Second International 3D Awards Winners Announced
globbe writes "3D Festival in Copenhagen, Denmark announced the winners of the second Annual International 3DAwards this Wednesday (5/5). Take a look at the nominees and winners! 3D Festival, Game Developers World and Architectural Visualization Conference is an annual joint conference/expo combining interests in 3D-graphics and visualization.""
That is some amazing work there.
"I use a Mac because I'm just better than you are."
Look at this,
and this,
and this,
and this.
More images can be found at the site.
There is so much detail in these images that I've never seen before in CG characters. With a tiny bit better lighting model for the skin and hair, these images would be indistinguishable from reality. Maybe the digital actor is coming sooner than we think.
main(c,r){for(r=32;r;) printf(++c>31?c=!r--,"\n":c<r?" ":~c&r?" `":" #");}
He has posted a few images using Brazil r/s, a renderer capable of more advanced lighting/shading and skin simulation renders.
Expect even greater renders in the future.
However, great as the stills are, animation still falls short. This will be 'Next Big Thing' in CG characters. It's easy enough to do a monster (Godzilla) or even a humanoid monster (Gollum) as there's no way for us to tell whether they move 'wrong' or not. Humans are very well-trained on how other humans move.
On hair... check the latest imagery from nVidia. Deep shadow buffers and the like make for some pretty sweet hair simulations.