Domain: opengl.org
Stories and comments across the archive that link to opengl.org.
Comments · 390
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AC trolls' "FAIL" vs. me quoted on OpenGL, lol
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
Proof of ac trolls' "FAIL" (quoted) vs. me
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
AC trolls' "BIG FAIL" quoted vs. me on OpenGL, lol
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
AC trolls' "BIG FAIL" (quoted) vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
Ac trolls' "BIG FAIL" (quoted) vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
You FAIL (quoted) vs. me on OpenGL, ac troll (lol)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
You FAIL (quoted) vs. me on OpenGL, ac troll (lol)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
You FAIL (quoted) vs. me on OpenGL, ac troll (lol)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
Ac troll FAILS (quoted) vs. me on OpenGL (lol)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
You FAIL (quoted) vs. me on OpenGL, ac troll (lol)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
AC troll "HUGE FAIL" (quoted) vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apkTHIS?
-
Ac troll "BIG FAIL" (quoted) vs. me on OpenGL: LOL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
AC troll's "huge fail" (quoted) vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
Ac troll's "big FAIL" on OpenGL vs. me (quoted)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
You FAIL (quoted) vs. me on OpenGL, ac troll (lol)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk/b
-
They taste like "FAIL" vs. me on OpenGL, ac troll
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apkb
-
You FAIL (quoted) vs. me on OpenGL, ac troll (lol)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
You FAIL (quoted) vs. me on OpenGL, ac troll (lol)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
You FAIL (quoted) vs. me on OpenGL, ac troll (lol)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
You FAIL (quoted) vs. me on OpenGL, ac troll (lol)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
You FAIL (quoted) vs. me on OpenGL, ac troll (lol)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
You FAIL (quoted) vs. me on OpenGL, ac troll (lol)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
You FAIL (quoted) vs. me on OpenGL, ac troll (lol)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
You FAIL (quoted) vs. me on OpenGL ac troll (lol)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
AC troll (you) FAIL vs. me on OpenGL (quoted)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here? Please, lmao...
... apk
-
Ac troll (you) FAIL vs. me on OpenGL (quoted)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?...
... apkb
-
AC troll (you) FAIL vs. me quoted, on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?...
... apk
-
Quoted ac troll FAIL vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?...
... apk -
-
Quoted ac troll FAIL vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?...
... apk -
-
Quoted ac troll fail vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?...
... apk -
-
Way to fail vs. me on OpenGL ac troll (quoted)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?...
... apk
-
Ac stalker troll fail vs. apk on OpenGL quoted?
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?...
... apk
-
You're same ac troll that failed vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?...
... apk By the way -
-
You're same ac troll that failed vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3D BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?...
... apk
-
You fail OpenGL ac troll (quoted fail too)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?...
... apk
-
You're same ac troll that failed vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?...
... apk
-
You're same ac troll that failed vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
Using ac troll posts now, Instead of via your multiple registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?...
... apk
-
You're same ac troll that failed vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
(Instead of via your registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?)...
... apk
-
You're same ac troll that failed vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM YOU TROLLING ME BY AC AS USUAL & FAILING, lol -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
(Just as I said how/when/where/who/what//why you failed, since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!)
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
(Instead of via your registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?)...
... apk
-
You're same ac troll that failed vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
Just as I said how/when/where/who/what/when/why since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
(Instead of via your registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?)...
... apk
-
You're same ac troll that failed vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
Just as I said how/when/where/who/what/when/why since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
(Instead of via your registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?)...
... apk
-
You're same ac troll that fails vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
Just as I said how/when/where/who/what/when/why since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
(Instead of via your registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?)...
... apk
-
You're same ac troll that fails vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
Just as I said how/when/where/who/what/when/why since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so!
QUESTION: How many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now?
(Instead of via your registered 'luser' account(s), many no doubt for sockpuppets (whom I dusted each one & keep records of them, hence your ac trolling now, lol, since I can toss your numerous defeats back at you in ALL of your guises), + IMPERSONATING me 3-4 times already this week alone, only to be caught in it, lol... &, only to fail each time as you have here?)...
... apk
-
He's same ac troll that failed vs. me on OpenGL
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're your words & NOW, they're 'spiced 'with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
Just as I said how/when/where/who/what/when/why since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so (how many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now, only to fail each time as you have here?)...
... apk
-
B.S.: You FAILED again, ac troll (eat your words)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're yours & NOW? Spiced with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
Just as I said how/when/where/who/what/when/why since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so (how many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now, OR IMPERSONATING ME as you did here and other spots noted here, only to be caught by myself & othere here, and only to fail each time as you have here?)...
... apk
-
B.S.: You FAIL again, ac troll (eat your words)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're yours & NOW? Spiced with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
Just as I said how/when/where/who/what/when/why since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so (how many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now, OR IMPERSONATING ME as you did here now only to be caught in it again by myself & others here, only to fail each time as you have here?)...
... apk
-
B.S.: You FAILED again, ac troll (eat your words)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're yours & NOW? Spiced with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
Just as I said how/when/where/who/what/when/why since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so (how many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now, OR IMPERSONATING ME AS YOU DID HERE and you were caught in it by myself & others here, only to fail each time as you have here?)...
... apk
(You know, they're yours
-
B.S.: You FAILED AGAIN, ac troll (eat your words)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're yours & NOW? Spiced with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
Just as I said how/when/where/who/what/when/why since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so (how many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now, OR IMPERSONATING ME as you did here and were caught in it by myself & others here, only to fail each time as you have here?)...
... apk
-
B.S.: You FAILED AGAIN, ac troll (eat your words)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
---
How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
---
2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
---
3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
---
* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're yours & NOW? Spiced with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
Just as I said how/when/where/who/what/when/why since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so (how many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now, OR IMPERSONATING ME AS YOU DID HERE and you were caught in yet again by myself & others here, only to fail each time as you have here?)...
... apk
-
B.S.: You FAILED AGAIN, ac troll (eat your words)
"Not natively on Windows, you have to install third party software to make 3D work on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525) QUOTED DIRECTLY FROM -> http://tech.slashdot.org/comments.pl?sid=3033483&cid=40941525
1.) OpenGL32.DLL will do 3d BY ITSELF exposing the OpenGL 1.1. standards' functionality (which vidcard OEM's driversets & libs enhance to higher OpenGL std. levels, which NVidia on Windows support as does ATI, probably others too)
See pertinent proof excerpt here:
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How Does It Work On Windows? All Windows versions support OpenGL. The Microsoft Windows DLL opengl32.dll only directly exposes OpenGL 1.1 functions. The important thing to know is that opengl32.dll belongs to Microsoft.
FROM -> http://www.opengl.org/wiki/FAQ#How_Does_It_Work_On_Windows.3F
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2.) OpenGL32.dll's also a native Microsoft dynamic link library too, not a foreign non-OEM file, & yes, it does 3d display, unlike what you said above.
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3.) OpenGL32.dll's not an emulator that produces OS environs "heavy weight" either (As Linux's WINE must do reproducing Windows itself in emulation, in essence on Linux to do an imperfect less than current Direct X - OpenGL32.DLL's NOT emulating Operating Systems!)
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* THUS, once more? Well... you know:
You have to EAT YOUR WORDS!
(You know, they're yours & NOW? Spiced with the "bitter taste of SELF-defeat" & of course, lol, "flavored" with YOUR FOOT IN YOUR MOUTH too, lmao!)
You're quoted in black & white above in grave technical errors as usual troll!
Just as I said how/when/where/who/what/when/why since OpenGL32.DLL does have 3d functionality by itself, & yes, OpenGL functionality driven too to many builds 1.1 - current 4.x iirc!
APK
P.S.=> By the way - "ENJOY YOUR LUNCH" (breakfast, & dinner too, because you'll be eating your words for a while now I think...)
After all: LMAO, see YOUR QUOTE ABOVE as proof of your colossal blunder - & my data disproving it entirely!
THIS? Well, lol, you KNOW I've just GOTTA say it "as-is-per-my-own-inimitable style"... This was JUST "too, Too, TOO EASY - just '2ez'" & it always is, because your ac trolling makes it so (how many times have I dusted you in tech debates that you have decided to troll me by ac posts for MONTHS now, only to fail each time as you have here?)...
... apk on Windows." - by Anonymous Coward on Thursday August 09, @11:05PM (#40941525)