Domain: kisrael.com
Stories and comments across the archive that link to kisrael.com.
Comments · 54
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we do the slashdotting so you don't have to
Well, the site's being slashdotted to hell... I caught this yesterday (on memepool, which was already slowing the site down) and mirrored one of the more interesting things, a trading card peek at the 'yoda religion' that Lucas put the smack down on (and rightfully so)-- you can see the card here, along with direct links to some of the coolest things on the site. (like Atha Prime (slashdotted), possibly the first idea for a post-ROTJ storyline badguy, and this unreleased minirig (also slashdotted) clipon for the Falcon. And some other non-slashdotted, extended Star-Wars-iverse links as well. )
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we do the slashdotting so you don't have to
Well, the site's being slashdotted to hell... I caught this yesterday (on memepool, which was already slowing the site down) and mirrored one of the more interesting things, a trading card peek at the 'yoda religion' that Lucas put the smack down on (and rightfully so)-- you can see the card here, along with direct links to some of the coolest things on the site. (like Atha Prime (slashdotted), possibly the first idea for a post-ROTJ storyline badguy, and this unreleased minirig (also slashdotted) clipon for the Falcon. And some other non-slashdotted, extended Star-Wars-iverse links as well. )
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shameless karma whoring
At the end of may I wrote up spacewar for my kisrael.com quote/link blog:
Spacewar! is one of the grand-daddies of modern videogames, and a much deeper deathmatch than Pong. (I was amazed at how developed its deathmatch became when I read this old Rolling Stones article.) Written by MIT Hackers who were inspired by the space opera Fiction of E.E. "Doc" Smith. Someone has an the original game running on a PDP-1 emulator. There's a decent funny introduction at classicgaming.com and a more comprehensive set of Spacewar! links as well. (Possibly the most obvious sequal to Spacewar! was the brilliant Star Control series. The first game added 12 new types of ships, each with 2 unique weapons systems, and the second created a whole universe to support it. Brilliant, brilliant stuff.)
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Re:Newtons, Amiga, Symbian, and the FutureEh, it's not so bad. I just got the IIIc, reasonably priced color, and with the 8megs I've started moving away from doing everything in memopad and putting it in thinkDB instead. And I'm using AvantGo to get HTML snapshots of my online journal.
It can't do everything (most of the streetmap apps are pretty slow) but most of what it can't do is more hardware related than anything else.
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