Domain: mc.pp.se
Stories and comments across the archive that link to mc.pp.se.
Comments · 55
-
It's a $99 Computer with Fast 3D!
So you can now tweak your Dreamcast to turn it into a Linux box. What good is that? Can you use it as a remote client for telnet/ssh or other uses? No; for that to be done, there would have to be an interface connector. Someone would have to write a driver for the modem, and I don't think that Sega is going to release that information. Besides, it might even be a Winmodem, or even worse, it might be connected to an alien, non-16550/8250 UART controller.
It's a real hardware modem. There's also a serial cable you can hook up to the same slot. See http://mc.pp.se/dc/serifc.html.
So basically, this "Linux Dreamcast" consists of a CD-ROM/GigaDisc drive, some system for the keyboard, and maybe support for the controller. So what? Without any drivers for the PowerVR2 on there, this "Dreamcast Linux" would be worthless.
There's also example source code floating around for using the hardware 3d accelerator. It's only a matter of time before someone hacks support into Mesa. See http://mc.pp.se/dc/files/tatest.tar.gz.
Either way, I'm wondering if that thing segfaulted at some point and he refused to take a picture of that. As you already know, the press only shows us what it wants us to see.
There's no reason why portable C programs should segfault on the SuperH. The GCC SH-4 target is relatively mature.
See http://mc.pp.se/dc/ for more details on Dreamcast development.
-
It's a $99 Computer with Fast 3D!
So you can now tweak your Dreamcast to turn it into a Linux box. What good is that? Can you use it as a remote client for telnet/ssh or other uses? No; for that to be done, there would have to be an interface connector. Someone would have to write a driver for the modem, and I don't think that Sega is going to release that information. Besides, it might even be a Winmodem, or even worse, it might be connected to an alien, non-16550/8250 UART controller.
It's a real hardware modem. There's also a serial cable you can hook up to the same slot. See http://mc.pp.se/dc/serifc.html.
So basically, this "Linux Dreamcast" consists of a CD-ROM/GigaDisc drive, some system for the keyboard, and maybe support for the controller. So what? Without any drivers for the PowerVR2 on there, this "Dreamcast Linux" would be worthless.
There's also example source code floating around for using the hardware 3d accelerator. It's only a matter of time before someone hacks support into Mesa. See http://mc.pp.se/dc/files/tatest.tar.gz.
Either way, I'm wondering if that thing segfaulted at some point and he refused to take a picture of that. As you already know, the press only shows us what it wants us to see.
There's no reason why portable C programs should segfault on the SuperH. The GCC SH-4 target is relatively mature.
See http://mc.pp.se/dc/ for more details on Dreamcast development.
-
It's a $99 Computer with Fast 3D!
So you can now tweak your Dreamcast to turn it into a Linux box. What good is that? Can you use it as a remote client for telnet/ssh or other uses? No; for that to be done, there would have to be an interface connector. Someone would have to write a driver for the modem, and I don't think that Sega is going to release that information. Besides, it might even be a Winmodem, or even worse, it might be connected to an alien, non-16550/8250 UART controller.
It's a real hardware modem. There's also a serial cable you can hook up to the same slot. See http://mc.pp.se/dc/serifc.html.
So basically, this "Linux Dreamcast" consists of a CD-ROM/GigaDisc drive, some system for the keyboard, and maybe support for the controller. So what? Without any drivers for the PowerVR2 on there, this "Dreamcast Linux" would be worthless.
There's also example source code floating around for using the hardware 3d accelerator. It's only a matter of time before someone hacks support into Mesa. See http://mc.pp.se/dc/files/tatest.tar.gz.
Either way, I'm wondering if that thing segfaulted at some point and he refused to take a picture of that. As you already know, the press only shows us what it wants us to see.
There's no reason why portable C programs should segfault on the SuperH. The GCC SH-4 target is relatively mature.
See http://mc.pp.se/dc/ for more details on Dreamcast development.
-
Super NES emu available for Dreamcast NOW.
That's great news about the Genesis emu. However, you can get a free-beer SNES emulator for the dreamcast now, from this site. It isn't super fast, but I've been playing Donkey Kong Country on my DC quite a bit lately....
~wog -
Booting homebrew code on a DC
Yes, there are ways and means of burning a CDR which will boot code on most Dreamcasts (there are rumours of some new models coming out which are not amenable to this method). I suspect this method was reverse-engineered from the commercial Datel product "action replay CDX", which itself is not endorsed by Sega.
Bleem!'s Dreamcast port is also, by all accounts, not sanctioned by Sega. We live in interesting times...
Ah so many choices: X, SDL, SVGAlib, GGI, ClanLib, ngine...
--