Domain: liongames.com
Stories and comments across the archive that link to liongames.com.
Comments · 6
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Re:Boxes?
There was an article a while back (I've lost it now, but you could try Liongames.com) where Peter Molyneux talked about this. Apparently they had to scrap the idea because it would have been too difficult to retailers to manage the product at two different price points. It's a bit of a shame really, as it would have been good to see how it worked out.
Then again, there's nothing stopping you sending $5 to a charity of your choice when you buy the game.
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Re:Can someone please be 'Informative'...Basically Black and White is a God game. You are a God and your power is based on the amount of people who believe in you. What you do with your power is entirely up to you. You can be Good, Evil, or any combination in between.
You also get to raise an animal to become your servant. The way you treat the animal and what you teach it will determine how it grows. Oh, and after you pick the animal that you want it grows to be Godzilla size, so it's a bit more than your average animal.
The best thing to do is go to one of the fansites, the one that i visit is liongames.com. The game has been really hyped up, but from the screenshots and previews i've read it seems to live up to it, guess we'll all find out in a couple of weeks.
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BeOS
Whoohoo! Now there will be two games for BeOS. No, seriously - this is actually the second time I've heard of a major game that will be released for BeOS. The first one was Black & White. Which of course will be the best game ever.
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Peter Molyneaux: Game Designer, Political Satirist
Perhaps most impressive in this gallery of images was Peter Molyneaux's commentary on Al Gore's victory in the Florida Supreme Court this evening.
Corby -
Oh, come on!
Juse look at that fourth screenshot... I think we all know that tigers without stars on their foreheads are WAY cooler than tigers *with* stars on their foreheads.
-MoonSammy -
Direct Link to Gallery
A direct link to the LionGames.com gallery page: Liongames.com - Media: Screenshots.
Likewise, the Lionhead Studios website.
I've been following this game for a while now. It seems real interesting, as the player apparently has the choice to do anything he wants to approach the problem, which is a sharp departure from the open door, push button games that are standard fare today. Even Half-Life was structured with a certain path through the level.
However, B&W allows you to solve a certain problem by using good powers (such as whisking a lost villager back home) or bad powers (just heaving a large tree at the villager would put an end to the problem as well).