Atlus, Nippon Ichi Cue Up Japanese RPG Goodness
Thanks to RPGFan for its post covering forthcoming U.S. PlayStation 2 RPG releases from Japan-based publisher Atlus, linking to a preview of Shin Megami Tensei: Nocturne,
"big news for fans of the series, given that it typically doesn't see many releases outside of Japan." In addition, the site previews Digital Devil Saga: Avatar Tuner, "a brand new creation from the MegaTen creators" also coming to the States, and also looks at Phantom Brave, explaining that Atlus "had a hand in getting NIS America's (The North American division of Disgaea and La Pucelle: Tactics developer Nippon Ichi) [title] ready for prime time." Elsewhere, in more signs that the 'hardcore' Japanese RPG is making a U.S. comeback, NIS America have announced in-progress plans to bring Gust's Atelier Iris - Eternal Mana, "the sixth installment in a popular line of alchemy-based [RPGs]" to the States.
(On the subject of the Nintendo patent)
Getting crowded out of what used to be your biggest market by sharper and more innovative competitors? Faced with the prospect of serious competition in the one market you still hold a monopoly on during the next 12 months? Unable to match the pace of change that your competitors are setting? Don't worry, just flex your patent muscles a bit.
Be interesting to see how the slashdot "usual suspects" manage to spin the patent story into an example of Nintendo being wonderful and fluffy and innovative and helping small animals and old people across the road.
1. Lack of awareness
2. Lack of demand
3. Poor distribution
4. Return to Step 1
More niche items for the in-the-know, I suspect. It would be nice to see the Western gaming palette expand, but in a clone-saturated market, trying games you haven't heard of usually ends up being a waste of time and money.
Atelier Iris has some absolutely gorgeous graphics, a nice, refreshing change of pace to the 3D, bump mapping, normal mapping, bloom lighting etc etc so prevalent in today's gaming society. I don't know how Atlus manages to stay in business, since their games are made for such a niche market, but I'm really glad they do... There's definitely a market for these games... I'm definitely interested in Atelier and the 2 Megaten games, hopefully this time they won't be butchered to death, as was the case with Persona!
I've played Disgea and LPT, they are both tactical rpg's with nice twists on the usual (FF:TActics) systems, the stories are very humours and serious in the same breath. I for one cant wait for these games to come state-side.
I bought disgea on a whim after looking for a new game at EB, was on the of the best game puchases i made in 2004. I'm sure others are now big fans of Atlus/Nippon Ichi as I am.
Shut up, McDick.
All I want to know is WHEN DO I GET ANOTHER TACTICS OGRE GAME. The last one, Tactics Ogre: the Knights of Lodis was on the GBA and is easily my favorite GBA game. There's depth to class requirements and class changing that makes more sense than in any other tactics style game, although the storyline was very weak.
The tactical aspect of the game easily surpasses either of the Final Fantasy Tactics games in my opinion. Can we please get another?