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System16 Online Arcade Museum Expands

Thanks to an anonymous reader for pointing to the System16 arcade game info site, which has "...added a Capcom section by popular request", showcasing some of that company's classic arcade boards such as CPS1 hardware (as used for Street Fighter II), and the seminal CPS2 hardware used in so many of Capcom's '90s arcade titles. The site takes a different approach from the excellent VAPS arcade site, in concentrating on games by hardware type, and featuring famous arcade software/hardware manufacturers such as Sega, Atari, Konami, Midway, Namco, and Taito.

10 comments

  1. heh by Anonymous Coward · · Score: -1, Offtopic

    I hereby claim this FP in the name of the most holiest GNAA. Long live gay niggers! P.S. excellent karma in 36 hours by simply stating the obvious. Good work mods.

  2. The HP49G+ is Coming!!! by Anonymous Coward · · Score: -1, Offtopic

    Just had a glance at HPcalc.org, and noticed that specifications for a new calculator, the HP49G+ are up. There's been talk that HP is releasing a new super calc, and this seems to be it.

    It has a 75mhz ARM processor, SD card storage, IRDA, an improved keyboard and screen and several other HP features, such as RPN

    Naturally, these specs are not set in stone, but it seems legit (check out This PDF file!) This calculator seems to be the TI-killer that HP supporters have been waiting for.

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  4. Prolonged interest in old games by Magic+Thread · · Score: 3, Interesting

    It's apparent from web sites like these that people are never going to forget classic games. But what about the video games today? Do they have the same lasting value?

    It seems to me like recent games are lacking in the character the old ones had. I can't imagine in fifteen years still obsessing over what the game companies are coming out with now.

    But who knows? Maybe that's when they said about System16 games back in the 80's. In any event, kudos to the creators of this great site.

    1. Re:Prolonged interest in old games by Sixtoe-System16 · · Score: 4, Interesting

      Its not just classic games, but from a hardware geeks point of view its how game hardware has evolved. You can see in each of the sections, perhaps with the exception of Konami, the slow but gradual progress and learning of lessons with each new type, and then the trimming back in the late 90's when console hardware caught up and arcade hardware wound down due to spiraling costs.

      In addition, I think the trouble with getting games to stick in peoples minds nowadays is that we dont have the *massive* leaps or differences in technology and asthetics that we did in the 80's/90's, seeing something that shocks you is a sure fire way of making you remember it.

      All you have to do is look at what was around at the time, a good example being Outrun in 1986, at home you had a C64 or a Spectrum (or similar)and on you went down to the local arcade in the 80's and were literally blown away by the machines down there, such was the difference between the formats.

      Probably the best example of this to happen to me was when I first saw a Daytona USA in a seaside arcade in 1993, at home I had an Amiga and was playing overdrive or 4D Sports Driving or some such rubbish, and seeing this 3D monster stopped me right in my tracks. (it also helped that it played superbly as well ;)

      IMO this all came to an end in around 1995 when Namco brought Tekken out in the arcade on Playstation based hardware (System 11), and the divide between arcade and home closed right up, sure there were some differences, but not blindingly obvious, and nothing shocks you nowadays apart from the odd exception like Halo when it was announced and Half Life 2, the arcades now have to rely on bigger and better ride experiences rather than the actual game or graphics.

      Anyway, enough drivel from me, thanks for the kind comments, I appreciate it :)

  5. Thanks a lot, Slashdot. by Anonymous Coward · · Score: 0
    Now the IDSA jackbooted thugs will be there any day. Mirror now--it might not be there soon.

    ~~~

    1. Re:Thanks a lot, Slashdot. by Sixtoe-System16 · · Score: 1

      Heh, I'm not that worried about the IDSA, for a start I have the backing of Sega. Its not providing any dodgy or copyrighted information, well, no more than an average magazine does anyway, it'd be different if I was hosting r0mz or something, but I'm not that stupid ;)
      As for mirroring, please dont, I have trouble enough with the bandwidth as it is!

  6. You're just skewed. by Inoshiro · · Score: 3, Insightful

    "I can't imagine in fifteen years still obsessing over what the game companies are coming out with now."

    That's because games like Madden 2004 don't really offer anything worth obsessing over. All the games you do remember fondly and still enjoy are games you will remember because they are so good. Do you remember Fester's Quest? The original Robocop game? GI Joe the video game? Zillion, the mega cartridge?

    No. If you'd been the way you are now, about 18 years ago, you'd have said "I can't imagine in fifteen years still obsessing over what the game companies are coming out with now." because games that are worth obsessing over don't come out that often. It's easy to look back on a library of 40 or 50 older games that rock and ignore the 400 or 500 shitty games that came out at the same time.

    --
    --
    Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.
  7. Damn! by Magic+Thread · · Score: 1

    Is the IDSA analogous to the RIAA or MPAA? If so, that is really too bad. But this article didn't make the phr0nt page, so maybe they won't see it.

    1. Re:Damn! by Gogo+Dodo · · Score: 2, Informative

      Yes, the IDSA is like the RIAA, however since the site only has information, not ROMS or CD images, it will probably slide.