Domain: thangorodrim.net
Stories and comments across the archive that link to thangorodrim.net.
Stories · 2
-
Getting Off NetHack?
thetan asks: "Like a lot of Slashdot readers, I've played a little NetHack as a teenager. Alright, quite a lot - but it was no big deal and I just sort of grew out of it. Now I'm not proud of this, but I got my gf hooked and she's been using daily for a few years now. After she tired of the game, I tried sating the monkey on her back with new fixes like Angband and ADOM. Now, I no longer want be a party to her addiction and self-destruction. She acknowledges the problem but is not yet ready to take that first step. What can I do to help ween her off? Could interactive fiction act as a methadone - or does it result in just as much harm? What other strategies have users employed to get clean? Does anyone know of NetHack addiction support groups or a 12-step? I'm desperate to get her back!" -
Non-Combat Character Development In RPGs?
Thanks to Tleaves.com for their article discussing RPGs that tinker with the basic hack n' slash formula to "try to provide incentives for non-combat development." The author comments on combat-heavy RPGs: "Sometimes my best friend sees me playing Angband and asks me what I'm doing. 'Knitting,' I say, and this is pretty accurate - it's repetitive, mindless, and somehow comforting." But he suggests that, while levelling up via combat is great fun, "...there is room (and indeed desire among players) for higher aspirations as well", referencing Ultima IV ("most of the interesting parts of the game were actually unlocked by ethical development") and The Witch's Wake module for Neverwinter Nights ("Experience is meted out specifically for reaching various narrative goals. Combat yields no experience whatsoever.")