Long-Awaited Anachronox Patch Out Now
psyco484 writes "A long-awaited patch (Build_45) to the PC action-RPG Anachronox has finally been released. Thanks to ex-Ion Storm programmer Joey 'Chinaman' Law, Anachronox now runs a lot better. Hope there's still a few fans out there, an excellent game with a good story. Read about it on the PlanetAnachronox forum, which also has a list of mirrors." Whatever you think of the game, adding new features like a Bricks Taxi short-cut service and fixing a heap of bugs, months/years after the Anachronox team got laid off when Ion Storm closed down, shows a lot of dedication.
Props to all who developed this and got it out!
CLIT
If we don't fight for ourselves no one will.
how well independent developers and "one-man" enterprises do, especially in face of the larger game companies struggling to do the same thing. Maybe it's because there isn't as much pressure to perform economically, but in any case it's nice when someone with a personal connection to a game can make a difference for its community.
And it certainly beats the crappy technical support we get from some major developers (cough, cough, MMORPG, cough, Everquest)...
We recently had heard in the office over one of the Yellow Machine that's made by Anthology Solutions.
...does anyone else here want to suck on Jennifer Connolly's breasts?
I feel safer knowing that there's a cure for this horrific malady in the convenient form of a patch. I don't have to worry about being embarrassed in public either as the medicine sits quietly on my right shoulder.
/me shudders.
Wait a sec... you said *Anachronox*? Er, um, is that worse than Anthrax?
Years later, this might just fix the crash that I always got about 98% of the way through the game, keeping me from ever finishing it and findoug out how it ends. If only I kept my friggin save game....
ï½ï½CLIT
--
Wanna Cyber?
I've paid for abortions
I downmod my freaks on principle
I drive Drunk
I am richer than you
Interesting, anyone else think that Real World Stuff just got his account hacked?
Real Name: Wil Wheaton, password=wesleyGotLaid
Dude, the preferred nomenclature is 'Asian-American'.
(-1, Raw and Uncut is the only way to read)
[ed. note: in the following text, former FreeBSD developer Mike Smith gives his reasons for abandoning FreeBSD]
When I stood for election to the FreeBSD core team nearly two years ago, many of you will recall that it was after a long series of debates during which I maintained that too much organisation, too many rules and too much formality would be a bad thing for the project.
Today, as I read the latest discussions on the future of the FreeBSD project, I see the same problem; a few new faces and many of the old going over the same tired arguments and suggesting variations on the same worthless schemes. Frankly I'm sick of it.
FreeBSD used to be fun. It used to be about doing things the right way. It used to be something that you could sink your teeth into when the mundane chores of programming for a living got you down. It was something cool and exciting; a way to spend your spare time on an endeavour you loved that was at the same time wholesome and worthwhile.
It's not anymore. It's about bylaws and committees and reports and milestones, telling others what to do and doing what you're told. It's about who can rant the longest or shout the loudest or mislead the most people into a bloc in order to legitimise doing what they think is best. Individuals notwithstanding, the project as a whole has lost track of where it's going, and has instead become obsessed with process and mechanics.
So I'm leaving core. I don't want to feel like I should be "doing something" about a project that has lost interest in having something done for it. I don't have the energy to fight what has clearly become a losing battle; I have a life to live and a job to keep, and I won't achieve any of the goals I personally consider worthwhile if I remain obligated to care for the project.
Discussion
I'm sure that I've offended some people already; I'm sure that by the time I'm done here, I'll have offended more. If you feel a need to play to the crowd in your replies rather than make a sincere effort to address the problems I'm discussing here, please do us the courtesy of playing your politics openly.
From a technical perspective, the project faces a set of challenges that significantly outstrips our ability to deliver. Some of the resources that we need to address these challenges are tied up in the fruitless metadiscussions that have raged since we made the mistake of electing officers. Others have left in disgust, or been driven out by the culture of abuse and distraction that has grown up since then. More may well remain available to recruitment, but while the project is busy infighting our chances for successful outreach are sorely diminished.
There's no simple solution to this. For the project to move forward, one or the other of the warring philosophies must win out; either the project returns to its laid-back roots and gets on with the work, or it transforms into a super-organised engineering project and executes a brilliant plan to deliver what, ultimately, we all know we want.
Whatever path is chosen, whatever balance is struck, the choosing and the striking are the important parts. The current indecision and endless conflict are incompatible with any sort of progress.
Trying to dissect the above is far beyond the scope of any parting shot, no matter how distended. All I can really ask of you all is to let go of the minutiae for a moment and take a look at the big picture. What is the ultimate goal here? How can we get there with as little overhead as possible? How would you like to be treated by your fellow travellers?
Shouts
To the Slashdot "BSD is dying" crowd - big deal. Death is part of the cycle; take a look at your soft, pallid bodies and consider that right this very moment, parts of you are dying. See? It's not so bad.
To the bulk of the FreeBSD committerbase and the developer community at large - keep your eyes on the real goals. It'
A band I was in ( Drunken Monkey ) recorded one of the songs for this game way back when - the funky theme song for Stiletto. Its kinda cool to see the game still going....
but i wonder when they'll release the source so the dev community can fix the rest of the bugs. ;P
Large print giveth, and the small print taketh away
just after i sold my copy on Ars Technica Agora... *CURSES*
I like software updates as much as teh next guy -- HONESTLY. I think Game patches are fantastic. But How does this in any way shape or form qualify as news? it's not even soemthing nerdy like hte patch now allows for native linux support. Since when did slashdot start announcing revisions to every software update... besides the kernel?
WTPOUAWYHTTOTWPA
What's the point of using acronyms when you have to type out the whole phrase anyways?