Latest Thief Sequel Remains In Light
Thanks to GameSpot for its updated impressions of PC/Xbox stealth title Thief: Deadly Shadows, looking at the latest in the now Ion Storm-developed Thief franchise in light of some controversy over the developer's other recent PC/Xbox title, Deus Ex: Invisible War. The article explains: "According to Ion Storm studio director Warren Spector, Thief's control scheme and interface translate well to both a PC and a gamepad. This is because of Thief's singular focus on stealth-based gameplay... Garrett doesn't have a huge inventory of weapons and other items because he simply doesn't need them." The franchise's heritage is also being taken into account, since the title, due for release later in 2004, is being developed "...with input from several former designers from Looking Glass Studios, along with voice-over from Stephen Russell, who provided the voice of Garrett in the previous games."
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