SLI Performance Reviewed at Anandtech
DarkSarin writes "Anandtech has a review of dual gpu's using nvidia's nforce4 SLI chipset. They are showing ~66 fps on doom3 at 1600x1200 with 4xAA turned on (a 75% increase in performance over a single gpu). It's not available yet, but it should be fairly soon."
I wonder how many of us are actually going to shell out for new graphics hardware. We are kind of hitting the wall in performace here already.
Free Flat Screen HERE!
I want to see 700fps in Q3A. Not sure why, but I do.
So I'm expected to shell out 2x$$$ for a video card, extra $$$ for the mobo with 2xPCI-E, extra $$$ for the huge powersupply, but only get a 75% performace gain?
It's like sex, except I'm having it!
Yeah, it's expensive, but cost has never really ever been the point. Having the fastest computer is.
I totally undestand how some of you guys wouldn't spend that kind of cash on an SLI system, you just want a sensible computer for everyday use. Well, guess what? I don't. I want the highest framerates possible, so when I play my brother online in Halo or Doom 3 deathmatch, I can SPANK HIS ASS.
I think that nvidia bringing back the SLI upgrade path is not only sensible, it's FUN. And that's the point.
There's a very simple reason why this SLI is so desireable by the marketing types at NVidia -- Lock In. Sure, you may only have the cash to buy one card right now, but in a year when ATI releases their next new thing are you going to spend *another* $400 for the next new card, or are you going to buy the now "Budget" 6800 and get almost as good performance?
RTFA: http://www.shacknews.com/finger/?fid=raduffy@idsof tware.com
;)
So 66fps is good enough
\m/
I was referring to the link in the grand parent post, I accidently replied to the wrong comment
Not until the hardware is pushing 100FPS with all the eye-candy on at the highest settings and at the highest resolution your monitor could possibly do.
No walls, except those made out of cellophane.
-- taking over the world, we are.
We are in no way hitting the wall in performance.
Perhaps you meant that we are hitting the wall in terms of the price/performance curve, with which I agree 100%. Most of us cannot justify the cost of these new cards, given the associated performance increase.
Then again, this really isn't anything we all don't already know.
Moderator Points: -1, Obvious
It surprised me how painless the SLI setup process was described. Writting GPU drivers is complex enough without having to handle multiple accelerators, never mind having optimal performance AND making the install painless.
nVidia does their homework with their drivers, and it shows. GPU drivers are 50% of their perfomance. It sucks for ATI, because they have the better hardware, but their drivers suck (and pretty much always did).
The screenshots of Oblivion are *incredible*, would love to see how it'd perform with two SLI cards. If you haven't yet, do yourself a favor and look up the Elder Scrolls: Oblivion screenshots. The company pulled some bullshit marketing thing giving Game Informer some exclusives, but some people have scanned them.
IMO, it's like having an interactive Myst, it's so pretty.
I was thinking about that, what would you need for the perfect gaming machine. Entirely theoretical :P
:P Then 200, then 100, then 50, well that one was compilable, it took 3 hours on my p3 550 with a TNT2 in it. Ah getting 1 frame a second those were the days.
Basically to get past the point where software is at now (remember it will take a long LONG time for software to be able to model really complex systems, we need to scale the nuclear model). However there are graphics right now which they are attempting to render in real time, TOY STORY!
All the CGI animations coming out of say PIXAR are lightyears ahead of what we see in games right now, however it is all computer modeled and ready to go as soon as we have the hardware to push it.
I remember this one time I was making a quake 1 map.
I decided to make a light sphere, just a sphere that was a light. (Some of you already know where this is going). Anyway I decided that 1000 sides was pretty good
Conclusion: We still have a LONG WAY to go.
I mean, come on, NONE and I mean NONE of my local computer stores have in stock ANY 6800GT (you have to preorder, takes quite a while to get it) or ANY 6800Ultra (don't think they *ever* had one in stock period) AGP. The only cards that seem to be fairly available are vanilla 6800s and even then they have been available for a month tops.
:(
Given that the GT/Ultra AGP cards have been announced *several months* ago, before their PCIe versions will be available likely NVidia will have already announced the 8xxxx series or something.
I fondly remember being able to buy video cards max. 2 weeks after they were announced, then it was a month, then two, and now it seems cards become available together with the paper launch of the new models
I really feel for the stores, though, it must suck being able to stock only 'previous generation' parts.
-- the cake is a lie
They are showing ~66 fps on doom3 at 1600x1200 with 4xAA turned on
Were there any monsters on screen at the time? Was there any discarge of firearms? In my Doom 3 experience, you could go for a good 10 minutes with nothing worth shooting at - this would surely throw the fps up?
Oh no! A teleporting cyberdemon! No wait, it's just doing the Doom 3 stutter-shuffle.