Wario Ware's GameCube Insanity Probed
Thanks to 1UP for their impressions of the GameCube Japanese import, Atsumare! Made in Wario, the budget-price multiplayer conversion of Nintendo's popular/crazy mini-game fest, Wario Ware Inc. for Game Boy Advance. The reviewer makes the context clear: "This isn't the sequel to Wario Ware. It isn't even Wario Ware 1.5. It's just a multiplayer version of Wario Ware", but nonetheless raves: "It's a total blast to play, even if you've spent months playing through the GBA game and perfecting your scores on all the microgames." IGN Cube also have hands-on impressions of the game's many multiplayer modes, which even allow "...up to 16 players to compete on an alternating basis", while 1UP mention U.S. availability for Wario Ware GC is likely, but not yet confirmed.
For more Made in Wario screenshots and news bits take a look at this search listing. There's even a Made in Wario official site. We'll see if the game does as well as the original. Perhaps if it sells for $30 or so that will make it well worth the purchase.
Wario Ware is fun, but I don't like the ugly characters. I think it would be more interesting with Mario and other cute characters.
The only time I've played this game is at Target and it was a blast. My wife was browsing for about half an hour or so, and I didnt notice at all. That game is insanely fun and insanely addictive!! I hope the the GCN version is just as crazy/fun.
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When you are too drunk for Soul Caliber or Mario Golf, you want something that is simpler but still fun; Warioware Multiplayer would be a great item assuming it gets a US release.
With this, the Zelda 4-swords game, and Tetra's Treasures, Final Fantas:CC, the cube continues to be a multiplayer paradise.
On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
Just got the game yesterday and played it a bit with my girlfriend, with whom we finished the GCA version (a few minigames have too much text in Japanese for me, fortunately not too many). Even though it's really just a party version of Made in Wario, it's still a lot of fun to play those minigames again. I haven't played all modes yet, and there's even something that looks like a small boardgame with the instructions (which don't give much instructions actually). I'm sure the game will really take all its "meaning" with four players (or more!) but there is a chance that this may get old quickly. On the other hand it's relatively cheap and if you haven't played the original, you're in for a great experience.
She's hot, man!
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Warioland 2 is the classic example I always think of; the only platformer from the past...hmm 7 years that I've played and really respected (from an innovation standpoint among other things).
I also have a particular fetish for Wario's Woods (obscure puzzle game). Though, the multiplayer is poor, and the game is not as simple to learn as the truely successful puzzle games (like Tetris, Tetris Attack, Columns, and Dr. Mario) so...it was doomed to failure probably.