Domain: wwiionline.com
Stories and comments across the archive that link to wwiionline.com.
Stories · 2
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World War II Online Reloaded - Can MMOs Be Rehabilitated?
Thanks to FiringSquad for its article revisiting the state of PC MMO World War II Online, as the writer asks: "Three years ago I uninstalled World War II Online and lamented a good idea gone bad. Now I can barely force myself to write this article for fear of losing Maastricht to a British counter-offensive." With FiringSquad's original review stating "the vast majority of you will simply feel cheated", things seem to have changed, from the same reviewer's perspective: "Somewhere along the way, World War II Online got good. The game isn't so much better than it used to be because the graphics got some sprucing up or because of new weapons. It happened in the community." Can a keen, well-organized community and post-launch patching rehabilitate an MMO, or will a sub-optimal launch doom it? -
What About World War II Online (and other MMOG's)?
mmaddox asks: "Who ELSE is following, or has invested in, the awful release of the MMOG (Massively Multiplayer Online Game), World War 2 Online? Plagued with server problems, switch configuration issues, poor client performance (less than 5 FPS on some systems, with 8-10 commonly reported), and a growing list of angry users returning software to the store, it looks like this much-heralded game may well be tolling its own death knells. The final outcome is still to be seen. Are releases like this to be expected? Should a game buyer be patient and wait for the system to be repaired, or is the buyer justified in demanding results for hard-earned money?" I've noticed that there have been several MMOG's that have been looking to get off of the ground over the past year and a half, however not many of them have (of course, for reasons of my own, I'm hoping Neverwinter Nights succeeds). What MMOG's, currently under development, have you all been following and do any of them look to be progressing the way they should?