Domain: ssrn.com
Stories and comments across the archive that link to ssrn.com.
Stories · 105
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Power Laws, Weblogs, and Your Given Name
gummint writes "After contemplating the blogsphere and pondering whether "diversity plus freedom of choice creates inequality", consider an old-media domain name: the one your parents gave you. How did they choose it? How many other persons have the same one? Get some facts, or a lot of facts. Or just comment anyway. The good news is that the extent of inequality can change massively over time: the popularity of the most popular given names has decreased dramatically since the Industrial Revolution." -
MMORPG Economies Explored in Depth
Obscure Economist writes "The Social Science Research Network (SSRN, http://www.ssrn.com) has just posted a free download of "On Virtual Economies," a new broad-focused study of the market for MMORPGs. Think of it as a less descriptive, but more predictive, follow-up to my paper on the EverQuest economy of last spring. The link, for those interested: http://papers.ssrn.com/sol3/papers.cfm?abstract_id =338500. Comments and criticism appreciated. Edward Castronova, Associate Professor of Economics, Cal State Fullerton" -
MMORPG Economies Explored in Depth
Obscure Economist writes "The Social Science Research Network (SSRN, http://www.ssrn.com) has just posted a free download of "On Virtual Economies," a new broad-focused study of the market for MMORPGs. Think of it as a less descriptive, but more predictive, follow-up to my paper on the EverQuest economy of last spring. The link, for those interested: http://papers.ssrn.com/sol3/papers.cfm?abstract_id =338500. Comments and criticism appreciated. Edward Castronova, Associate Professor of Economics, Cal State Fullerton" -
Norrath Economic Report Now Available
Edward Castronova writes "Some months ago, Slashdot posted a note about on a survey I was doing for a report on the economy of EverQuest. The report is done and can be downloaded (Scroll down for the Document Download button). Tidbits: Norrath's GDP per capita is higher than that of China and India; its currency sells for about a penny per platinum piece, which makes it more valuable in $US than the yen; a typical person can make about US$3.50 an hour working there by farming the bots and selling the loot; the deflation rate is almost 30 percent annually. There's also some microeconomic analysis and an overview of the MMORPG market. Comments and reactions appreciated. Thanks, Edward Castronova, Associate Professor of Economics, Cal State Fullerton." -
Kafka vs. Orwell: Metaphors About Electronic Privacy
Eric_Grimm writes "Carl Kaplan of the New York Times has done an interesting story on a draft law review article (click the "download paper" icon for a PDF version) relating to the metaphors that should be employed to assist legislators in understanding the personal data protection or "electronic privacy" debate currently raging in Congress and state legislatures. Both Kaplan's story and the law review article are well worth a read."