Domain: umu.se
Stories and comments across the archive that link to umu.se.
Stories · 7
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GTK+ to Use Cairo Vector Engine
Eugenia writes "GTK+ is now the first major toolkit to have added support for the Cairo 2D vector graphics library, which is designed to provide high-quality display and print output. GTK+ project leader Owen Taylor has commented on the X/GTK integration of Cairo. To put it in perspective, Cairo is similar to OSX's Quartz engine and Longhorn's Avalon (PPT analysis). The 3D hardware accelerated image compositing OpenGL part of Cairo will be provided by the Glitz library. Cairo is 'possible' to be part of Qt 4.x at a later date, according to Trolltech's Qt 4 technical preview document." -
OpenAL++ Released
Tomas Hämälä writes: "Developed as an in-house tool for spatial audio at VRlab, OpenAL++ is now released to the public. As the name suggests, the API is object oriented and built on the portable audio library OpenAL. The libraries CommonC++ and PortAudio are also used. OpenAL++ is released under the LGPL. Features of OpenAL++ include: Object oriented interface, easy thread handling, automatic initialization/shutdown and more. For more information, visit the OpenAL++ homepage. VRlab is a research center for virtual reality and visualization. It is closely connected to the Departement of Computing Science at Umeå University and High Performance Computing Centre North." -
OpenAL++ Released
Tomas Hämälä writes: "Developed as an in-house tool for spatial audio at VRlab, OpenAL++ is now released to the public. As the name suggests, the API is object oriented and built on the portable audio library OpenAL. The libraries CommonC++ and PortAudio are also used. OpenAL++ is released under the LGPL. Features of OpenAL++ include: Object oriented interface, easy thread handling, automatic initialization/shutdown and more. For more information, visit the OpenAL++ homepage. VRlab is a research center for virtual reality and visualization. It is closely connected to the Departement of Computing Science at Umeå University and High Performance Computing Centre North." -
OpenAL++ Released
Tomas Hämälä writes: "Developed as an in-house tool for spatial audio at VRlab, OpenAL++ is now released to the public. As the name suggests, the API is object oriented and built on the portable audio library OpenAL. The libraries CommonC++ and PortAudio are also used. OpenAL++ is released under the LGPL. Features of OpenAL++ include: Object oriented interface, easy thread handling, automatic initialization/shutdown and more. For more information, visit the OpenAL++ homepage. VRlab is a research center for virtual reality and visualization. It is closely connected to the Departement of Computing Science at Umeå University and High Performance Computing Centre North." -
OpenAL++ Released
Tomas Hämälä writes: "Developed as an in-house tool for spatial audio at VRlab, OpenAL++ is now released to the public. As the name suggests, the API is object oriented and built on the portable audio library OpenAL. The libraries CommonC++ and PortAudio are also used. OpenAL++ is released under the LGPL. Features of OpenAL++ include: Object oriented interface, easy thread handling, automatic initialization/shutdown and more. For more information, visit the OpenAL++ homepage. VRlab is a research center for virtual reality and visualization. It is closely connected to the Departement of Computing Science at Umeå University and High Performance Computing Centre North." -
OpenAL++ Released
Tomas Hämälä writes: "Developed as an in-house tool for spatial audio at VRlab, OpenAL++ is now released to the public. As the name suggests, the API is object oriented and built on the portable audio library OpenAL. The libraries CommonC++ and PortAudio are also used. OpenAL++ is released under the LGPL. Features of OpenAL++ include: Object oriented interface, easy thread handling, automatic initialization/shutdown and more. For more information, visit the OpenAL++ homepage. VRlab is a research center for virtual reality and visualization. It is closely connected to the Departement of Computing Science at Umeå University and High Performance Computing Centre North." -
100 Mbps Community Fiber Network: Howto
batro writes: "The main page says it all: 'Everything slower than 10 Mbps is just a toy!' This is a nice writeup (with pictures!) of how a 100 Mbps community fiber network in northern Sweden came into being." And if over a grand in connection fees doesn't suit your locale (this took nearly complete neighborhood participation), Nurotek writes: "Check out Proxim's latest press release. They claim that they can push 100Mpbs via the 5Ghz RF band. Wonder if this will work ..."