Domain: webos-internals.org
Stories and comments across the archive that link to webos-internals.org.
Stories · 4
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HP Donates To WebOS's Major Hombrewing Group
Kilrah_il writes "WebOS Internals Group is the central repository for all the homebrewing done on the WebOS platform, including apps, patches and kernels. Recently it became clear that server infrastructure would fall behind future progress in the WebOS world. 'So they asked HP's Phil McKinney, who has arranged to donate an HP Proliant DL385 2u server with 32 gigs of RAM and 8 terabytes of disk space... Notably, this is a straight-up donation, no strings attached — so WebOS Internals will remain how they always have: completely independent from the company whose OS they hack on.'" -
Palm Pre and WebOS Get Native Gaming
rboatright writes "WebOS developers have been waiting, and with the 1.3.5 release, Palm's open source page suddenly listed SDL. Members of the WebOS internals team took that as a challenge and within 24 hours had a working port of Doom running in SDL on the Pre, in a webOS card. 48 hours later, they not only had Quake running, but had found in the latest LunaSysMgr the requirements to launch a native app from the webOS app launcher from an icon just like any other app. At the same time, the team demonstrated openGL apps running. With full native code support, with I/O available via SDL, developers now have a preview into Palm's future intent with regard to native code SDK's, and a hint of what's coming." -
Palm Pre and WebOS Get Native Gaming
rboatright writes "WebOS developers have been waiting, and with the 1.3.5 release, Palm's open source page suddenly listed SDL. Members of the WebOS internals team took that as a challenge and within 24 hours had a working port of Doom running in SDL on the Pre, in a webOS card. 48 hours later, they not only had Quake running, but had found in the latest LunaSysMgr the requirements to launch a native app from the webOS app launcher from an icon just like any other app. At the same time, the team demonstrated openGL apps running. With full native code support, with I/O available via SDL, developers now have a preview into Palm's future intent with regard to native code SDK's, and a hint of what's coming." -
Palm Pre and WebOS Get Native Gaming
rboatright writes "WebOS developers have been waiting, and with the 1.3.5 release, Palm's open source page suddenly listed SDL. Members of the WebOS internals team took that as a challenge and within 24 hours had a working port of Doom running in SDL on the Pre, in a webOS card. 48 hours later, they not only had Quake running, but had found in the latest LunaSysMgr the requirements to launch a native app from the webOS app launcher from an icon just like any other app. At the same time, the team demonstrated openGL apps running. With full native code support, with I/O available via SDL, developers now have a preview into Palm's future intent with regard to native code SDK's, and a hint of what's coming."