Possible NVidia Link To PS3 Disputed
Thanks to Gamesindustry.biz for their report that a source close to Sony suggests nVidia's rumored involvement with the PlayStation 3 is 'ridiculous'. According to the article, which dismisses earlier analyst reports, the source claims "...it was a 'ridiculous suggestion' that Sony would look elsewhere for a designer and manufacturer for the graphics processor (GPU) for the future console. 'Sony has its own chip design teams and manufacturing facilities with massive experience in this sort of thing,' he commented. 'Lashing NVIDIA's technology onto the PS3 architecture would simply make no sense either technologically or commercially.'"
-1, Duh.
Seriously, does nVidia (or ATI for that matter) make any non-PC graphics cards or chipsets? MS-ATI made sense as the Xbox is pretty much a PC but as all the 3rd-party PS2 developers already know, the PS2 is a unique beastie!
GTRacer
- It's the gameplay, stupid!
Defending IP by destroying access to it? That makes sense, RIAA/MPAA. Go to the corner until you can play nice!
This is exactly what I thought. Sony designed the chips for the PS1 and the PS2, why would they farm out the PS3? It would mean (among other things) sharing the profits. Why would they let their chip teams sit idly by why they send good money to 3rd parties that they, IHMO, don't even need.
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
...and what about all those millions of dollars they spent with IBM and Toshiba, developing their "cell technology"? (Anyone have the figures for that?)
What? They're going to throw all that expensive research away and go with an Commercial Off-the-Shelf product? Um,...probably not.
While Sony is developping their own GPU for the PS3, there was no doubt of that in my mind, they may be asking nVidia some sort of insights on vertex and fragment shading, since Sony has probably never implemented that kind of feature into hardware. So maybe they would ask nVidia to design some hardware to stick vertex and fragment shading to their cell processor. Sony may have deep pockets and a big workforce, if they realize that they don't have the resource of competences to deliver fast and cheap vertex and fragment shading hardware, they might turn to some people who do that for a living. Whether nVidia is a good company to turn to is another debate.
It was announced in March that a deal was struck between ATI and Nintendo, and reported on slashdot, as well. http://www.theinquirer.net/?article=8103 I could go and find the ign link as well, but I'm too lazy.
The deal between MS and ATI is annonced... and after a while rumor spreading begins...
PS2 overwhelms Xbox with a ratio that is somewhere in the 1 to 5 and at least in the near future it looks like hard that things will turn into a bed of roses for MS, so it's maybe in Redmond's interests to shift the attention to the next generation of game machines.
Nvdia is no longer the official chipmaker for the MS consoles... maybe producing for the first Xbox was not the King Mida's deal it seemed at first glance, but this isn't exactly the kind of news that makes shareholders explode of joy, and rumors about a possible deal with Sony for the PS3 will surely help theirs morale.
Sony on its side, after two sledgehammer consoles is working on number three, its position is of course enviable but its rivals are quite tough: a neverending cash company that usually crushs every competitor and a toymaker that has more fanatic disciples than an ayatollah and that year after year, despite a shrinking market share, earns tons of pokemoney... so if "mo' rumors mo' hype" still working (it should) mr. Kutaragi and friends will surely appreciate any kind of rumors about PS3.
Sounds a little a sort of "my rumors are bigger than yours" indeed.
riight. Nintendo has about 8 billion dollars in cash, and if you factor in assets, probably over 10 billion. :) Ok, I'm done now.
What's with calling them a "toy" company? They make video game consoles. and they earn money from not just pokemon, but all of their games, and liscensing fees to 3rd parties on the GBA and GC. Sorry if I sound like a fanboy, but calling Nintendo a "toy company" just sounds a little bit insulting when I hear it. Yeah, Nintendo is losing marketshare in consoles, but so is Sony, because there were THREE consoles this generation, not just two. If you factor in the GBA, Nintendo holds over 55 percent of the market share in the video game industry... kind of big for a simple toy company, no?
I don't see the big hub-bub about the rumored Nvidia and Sony dealings.
But, I personally see no reason why Sony couldn't produce the GPU and develop it in some sort of partnership with Nvidia. I love my PS2 to death, but the graphics were never what they could have been, and now it's just hopelessy aging. I can really see Sony developing the Playstation 3 after the Xbox, basically a stripped down PC. They'd be fools if they release their next incarnation without a hard drive and network adapter out of the box (something the PS2 should have had, but wasn't a big loss in the long run). If they do go the Xbox route, would it be so hard to believe that they might look to Nvidia for a GPU built around the GF3/4 core with improvments? Whatever happens, I'm sure it'll be a good system. And as long as they release fun games I'm sold.
There is no spork.
The Playstation 2 is a primitive, clunky, underpowered, backwards machine that only really thrived through superior marketing. It's a real shame that it won the next-generation console wars (it doesn't even have mip-mapping and full-screen antialiasing).
Looks like Sony is getting set to do it again. Nintendo and Microsoft both had far better approaches to a modern console design, it's just a real pity their marketing and the image they projected did not live up to their technical achievements.
Maybe Sony needs Nvidia to add a a few digits to the increase in processor power over the PS2. When you're going for 1000 times more power every little bit helps.
I feel bad for making that joke now because I have Nvidia stock.
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making the ps3 architecture programmable by sane human beings.
what's ps2's biggest fault (besides no VGA adapter)? being INSANELY DIFFICULT to program for. standardize jerks.
Translation: Sony wasn't willing to license the patent for jaggies to Nvidia.
Just as a (very) rough point-of-reference, Nvidia spends about $57M a quarter on research and development, according to Yahoo!Finance. Granted, a lot of this cost is related to reference board designs and multiple generations and lines of chips so it's not a perfect comparison. Still, my point is that current high-end graphics technology is expensive to develop and getting more expensive every year.
It could make a lot of sense for Sony to license some IP. I agree, that they're quite unlikely to purchase "chips" from nVidia. Sony would probably want to keep the option of integrating everything into fewer chips in the future.