2004 IGF Competition Entries Announced
Anon-E-Mouse writes "The Independent Games Festival has finally announced the entrants for the 2004 IGF Competition. It's worth mentioning that they have doubled the prizes this year, and opened up a new category for web/downloadable games."
Any prize like this that costs money to enter is stooopid (it cost $100 bucks). It effectively rules out all free games, and there are many excellent ones out there.
A Multiplayer Strategy Game for Mac OS X, Windows, and Linux
This is a good place to showcase a developers talents. It's also a good place for the major dev houses to go head hunting.
To NULL or not to NULL.
I was part of a team that entered this, for the web/downloadable category, our entry is here: here
here if you take the time to goto the third floor, and a multiplayer version (not downloadable yet) is here. My point? It's fun and gives a lot of experience! The fee is little between a few people
puts ("Python r0cks\n");
Lets see how my math skills are doing.
2 * $0 = $0
Yup, the prize still blows.
I currently have no clever signature witicism to add here.
Of course the non-finalists don't get as much free publicity and such. But even so, they're all presented and linked to from the IGF website, and get some coverage elsewhere. (We got a really glowing review on Electric Playground's site before the finalists were even selected.) All in all I've had a good experience with the festival, and will probably enter our next game in it too. I also think it's good to encourage the development of the indie scene, so we can get some more variety in gaming and not just the safe-but-boring parade of sequels from the big conservative game companies.
Furcadia - A free online game with user created content, DragonSpeak scripting, & more.