Domain: southern-storm.com.au
Stories and comments across the archive that link to southern-storm.com.au.
Stories · 7
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DotGNU Ported to PocketPC
t3rmin4t0r writes "The Pocket PC# group has ported DotGNU Portable.net to PocketPC. This is a significant step because the .NET Compact Framework SDK is heavily licensed, unlike the .NET SDK available for free from MSDN. Thanks to PocketPC#, now you can build Window.Forms C# applications for PocketPC without submitting to Microsoft's exhorbitant SDK licensing fees. Portability to embedded/low-end hardware is one of Portable.net's stated goals. DotGNU Portable.net also works on 9 major CPU architectures according to gentoo's portage. The Darwin-ports features a cool package with Windows.Forms for Mac OS X. Handhelds like iPAQ or Zaurus have also ports (the iPAQ one features Windows.Forms). Esoteric hardware like the Sony Playstation 2 or the Microsoft XBox can also run Portable.net." -
C Alive and Well Thanks to Portable.NET
rhysweatherley writes "So C is dead in a world dominated by bytecode languages, is it? Well, not really. Portable.NET 0.6.4 now has a fairly good C compiler that can compile C to IL bytecode, to run on top of .NET runtimes. We need some assistance from the community to port glibc in the coming months, but it is coming along fast. The real question is this: would you rather program against the pitiful number API's that come with C#, or the huge Free Software diversity that you get with C? The death of C has been greatly exaggerated. It will adapt - it always has." -
Programming .NET Components
Gianluca Insolvibile writes "I plead guilty: I have always admired Microsoft's COM architecture and the relative simplicity that allows you to reuse already installed components to create even complex programs. And I have always been fascinated by the distributed nature of DCOM, which seemed to me much more graspable than complex monsters like CORBA and J2EE. While looking for equally expressive Open Source component technologies among GNOME and KDE, I was never able to find something fitting my needs (I never got into Bonobo deeply enough, though)." Read on to see how this led Gianluca to Juval Loewy's O'Reilly-published Programming .NET Components, and what he thinks of the book. Programming .NET Components author Juval Loewy pages 460 publisher O'Reilly rating 7.5 reviewer Gianluca Insolvibile ISBN 0596003471 summary An introduction to components-oriented development with the tools and services provided by the .NET frameworkOne day, I stumbled upon the mono and Portable.NET projects, which are trying to bring all the .NET stuff to the penguin platform. This was the main reason that convinced me to learn more on .NET: open specs, a component-enabling technology, the cross-platform mirage, a completely new (well, sort of) set of concepts to be grasped, and something which I could use both on Linux and on Windows.
Armed with these expectations, I decided to look for a good introductory text on the .NET framework focused on components development. Among the plethora of publications on the subject, I decided to stick with a publisher having a long and respectable tradition in Open Source related books. Among the herd of funny beasts that populate O'Reilly's catalog, I picked out a "land hermit crab," aka Programming .NET Components, by Juval Loewy.
Overview The book begins with a chapter giving a rationale behind component-oriented programming versus object-oriented programming, that is, interfaces versus inheritance. The second chapter shows how those concepts are reflected in the .NET Framework, briefly introducing the Common Language Runtime (CLR), the Intermediate Language (IL) and .NET Assemblies. The following three chapters deal with interface-based programming, objects lifecycle management and versioning, gradually introducing the underlying concepts and showing how they become concrete in the .NET framework (more specifically, by using the C# language). No formal introduction to C# language constructs is given, but if you are familiar with C++ or Java you will be able to follow the code snippets fairly easily.Events and asynchronous code execution are the subjects of Chapters 6 and 7, respectively. While the former is just a quick introduction to the C# approach to delegates and events (yet useful if you are new to the matter), the chapter on asynchronous calls is much more substantial. The mechanics behind async calls are explained, together with pros and cons of using callbacks, BeginInvoke() and EndInvoke() calls, one-way methods, and so on.
Chapter 8 is devoted to Multithreading and Concurrency. Commonplace concepts like threads application and usage are explained, as always dressed with a bit of C# syntax. While such concepts are easily found in any multithreaded programming tutorial on the Internet, explaining them from the basics never hurts -- and prepares the reader to the most insidious traps of multithreaded programming. Synchronization appropriately takes a fair part of Chapter 8: automatic and manual synchronization provided by the .NET runtime environment are explained, together with the concepts of contexts and synchronization domains. This part is quite interesting, since it delves into .NET specific concepts which are quite new to programmers who had a happy Microsoft-less childhood (though they might not be so new to people who speak COM fluently). Other .NET threading related services (such as timers) are presented at the end of the chapter.
Chapter 9, devoted to object serialization and persistence, describes how live objects can be transformed (formatted) into a stream of bytes to be sent over a network channel, or stored on a persistent storage medium. This chapter lays the grounds for the exacting chapter on remoting, which follows immediately. Chapter 10 is the longest and most content-rich chapter of the book: first, the entire story of native processes, .NET app domains and assemblies is told. After reading it here, it won't look so confusing as before. Then, objects marshaling, remote callbacks, synchronization and activation modes are described, including client and server activated, single-call and singleton modes. Afterwards, the author gets to a global overview of the .NET remoting architecture, its basic building blocks (like proxies, transport channels and call dispatchers) and working mechanisms (like type registration and environment configuration). A reprise on objects sponsorship and leasing closes the chapter and completes the discussion on objects' lifecycle left pending in Chapter 4. Chapter 10 offers a lot of interesting cues, but unfortunately cannot dig deeply enough in the subject (after all, this is not a book on remoting). Many people (including Juval himself) recommend Ingo Rammer's Advanced .NET Remoting (APress) to learn more on the topic, but I have yet to get my hands on it.
Chapter 11 reprises the description of contexts in .NET, this time focusing on calls interception. The whole interception architecture is described with a fair level of detail and, as always, in a clear and understandable way. Context-agile and context-bound objects are described, as well as .NET and custom component services. While reading this chapter, you start understanding that contexts, app domains, call interception and remoting are tightly interwoven and that their full understanding is the real key to the exploitation of the .NET platform potential. Unfortunately, this is where the book leaves you alone -- but I strongly suspect that a full coverage of these topics would have required an entire book on its own.
The last chapter of the book deals with the .NET Security architecture, introducing the concepts of permissions, code groups and policies. Security administration is explained, both from a system configuration and a programmatic point of view.
What's to like What I liked most is the straightforward approach of the author in introducing the rationale behind components, components-based programming and their support in the .NET Framework: each concept is walked through step-by-step, instead of being presented in a complete working example with little or no explanation. Hence, you won't get working code on page 3 of the book -- instead, you will gradually learn how to write some.Indeed, I found the description of awkward concepts like asynchronous calls, multithreading and remoting very clear, even for someone with no previous experience with .NET and C#.
I also consider a plus the broad experience the author has in the field, which shines through the many programming hints given, and in lots of references to concepts in COM which have an homologous in .NET.
I finally found the book to have the right balance between printed code and text (that is: do not fill hundreds of pages with code, I'll look at it online).
What's to consider Programming .NET Components is just an introductory book: it points you in the right direction toward components programming with .NET, but does not bring you very far. If you are really serious about learning .NET advanced topics, you will need a more specific tome to complement (or substitute for) this one.More specifically, the 70 pages which cover remoting are just an introduction to the matter. The same applies to some of the most important concepts revolving around .NET (app domains, contexts, and the like).
Finally, despite the subtitle ("Design and Build Maintainable Systems using Components-Oriented Programming"), be warned that this is not at all a book on software design (components oriented programming is covered in just 15 pages).
The summary Reading the book goes without a glitch, thanks to a smooth writing style and a very structured approach to explaining concepts. Still, when I turned the last page of the book I felt that my understanding of components within the .NET platform was far from complete..NET Components Programming is quite fair to its title: it will teach you how to program components by using .NET constructs, but (apart from some quick notes here and there) it will not provide extensive coverage of components oriented design and development. If you are already familiar with .NET concepts and are looking for something shedding light on components programming, this book will not help you significantly. On the contrary, if you know something about components and want to start developing them into the .NET Framework, this will surely be an interesting read.
Table of Contents
Preface
Chapter 1. Introducing Component-oriented programming
Chapter 2. .NET Component-oriented Programming Essentials
Chapter 3. Interface-based Programming
Chapter 4. Lifecycle Management
Chapter 5. Version Control
Chapter 6. Events
Chapter 7. Asynchronous Calls
Chapter 8. Multithreading and Concurrency Management
Chapter 9. Serialization and Persistence
Chapter 10. Remoting
Chapter 11. Context and Interception
Chapter 12. Security
Appendix A. Interface-based Web-services
Appendix B. Custom Security Principal
Appendix C. Reflection and Attributes
You can purchase Programming .NET Components from bn.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page. -
Portable.NET Now 100% Free Software
rhysweatherley writes "Finally after months of hard work and bucket loads of caffeine, the DotGNU community has finally got Portable.NET to the point of building our C# libraries on many Free Software platforms with our own C# compiler. This is a big deal! Portable.NET is now 100% pure Free Software, with no dependencies on third party C# tools. The compiler, which is written in C, bootstraps off gcc, so there are no icky 'how to compile the compiler' problems. And it's fast! The DotGNU team consists of lots of contributors, many of whom are coincidentially named 'Rhys Weatherley,' but this wouldn't have been possible without the support of the DotGNU community, especially the Weekend Warriors. .NET is not the only thing we are doing. We're playing around with JVM and Parrot (of perl6 fame) backends to the compiler. And we have a C compiler front-end that generates pure bytecode apps that can run on any decent CIL implementation (Portable.NET, Mono, etc). We are about 95% of the way towards our first milestone of an ECMA-compatible C# implementation. There are lots of things still to be done in the low-level C# libraries, runtime engine, and the compiler. So, if you have some time on your hands, and like messing with languages and stuff, like yours truly ... have look and maybe have some fun!" -
Portable .NET Reaches A Quarter Million Lines
Pnet Guy writes: "Portable .NET is a component of the dotGNU meta project to provide a CLI (ECMA standard) platform for free software. The project true to its name runs on a variety of platform including Linux,Hurd and Cygwin GNU systems. To avoid any legal problems Pnet has decided to go the hard way and bootstrap our compiler off gcc. Unlike Mono which uses microsoft's runtime to run their compiler. Our premier developer Rhys Weatherly has contributed 254,423 lines written since Jan 1, 2001. Which amounts to about 5000 lines per week which is phenomenal for any programmer. He is dotGNU's one-man army. So join him in celebrating his quarter billion lines of his code." Update: 12/27 02:41 GMT by T : Note that as many readers have pointed out, that's just like the headline says -- a quarter million lines, rather than billion. Some related links to check out include the dotGNU home page, the Southern Storm Software (Rhys Weatherley's shop, with Portable .NET information), Mono's page and Pnet's CVS repository. -
Inline Review With Miguel De Icaza
Thanks to Dare Obasanjo for conducting this interview with [Miguel De Icaza], and sending it on to me. I've posted the interview below here - interesting answers, and very thorough. Well done, Dare.
Interview With Miguel de Icaza Bringing a component architecture to the UNIX platformSummary
By Dare (Carnage4Life) Obasanjo
In this interview, Miguel de Icaza, the founder of GNOME and Ximian, talks about UNIX components, Bonobo, Mono and .NET.Dare Obasanjo: You have recently been in the press due to Ximian's announcement that it shall create an Open Source implementation of Microsoft's .NET development platform. Before the recent furor you've been notable for the work you've done with GNOME and Bonobo. Can you give a brief overview of your involvement in Free Software from your earlier projects up to Mono?
Miguel de Icaza: I have been working for the past four years on the GNOME project in various areas: organization of it, libraries and applications. Before that I used to work on the Linux kernel, I worked for a long time on the SPARC port, then on the software raid and some on the Linux/SGI effort. Before that I had written the Midnight Commander file manager.
Dare Obasanjo: In your Let's Make Unix Not Suck series you mention that UNIX development has long been hampered by a lack of code reuse. You specifically mention Brad Cox's concept of Software Integrated Circuits, where software is built primarily by combining reusable components, as a vision of how code reuse should occur. Many have countered your arguments by stating that UNIX is built on the concept of using reusable components to build programs by connecting the output of smaller programs with pipes. What are your opinions of this counter-argument?
Miguel de Icaza: Well, the paper addresses that question in detail. A `pipe' is hardly a complete component system. It is a transport mechanism that is used with some well known protocols (lines, characters, buffers) to process information. The protocol only has a flow of information.
Details are on the paper:
http://primates.ximian.com/~miguel/bongo-bong.html [Dare -- check the section entitled "Unix Components: Small is Beautiful"]Dare Obasanjo: Bonobo was your attempt to create a UNIX component architecture using CORBA as the underlying base. What are the reasons you have decided to focus on Mono instead?
Miguel de Icaza: The GNOME project goal was to bring missing technologies to Unix and make it competitive in the current market place for desktop applications. We also realized early on that language independence was important, and that is why GNOME APIs were coded using a standard that allowed the APIs to be easily wrapped for other languages. Our APIs are available to most programming languages on Unix (Perl, Python, Scheme, C++, Objective-C, Ada).
Later on we decided to use better methods for encapsulating our APIs, and we started to use CORBA to define interfaces to components. We complemented it with policy and a set of standard GNOME interfaces for easily creating reusable, language independent components, controls and compound documents. This technology is known as Bonobo. Interfaces to Bonobo exist for C, Perl, Python, and Java.
CORBA is good when you define coarse interfaces, and most Bonobo interfaces are coarse. The only problem is that Bonobo/CORBA interfaces are not good for small interfaces. For example, an XML parsing Bonobo/CORBA component would be inefficient compared to a C API.
I also wrote at some point:My interest in .NET comes from the attempts that we have made before in the GNOME project to achieve some of the things .NET does:
- APIs that are exposed to multiple languages.
- Cross-language integration.
- Contract/interface based programming.
And on top of things, I always loved various things about Java. I just did not love the Java combo that you were supposed to give or take.
APIs exposed to many languages we tried by having a common object base (GtkObject) and then following an API contract and a format that would allow others to wrap the APIs easily for their programming language. We even have a Scheme-based definition of the API that is used to generate wrappers on the fly. This solution is suboptimal for many reasons.
The Cross-language integration we have been doing with CORBA, sort of like COM, but with an imposed marshalling penalty. It works pretty well for non inProc components. But for inProc components the story is pretty bad: since there was no CORBA ABI that we could use, the result is so horrible, that I have no words to describe it.
On top of this problem, we have a proliferation of libraries. Most of them follow our coding conventions pretty accurately. Every once in a while they either wont or we would adopt a library written by someone else. This had lead to a mix of libraries that although powerful in result implement multiple programming models, sometimes different allocation and ownership policies and after a while you are dealing with 5 different kind of "ref/unref" behaviours (CORBA local references, CORBA object references on Unknown objects, reference count on object wrappers) and this was turning into a gigantic mess.
We have of course been trying to fix all these issues, and things are looking better (the GNOME 2.x platform does solve many of these issues, but still).
.NET seemed to me like an upgrade for Win32 developers: they had the same problems we had when dealing with APIs that have been designed over many years, a great deal of inconsistency. So I want to have some of this new "fresh air" available for building my own applications.
Dare Obasanjo: Bonobo is slightly based on COM and OLE2 as can be gleaned from the fact that Bonobo interfaces are all based on the Bonobo::Unknown interface which provides two basic services: object lifetime management and object functionality-discovery and only contains three methods:
which is very similar to Microsoft's COM IUnknown interface which has the following methodsmodule Bonobo { interface Unknown { void ref (); void unref (); Object query_interface (in string repoid); }; };
Does the fact that .NET seems to spell the impending death of COM mean that Mono will spell the end of of Bonobo? Similarly considering that .NET plans to have semi-transparent COM/.NET interoperability, is there a similar plan for Mono and Bonobo?HRESULT QueryInterface(REFIID riid, void **ppvObject); ULONG AddRef(); ULONG Release();Miguel de Icaza: Definetly. Mono will have to interoperate with a number of systems out there including Bonobo on GNOME.
Dare Obasanjo: A number of parties have claimed that Microsoft's NET platform is a poor clone of the Java(TM) platform. If this is the case why hasn't Ximian decided to clone or use the Java platform instead of cloning Microsoft's .NET platform?
Miguel de Icaza: We were interested in the CLR because it solves a problem that we face every day. The Java VM did not solve this problem.
Dare Obasanjo: On the Mono Rationale page it is pointed out that Microsoft's .NET strategy encompasses many efforts including
- The .NET development platform, a new platform for writing software.
- Web services.
- Microsoft Server Applications.
- New tools that use the new development platform.
- Hailstorm, the Passport centralized single-signon system that is being integrated into Windows XP.
Miguel de Icaza: Not at this point. We have a commitment to develop currently:
- A CLI runtime with a JITer for x86 CPUs.
- A C# compiler.
- A class library
All of the above with the help of external contributors. You have to understand that this is a big undertaking and that without the various people who have donated their time, expertise and code to the project we would not even have a chance of delivering a complete product any time soon.
We are doing this for selfish reasons: we want a better way of developing Linux and Unix applications ourselves and we see the CLI as such a thing.
That being said, Ximian being in the services and support business would not mind extending its effort towards making the Mono project tackle other things like porting to new platforms, or improving the JIT engine, or focusing on a particular area of Mono.
But other than this, we do not have plans at this point to go beyond the three basic announcements that we have made.
Dare Obasanjo: There are a number of other projects that are implementing other parts of .NET on Free platforms that seem to be have friction with the Mono project. Section 7.2 of Portable.NET's FAQ seems to indicate they have had conflict with the Mono project as does the banning of Martin Coxall from the dotGNU mailing list. What are your thoughts on this?
Miguel de Icaza: I did not pay attention to the actual details of the banning of Martin from the DotGNU mailing lists. Usenet and Internet mailing lists are a culture of their own and I think this is just another instance of what usually happens on the net. It is definitely sad.
The focus of Mono and .NET is slightly different: we are writing as much as we can in a high level language like C#, and writing reusable pieces of software out of it. Portable.NET is being written in C.
Dare Obasanjo: There have been conflicting reports about Ximian's relationship with Microsoft. On one hand there are reports that seem to indicate that there may be licensing problems between the license that will govern .NET and the GPL. On the other hand there is an indication that some within Microsoft are enthusiastic about Mono. So exactly what is Ximian's current relationship is with Microsoft and what will be done to ensure that Mono does not violate Microsoft's licenses on .NET if they turn out to be restrictive?
Miguel de Icaza: Well, for one we are writing everything from scratch.
We are trying to stay on the safe side regarding patents. That means that we implement things in a way that has been used in the past and we are not doing tremendously elaborate or efficient things in Mono yet. We are still very far from that. But just using existing technologies and techniques.
Dare Obasanjo: It has been pointed out that Sun retracted Java(TM) from standards processes at least twice, will the Mono project continue if .NET stops being an open standard for any reason?
Miguel de Icaza: The upgrade on our development platform has a value independently of whether it is a standard or not. The fact that Microsoft has submitted its specifications to a standards body has helped, since people who know about these problems have looked at the problem and can pin point problems for interoperability.
Dare Obasanjo: Similarly what happens if Dan Kusnetzky's prediction comes true and Microsoft changes the .NET APIs in the future? Will the Mono project play catchup or will it become an incompatible implementation of .NET on UNIX platforms?
Miguel de Icaza: Microsoft is remarkably good at keeping their APIs backwards compatible (and this is one of the reasons I think they have had so much success as a platform vendor). So I think that this would not be a problem.
Now, even if this was a problem, it is always possible to have multiple implementations of the same APIs and use the correct one by choosing at runtime the proper "assembly". Assemblies are a new way of dealing with software bundles and the files that are part of an assembly can be cryptographically checksummed and their APIs programmatically tested for compatibility. [Dare -- Description of Assemblies from MSDN gloassary]
So even if they deviate from the initial release, it would be possible to provide assemblies that are backwards compatible (we can both do that: Microsoft and ourselves)
Dare Obasanjo: Looking at the Mono class status page I noticed that a large number of .NET class libraries are not being implemented in Mono such as WinForms, ADO.NET, Web Services, XML schemas, reflection and a number of others. This means that it is very likely that when Mono and .NET are finally released apps written for .NET will not be portable to Mono. Is there any plan to rectify this in the future or is creating a portable .NET platform not a goal of the Mono project? Similarly what are the short and long term goals of the Mono project?
Miguel de Icaza: The status web page reflects the classes that people have "requested" to work on. The status web page is just a way of saying `Hey, I am working on this class as of this date' to avoid code duplication. If someone registers their interest in working on something and they do not do something after some period of time, then we can reclaim the class.
We are on the very early stages of the project, so you do see more work going on the foundational classes than on the end user classes.
I was not even expecting so many great and talented programmers to contribute so early in the project. My original prediction is that we would spend the first three months hacking on our own in public with no external contributions, but I have been proved wrong.
You have to realize that the goals of the Mono project are not only the goals of Ximian. Ximian has a set of goals, but every contributor to the project has his own goals: some people want to learn, some people like working on C#, some people want full .NET compatibility on Linux, some people want language independence, some people like to optimize code, some people like low level programming and some people want to compete with Microsoft, some people like the way .NET services work.
So the direction of the project is steered by those that contribute to it. Many people are very interested in having a compatible .NET implementation for non-Windows platforms, and they are contributing towards filling those gaps.
Dare Obasanjo: How does Ximian plan to pay for the costs of developing Mono especially after the failure of a number of recent venture funded, Free Software-based companies like Indrema, Eazel and Great Bridge and the fact that a sizable percentage of the remaining Free Software based companies are on the ropes? Specifically how does Ximian plan to make money at Free Software in general and Mono in particular?
Miguel de Icaza:Ximian provides support and services. We announced a few of our services recently, and more products and services have been on the pipeline for quite a while and would be announced during the next six months.
Those we announced recently are:
- Red Carpet Express: a subscription service for those who want a reliable high speed access to the Red Carpet servers.
- Red Carpet Corporate Connect: We modified our Red Carpet updater technology to help people manage networks of Linux workstations easily and to deploy and maintain custom software packages.
- Support and services for the GNOME desktop and Evolution: Our latest boxed products are our way of selling support services for the various products we ship.
The particular case of Mono is interesting. We are working on Mono to reduce our development costs. A very nice foundation has been laid and submitted to ECMA. Now, with the help of other interested parties that also realize the power of it, we are developing the Mono runtime and development tools to help us improve our productivity.
Indeed, the team working on Mono at Ximian is the same team that provided infrastructural help to the rest of the company in the past.
Dare Obasanjo: It is probably little known in some corners that you once interviewed with Microsoft to work on the SPARC port of Internet Explorer. Considering the impact you have had on the Free Software community since then, have you ever wondered what your life would have been like if you had become a Microsoft employee?
Miguel de Icaza: I have not given it a lot of thought, no. But I did ask everyone I interviewed at Microsoft to open source Internet Explorer, way before Netscape Communicator was Open Sourced ;-)
- APIs that are exposed to multiple languages.
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DotGNU and Mono Continue
saurik writes "After what has been a strange few weeks of converse between the DotGNU and Mono teams (including a small PR SNAFU that involved the banning of a member from the DotGNU mailing list), DotGNU has now announced that they will be forming a partnership with Portable.NET." Frankly I like that there are 2 efforts going on. Maybe one will succeed.