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Open Media Toolkit Goes Open Source

Yves Schmid writes "Open Media Toolkit is now distributed under the LGPL. OMT is a powerful C++ framework for Mac OS X and Windows, for the development of real time 2D/3D multimedia applications. Several commercial applications have been developed using OMT, including games from Disney, Hasbro, Mattel, Scitex, and HumanCode. OMT includes classes for 2D/3D rendering and animation (through DirectX, OpenGL or its own software renderer), sound, files, database, windowing, user-interface, media importer (3D and 2D), input control, etc."

12 comments

  1. Big applications? by KDan · · Score: 1

    Are there any big applications anyone knows about which are written with OMT? Out of curiosity...

    Daniel

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    Carpe Diem
    1. Re:Big applications? by Yves+Schmid · · Score: 5, Informative

      The biggest projects I know are:

      - Barbie Adventure the riding club (Mattel) #1 of sales in US during one month
      - Atlantis, the lost empire (Disney)
      - Tanaka (PMW)
      - The player of Clickworks was also based on OMT (Scitex)

      Several educational games and real-time art projects (like VJ performance) was also created using OMT. PTMKids and HumanCode developed a couple of commercial projects with OMT too...

      Yves.
  2. Hrm... by blackcoot · · Score: 2, Informative

    Sounds like version of Qt but with a much heavier emphasis on the game side of development (Qt doesn't do DirectX last I checked --- "only" OpenGL which is only available as part of its Enterprise Edition, according to Assistant for Qt 3.0.5). Still, it doesn't run on Linux, which does me absolutely no good since all my work focusses around doing real time digital video processing under Linux. b~

    1. Re:Hrm... by cyb97 · · Score: 3, Informative

      It doesn't run on Linux, but as it runs on Mac OS X (or basterdizedBSD if you like) and it's (hopefully) pretty portable c++ (comeon if it runs on Windows *and* Mac...) it can't be too hard to get it to compile under Linux...

    2. Re:Hrm... by blackcoot · · Score: 1

      unfortunately i'm already married to 6 months worth of stuff developed under qt.

    3. Re:Hrm... by Arandir · · Score: 1

      Gee, I have OpenGL compiled in my FOSS Qt for X11...

      --
      A Government Is a Body of People, Usually Notably Ungoverned
    4. Re:Hrm... by Anonymous Coward · · Score: 0

      Use a Qt-based Inventor clone like COIN then.

    5. Re:Hrm... by Consul · · Score: 2, Informative

      From their web site (emphasis is mine):

      Any contribution is welcomed. Here are the current priorities : documentation, a linux version, optimizations. Send an email to "yves@garagecube.com" if you want to contribute.

      It will probably happen fairly quickly now.

      --

      -----

      "You spilled my egg... I needed that egg."

  3. Questions ... by The+Whinger · · Score: 1

    Does anyone know if this is any good at video processing? Sampling etc?

    I have a need to rip frames from a Quicktime wrapped MPEG-4 source in the future, and have been looking for cross platform solutions. The client uses Mac, and the development platform is yet undecided.

    Any other recommendations/ideas?

  4. It might be a good base for AVL applications... by Anonymous Coward · · Score: 0


    where: AVL = Auto Vehicle Location

    (ie, something like GpsDrive, from Austria,
    could be developed on top of this platform)

    Lookout [closed-source] UI-View... we're
    coming after your market... so that Hams
    across the planet can see how it's done,
    fix what's broke (in fairness, not much)
    &/or extend/customize as they see fit...

    It's give them the kind of freedom that
    having a schematic diagram can provide,
    for radios, et al.

    http://groups.yahoo.com/group/OpenAVL

    http://OpenAVL.com/

  5. I guess that is what heppens... by AccUser · · Score: 1

    I guess that is what heppens when open source gets good. Is this a direct response to the popularity of SDL? [www.libsdl.org] Will we see more and more companies (L)GPL'ing their code just to compete with the open source alternatives?

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    Any fool can talk, but it takes a wise man to listen.