Want To Get Schooled By Levelord?
Kelli Hagen writes to point out a new CNN article about college degrees in video gaming, particularly the new 18-month course offered by The Guildhall at SMU. We've run stories on gaming university courses before, but this course is interesting because it has leading Texan game developers helping with curriculum and teaching, including id's Graeme Devine, Monkeystone's Tom Hall, and, of course, Ritual's highly 'individual' Richard 'Levelord' Gray.
I'm wondering how many of the enrolled students will go on to actual work in the game industry. This seems like it is a great big sinkhole to lead people astray from getting degrees that they may actually be able to utilize in the real world.Then again, how many degrees are actually used for careers in that field? Time to go break out that Philosophy degree of mine and give it a good dusting off...
Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws. -Plato
Why does this have to be at SMU? WHY?! I loathe that place, and I will continue to do so until my ex-girlfriend finally graduates...or until I grow up...whichever comes first (likely to be the graduation).
"How like you to drag your keyboard to a gun fight." - Aaron Bedard (BANE)
AU is deciding to run a masters level paper in game design next year. It will be jointly run by the Graphics and AI groups. Definitely something I will be taking next year myself. Unlike many other "fringe" institutions, the AU CS department is the countries largest and does not offer papers based on "popular choice" to make money, but by genuine research areas.
If you have what it takes, attending a place like Carnegie Mellon University's Entertainment Technology Center will get you much further.