Domain: kefk.net
Stories and comments across the archive that link to kefk.net.
Comments · 7
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Re:Yeah but...
"But Xbox games have come close. Steel Battalion looked stunning and Splinter Cell: Chaos Theory looked even better. The PS2 demos looked even better, showing facial detail that I'm not even sure we'll see in the next generation."
WTF? The PS2 demos looked better than things we'll see in the next gen?! Can I have what you're smoking? You need to look back at the PS2 demos and point out to us exactly where this phenominal facial detail was! FFX, God of War, Killzone, GT4, etc. blow away those demos, which look like trash today.
"What free MMORPGs? True Fantasy Live was all I've ever heard of in that department, and it was never planned to be free."
Yes, it was (no monthly fee).
"Downloadable game demos? Well we got levels, but demos are the developer's and publisher's call. They just didn't want to."
So? How does that change the fact that MS promised them but they didn't come?
"With what support? People try to make comments about the 360, ignoring that the PS2's HDD solution fell flat on its face."
This is hilarious. You first claim that it's not Microsoft's fault that developers did not issue game demos via xbox live, but then slam sony's developers for not utilizing the hard drive? Not that that's fair to sony, since i don't recall them ever claiming that every ps2 game would support the hdd, while MS could have easily posted game demos that were already being released on CD.
"Again, Splinter Cell: Chaos Theory looks MUCH better than Toy Story. I won't say the same for The Incredibles or Finding Nemo, but Toy Story's been easily met. Also, I've only heard those claims regarding PS2 previews."
If you believe that Splinter Cell looks better (from a technical standpoint) than toy story then I'm afraid the only thing I can offer you is advice to see an optometrist. Here's some shots from toy story just as an example:
http://www.kefk.net/Film/Filme/T/o/Toy.Story/Abbil dungen/0004.JPG
http://www.kefk.net/Film/Filme/T/o/Toy.Story/Abbil dungen/0009.JPG
http://www.kefk.net/Film/Filme/T/o/Toy.Story/Abbil dungen/0001.JPG
"Also, I've only heard those claims regarding PS2 previews."
http://news.com.com/Microsoft+got+game+Xbox+unveil ed/2100-1040_3-250632.html
http://www.wired.com/news/technology/0,1282,40970, 00.html?tw=wn_story_related -
Re:Yeah but...
"But Xbox games have come close. Steel Battalion looked stunning and Splinter Cell: Chaos Theory looked even better. The PS2 demos looked even better, showing facial detail that I'm not even sure we'll see in the next generation."
WTF? The PS2 demos looked better than things we'll see in the next gen?! Can I have what you're smoking? You need to look back at the PS2 demos and point out to us exactly where this phenominal facial detail was! FFX, God of War, Killzone, GT4, etc. blow away those demos, which look like trash today.
"What free MMORPGs? True Fantasy Live was all I've ever heard of in that department, and it was never planned to be free."
Yes, it was (no monthly fee).
"Downloadable game demos? Well we got levels, but demos are the developer's and publisher's call. They just didn't want to."
So? How does that change the fact that MS promised them but they didn't come?
"With what support? People try to make comments about the 360, ignoring that the PS2's HDD solution fell flat on its face."
This is hilarious. You first claim that it's not Microsoft's fault that developers did not issue game demos via xbox live, but then slam sony's developers for not utilizing the hard drive? Not that that's fair to sony, since i don't recall them ever claiming that every ps2 game would support the hdd, while MS could have easily posted game demos that were already being released on CD.
"Again, Splinter Cell: Chaos Theory looks MUCH better than Toy Story. I won't say the same for The Incredibles or Finding Nemo, but Toy Story's been easily met. Also, I've only heard those claims regarding PS2 previews."
If you believe that Splinter Cell looks better (from a technical standpoint) than toy story then I'm afraid the only thing I can offer you is advice to see an optometrist. Here's some shots from toy story just as an example:
http://www.kefk.net/Film/Filme/T/o/Toy.Story/Abbil dungen/0004.JPG
http://www.kefk.net/Film/Filme/T/o/Toy.Story/Abbil dungen/0009.JPG
http://www.kefk.net/Film/Filme/T/o/Toy.Story/Abbil dungen/0001.JPG
"Also, I've only heard those claims regarding PS2 previews."
http://news.com.com/Microsoft+got+game+Xbox+unveil ed/2100-1040_3-250632.html
http://www.wired.com/news/technology/0,1282,40970, 00.html?tw=wn_story_related -
Re:Yeah but...
"But Xbox games have come close. Steel Battalion looked stunning and Splinter Cell: Chaos Theory looked even better. The PS2 demos looked even better, showing facial detail that I'm not even sure we'll see in the next generation."
WTF? The PS2 demos looked better than things we'll see in the next gen?! Can I have what you're smoking? You need to look back at the PS2 demos and point out to us exactly where this phenominal facial detail was! FFX, God of War, Killzone, GT4, etc. blow away those demos, which look like trash today.
"What free MMORPGs? True Fantasy Live was all I've ever heard of in that department, and it was never planned to be free."
Yes, it was (no monthly fee).
"Downloadable game demos? Well we got levels, but demos are the developer's and publisher's call. They just didn't want to."
So? How does that change the fact that MS promised them but they didn't come?
"With what support? People try to make comments about the 360, ignoring that the PS2's HDD solution fell flat on its face."
This is hilarious. You first claim that it's not Microsoft's fault that developers did not issue game demos via xbox live, but then slam sony's developers for not utilizing the hard drive? Not that that's fair to sony, since i don't recall them ever claiming that every ps2 game would support the hdd, while MS could have easily posted game demos that were already being released on CD.
"Again, Splinter Cell: Chaos Theory looks MUCH better than Toy Story. I won't say the same for The Incredibles or Finding Nemo, but Toy Story's been easily met. Also, I've only heard those claims regarding PS2 previews."
If you believe that Splinter Cell looks better (from a technical standpoint) than toy story then I'm afraid the only thing I can offer you is advice to see an optometrist. Here's some shots from toy story just as an example:
http://www.kefk.net/Film/Filme/T/o/Toy.Story/Abbil dungen/0004.JPG
http://www.kefk.net/Film/Filme/T/o/Toy.Story/Abbil dungen/0009.JPG
http://www.kefk.net/Film/Filme/T/o/Toy.Story/Abbil dungen/0001.JPG
"Also, I've only heard those claims regarding PS2 previews."
http://news.com.com/Microsoft+got+game+Xbox+unveil ed/2100-1040_3-250632.html
http://www.wired.com/news/technology/0,1282,40970, 00.html?tw=wn_story_related -
Nice. But does it come close to ...
...the only existing professional 2D design/drawing/layout pakage on Linux?
I've been doing professional work with Corel Draw 9 for Linux - the Programm still is a first class industrial heavyweigth in the field. And it's a crying shame it's not available anymore.
So does this Inkscape release compete in some way?
Anybody with a clue about professional software care to provide expertise?
BTW: Slashdotters who've never delivered a professional print or foil-cutting job needn't even think about replying to this question. -
Sharp ZQ seriesSharp used to make PDAs with small (but not too small) keyboards and incredibly long battery life - and enough RAM for simple word processing tasks.
For example:
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Already exists, and is superior to .app
http://zero-install.sourceforge.net/
A young project but quite revolutionary. Applications run from cache. A GUI to this for those not friendly with the CLI could be significant.
Make sure you read the page to understand what it offers and why.
By the way I prefer the Debian way of installing software, it's a no-brainer.
I use the CLI but my 10 year old cousin uses http://kefk.net/Linux/Distributionen/Allgemein/Fed ora/Versionen/Core.1/Screenshots/kpackage.png KPackage as an interface to apt.
Just Works TM. -
No longer 'sniffing the glue', but much better...
Unfortunately, Ethereal's motto has changed from the oh-so-sweet 'Sniffing the glue that holds the Internet together' But, it gets better almost monthly...The latest feature that I immediately noticed is the syntax checker on the filter box. To create filters in Ethereal, you type some simple boolean type commands, that can become very specific and complicated. (Filter by specific IP or protocol or port, for example) The box where you type them in (if you don't use the wizard, which is kind of clunky) is red, until you type in a filter with correct syntax. Then, it turns green. This happens as you type...Very nice.
The other nice function that is not quite that recent, but I think appeared within the past year and a half or so, is the ability to filter a TCP connection, just by right clicking on one frame of the stream, and choosing 'Follow TCP Stream'. This automatically creates a filter based on the source and destination IP and ports, and spawns a new window that contains only the data portions of the stream. It defaults to interpreting data as ASCII, but you can choose EBCDIC, or just look at the HEX, and export out to another app that can view the data. Very useful for any apps that use ASCII text to communicate (I've often used for un-encrypted FIX connection troubleshooting)
This and some other very simple features make Ethereal much more powerful for troubleshooting and viewing individual connections that Sniffer Pro, which can cost more than $5000, depending on your configuration. A very simple but effective feature is just the ability to organize alpha-numerically columns in the capture window. Its sometimes the easiest way to find where traffic from a certain IP starts...We had training on Sniffer Pro from an NAI guy once, and I asked why Sniffer didn't have this feature...He was like 'what would you use this for?'
That training session was when I discovered that Sniffer Pro is really better suited to looking at a whole network, and performance as a whole...Ethereal is absolutely the best for looking at individual packets, data streams, or connection problems.