Slashdot Mirror


Kojima On Boktai, Metal Gear Solid, More

Thanks to an anonymous reader for pointing to Gamespot's new interview with Metal Gear Solid creator Hideo Kojima. It was conducted at E3, and he discusses his light-sensitive GBA game, Boktai, as well as the Metal Gear Solid remake/enhancement for Gamecube, Metal Gear:The Twin Snakes. Kojima particularly notes Japanese film director, Ryuhei Kitamura, who is directing the new real-time cut-scenes for the game, and says "Mr. Kitamura really respected and honored the original work... but what you'll see later on in the game is totally different. You'll be shocked." He also talks a little about Metal Gear Solid 3, saying "This time we said keep it nice and simple and go back to the basics."

8 comments

  1. shocked? by Anonymous Coward · · Score: 2, Funny

    "...but what you'll see later on in the game is totally different. You'll be shocked..."

    I hope this isnt' the same kind of "shocked" we got in MGS2 when he went: "Surprise! Snake isn't a main character! Introducing wussy, whiny blond kid! We know you'll love him!"

    1. Re:shocked? by SuiteSisterMary · · Score: 1

      No no, it'll be like this. Some spoilers for various games below.

      Snake and Otacon ride off on a snowmobile. Weary, sore, Snake slowly reaches up and pulls off his trademark headband/bandana thingy.

      As he does, a torrent of long, styled, bouncy blonde hair is freed to stream in the wind! Yes! Solid Snake, Hero of Zanzibar, is none other than SAMUS, and Otacon finds up that yes, love REALLY CAN blossom on a battlefield.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  2. Metal Gear Suck. by Anonymous Coward · · Score: 0

    The only thing I liked about Metal Gear Solid - was the demo. It was awesome, I played those two rooms over and over again for about 4 hours. The stealth elements were the novelty, and it was a lot of fun working out how you could get through the levels like a ghost - without being seen or using your weapons.

    Then the full game came out. I blew through the first two rooms - and the game began to suck almost immediately. They almost forget about stealth in the 3rd room. And then there were the boss fights. Talk about educating players through killing them - some sections of the game were *designed* to be failed several times before they told you what the solution was. This just frustrated and irritated me to no end.

    I tried MGS2... hoping they'd grown up a little... but no, that sucked as well.

    I know a lot of people loved MGS(2), but for anyone else - try Splinter Cell on the Xbox / PS2 / Gamecube. It's the game that MGS was aspiring to be, but failed because it was to immature.

  3. Boktai, smoktai by quandrum · · Score: 3, Insightful

    Wow, it's amazing how much the Gamespot GBA editors don't give a damn about the GBA. I mean, MGS3 and MGS:TS are cool and all, but I want to know more about Boktai. "Hey, you're creating a cool new inovative game. But lets talk about you rehashing a movie.. err game for an entirely different platform. We like to call ourselves journalist!" Maybe I've just been stealth-gamed out, but then I also really like new things! oh well

  4. Yeah, right! by sebi · · Score: 3, Interesting

    So, these three games are very different in nature, and I'm very proud of all these three games and I hope that everyone gets to play these games and enjoy them.

    Unfortunately you would need three different systems to play them all. The premise of Boktai is really cool, and previews seem to indicate that it will be fun. But isn't releasing this game in September really really stupid? Wouldn't it make much more sense to get it out in July or August, when many people might actually be on holiday in the sun? Depending on where you are September is the month when it slowly stops being fun outside.

    I will probably get 'Twin Snakes' when it comes out, mainly based on Silicon Knights' strong performance on 'Eternal Darkness.' After the MGS2 trailer I really thought I would get a PS2 to play it eventually. That never happened and I'm not going to get one now.

  5. What the hell does "Boktai" mean? by Man+In+Black · · Score: 2, Interesting

    No offense to the Japanese or anything, but is it that hard to translate the name of the damn game? Words like "Boktai" have no meaning to us english-only people. If it's the name of the main character, I can let it slide, but still...

    Oh well, I guess it's better than giving it a really bad name like "Corpse Killer" or "Revengers of Vengeance". Not sure if those were the results of bad translations or what.

    --
    -"One machine can do the work of fifty ordinary men. No machine can do the work of one extraordinary man." -EH
    1. Re:What the hell does "Boktai" mean? by jcenters · · Score: 2, Funny
      What the hell does "Boktai" mean?


      I don't know, but I hope it's not the same thing as "bukkake" or I will never touch a Game Boy again.
      --

      vi ~/.emacs