Sega Rally, Rez Creator To Leave Sega
Thanks to IGN PS2 for their article revealing that Sega studio director Tetsuya Mizuguchi will be leaving the company. According to the piece: "The end of Mizuguchi's tenure at Sega, which brought to the world such classics as Sega Rally, Space Channel 5 and Rez, will apparently take place on the 10th of this month", and this news comes after Mizuguchi's studio, UGA, are "to merge with fellow internal development studio Sonic Team" as part of Sega's major development re-organization that also saw other significant changes, including the Hitmaker and Sega Rosso studios merging and fellow Sega auteur Yu Suzuki getting his own studio, Digitalrex.
The vibrator game.
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UGA is one of the more creative studios and has been made to merge with Sonic Team, possibly the most stagnant studio of the lot.
I am not surprised he is leaving.
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Sega really needs to ditch the artsy-fartsy types and just concentrate on making games that people will actually buy. After Shenmue, Yu Suzuki had better get to work or he'll be next.
When Mizuguchi's Space Channel 5 arrived in the US, it received an enormous advertising push, despite being easy, boring, and utterly without replay value. More worthy titles like Jet Set Radio and Crazy Taxi got little or no advertising.
The same thing happened when Shenmue came out. An "old master" producer at SEGA got a huge advertising campaign for his experimental pet project over more marketable (and in most cases, far better) games.
I'm wondering if this shakeup is such a bad thing-
SEGA's "old masters" need to prove themselves again. Not with overzealous and failed experiments, not with cheap rehashes of old games (Phantasy Star Online) but with a mix of new ideas and solid mechanics. Rez was a definite step in the right direction, and I'm sorry to see that Mizuguchi isn't hanging around to continue this type of revolution. With a good manager to reign in his creative side, he could excel once again.
(-1, Raw and Uncut is the only way to read)
Apparently its not just a game for guys ;)
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I hope wherever he goes, Mr. Mizuguchi never forgets the enormous gaming triumph that is Rez (orgasms or no) and upholds the tradition this amazing game established. I'm still holding out hope for a sequel, much like what happened when the Xeno series switched studios. But even if that doesn't happen, there's always Unity, the Rez-like game for the Cube that Jeff Minter and Peter Molyneux have in the works.
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Erg, gotta love how the people who have never played Rez are the ones who incessantly link to the GGA article... it's like concentrating on the shit monster in Conker's Bad Fur Day.
On topic, there's a gaming symposium being held in Sydney this weekend for those who are interested in games as art... the accompanying exhibition will include some of Mizuguchi's work on Rez.
I am not that AC and Correct me if I am wrong, but you say the only reason that Rez is mentioned is because of the vibrator? Maybe if you got your mind out of the gutter and stopped showing your immaturity, you might realize that people could be mentioning it because it is a good game.
Yeah sure, it is very relevant to repeat the article, and we need it pointed out every time. And we also need all the very "insightful" and "infomative" for comments that are the equivalent to "OMG L00k, A VIBRATOR!!!!!1111 LOLORMOFLGOLL!!@!!!" every danm time Rez is mentioned.