The essence of following a hyperlink is to leave the website one was at to enter a different and independent website.' The case was brought about by B.C. businessman Wayne Crookes, who claimed that p2pnet had damaged his character by linking to websites with which he did not agree. Presumedly, the website with the actual content in question is outside of the purview of the Canadian courts; however, p2pnet is not." -
Soldier Of Fortune: Must Be 18 To Play
back@slash writes: "According to this Canoe article, Soldier of Fortune has come under the same restrictions as adult movies in British Columbia because of the realistic violence. This means you have to be 18 or over to rent the game. This is done of course in the 'best interests of the public' because if big brother isn't looking after us, civilization will cease to exist. Or something." RollingThunder points out the Vancouver Sun story which has more detail. My own analysis follows.Here's the line that grabbed my attention:
Soldier of Fortune allows users to assume the identity of John Mullins, an anti-terrorist mercenary, who kills and maims animals and humans during a series of armed missions.
"Depending on which weapon is used, the participant can enact gory violence that results in the horror of evisceration, decapitation, dismemberment and victims burning to death," said a report from Mary-Louise McCausland, B.C.'s director of film classification.
Here's how I feel about people who complain that animals get killed and maimed in video games.
For relaxation and burning off some stress, I enjoy fighting some bots in QuakeIII or some human beings in MythII. I've never played "Soldier of Fortune," but the screenshots are roughly as bloody as Q3A's giblets of flesh when a rocket hits a dead body. Or Myth's (smaller, but painfully realistic) arcs of bleeding limbs that bounce around after an explosion, leaking red into the ground.
Myth's "WW2" plugin is quite good. It's fun to throw a grenade into a knot of unsuspecting enemy soldiers. That pretty much covers "evisceration," "decapitation," and "dismemberment" (distinctions without a difference, since the bloody body parts all start to look the same after a while). As far as "victims burning to death," the new plugin allows four or more flamethrower units on some maps.
I also work with a local animal rescue organization. Every week at shelters across the country, dogs, cats, rabbits, and other nonhuman animals are being put to death because nobody will take them. We try to take in a few animals, those we can find room for, to give them a chance at life that lasts longer than seven days. And we help educate adopters, to give the animals their best chance in their new home.
Also, I'm a vegetarian (vegan, actually). Why? Because in comparison to the quick, clean death of the shelter, most animals' encounter with humans is bloody and violent.
Every day, we slaughter and eat tens of thousands of cows, gentle animals. Every day, a million pounds of veal - or, let's call it what it is, baby cow. Sixteen billion pounds of pig every year (divide, please, by the edible meat per pig).
I'm sure I don't need to describe the conditions under which these animals live and die. Everyone knows about factory farms already. Most of us simply try not to think about it. When I hear about someone abusing a dog, or a horse, or some other "popular" animal, I can't help but think about the pig, or the cow, that at that exact second has finally given up its life, and whose muscles will be on a plate later this week.
And when I hear about lawmakers wanting to stop digital violence, I think about the one in my area who called about an accidental litter of babies from their unspayed and unneutered pets. In poor health, they didn't live long; but even if they had, unwanted animals rarely get much of a life. Every new litter either ends up in the shelter, or crowds some other animals in to be killed.
Is violence against animals more acceptable because it's done at arm's length, in gas chambers - or perhaps because they starve to death before their eyes open? Is that same legislator going to vote, in his career, to stamp out cartoon violence, or computer violence, or some other kind of unreal images?
The "animals" that you can "kill and maim" in Soldier of Fortune are dogs and cows. One area that the player fights in is a meat-packing plant, and there are a few cows in a pasture nearby that can be shot (or not).
How horrible that 17-year-olds might be able to pretend to kill cows in a virtual slaughterhouse. Of course, the real slaughterhouses in British Columbia pump well over $100 million annually into the economy, 15% of which comes from resources owned by the government.
Want to kill real cows? The government will be glad to subsidize your job. Want to kill virtual cows? Sorry, son, you're too young; we can't have you exposed to such violence.
So to the Attorney General and to the so-called "film classification" office of British Columbia, who are so concerned about violence, take a look in the mirror. What have you done for animals lately, besides double the rate at which you slaughter them?
Groups like this always claim that they are concerned about children being desensitized to violence. I only wish they had a chance to get sensitized in the first place. As if it isn't enough of a mixed message - the stuff that we force kids to eat while telling them that hurting animals is wrong. Now 17-year-olds can't play a video game because it's called violent - and real violence is still called dinner.