Half-Life 2 Upgrade Analysis
RaidRaider writes "Hardware Analysis makes a good effort at answering the question that has been on every enthusiast's mind; what are the specs for a baseline system I need to enjoy Half-Life 2 to the fullest? They take a good hard look at the Steam survey results and work their way up from there, replacing CPUs, graphic cards and add more memory. They back it all up by offering the demos used up for download so you yourself can gauge exactly what kind of upgrade you need."
Will upgrade when Duke Nukem Forever comes
Gamespot had a comprehensive article in which they did thorough bottlneck benchmark testing to determine what you should replace to get the most bang-for-your-buck for HL2 out of a hardware upgrade. They cover everything, from different DirectX modes, to onboard sound vs. sound card, and of course processors, RAM, and video cards. It's a great way to figure out how to best spend a hundred bucks to make HL2 a much better game for you.
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she won't let you fly, but she might let you sing
You also need an internet connection. If you want to install the game on a box that doesn't have a connection to the internet you are screwed.
-Dipster
I find it disturbing that performance on the average system (according to Steam stats) is considered unacceptable.
Seriously, man... why is this on Slashdot now? People have been discussing how to upgrade on message boards all over the net since before this damn game was even released. Why must the Slashdot games section look like planethalflife, with all these ridiculous HL2 "stories?"
Doesn't even check proc vs Graphics card upgrade.
How is that helpful at all?
I would think the 2.4Ghz Pentium is not as new as the card, but I could be wrong their.
My friend has a Pentium in the low 2's and the best card at the time (nvidia anyway) was still a gForce 4.
Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
After reading through the linked pages, I really didn't come away thinking I'd learned anything of value from this site other than the fact the CPU bottleneck is pretty large. The comparison really lacked in depth and breadth, as they only appear to have used two video cards, 4 processors and a couple variations on RAM. Also, the qualification for "acceptable" seemed a little arbitrary as it wasn't the 30 or 60 fps I usually see used as a rating of acceptability. (100 fps for the psychotic benchmarkers)
Also, the structure of the article could definitely have used some help. There was no clear delineation between the various tests, such as each page being used to display one processor with multiple card benchmarks. The information was largely there, but it definitely wasn't all that clearly stated. Maybe this was due to the extremely limited number of cards they were able to test with, but it still leaves me wanting to know more.
My own experience with Half-Life 2 would lead me to saying that running it is no problem, and that running it with a 2Ghz (core clock) processor and a Radeon 9800 Pro in 1024x768 should be just fine. Just keep the textures at Medium and it'd be all set. High detail textures seem to be the system killer on machines such as those.
My own pointless vanity vintage computing page
What did I just read? Barely playable on mid-range system, upgrading won't help?
Don't they know how to pimp hardware? Their sponsors are probably not happy...
The daemon tool is a dvd drive just a virtual one. If it was easily detectable that it was not a real drive then it wouldn't be half as usefull.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
What the frick is happening to the prices of video cards?
In the old days (ie three years ago) the price of each card would fall over time, and then fall dramatically once a couple of video card 'generations' had passed.
Nowadays it seems that the price of existing video cards is stable and that newer cards are coming out at ever increasing prices.
For example the 9800 pro came out over a year ago but is still $350-400 dollars. The new ATI cards coming out are over $500...
This can't really represent the mass market for video cards can it ?
"Free software as in beer, copy protection as in racket" - Telsa Gwynne
My boss insisted I download and try to play on my system. It's got plenty-o-RAM, an ok video card, and a Duron 900. He keeps saying just try it or to get a new video card. Despite my repeatedly telling him I only have a Duron 900 and it falls well below the minimal requirements. But I humored him. It took about five minutes to load up and got a few minutes into the Man in Black dialog, then rebooted. Big fat, I told you so.
Someone hates these cans.
I think most surprising for me was how having a dedicated sound card, rather than using on-board sound really affects the performance. I've never been one to care for sound quality, so I haven't bothered with purchasing an actual sound card for my system, but I didn't realize that the onboard sound uses up CPU.
That's probably the only upgrade I'll really need to make before I get the game.
Forget the whales - save the babies.
I can play it decently on a noname 1ghz/512meg/Matrox Millenium P750 box I have, other than around the highway level it starts constantly crashing with the error
failed to lock vertex buffer CMeshDX8::LockVertexBuffer
Why does the Half-Life 2 box list a "2.4 ghz" and "Direct X 9" graphics card as RECOMMENDED if these aren't even adequate according to the articles mentioned in this thread?
Damn. Another upgrade!!!
I didn't take the survey (as I'm on a Celeron 500 with integrated video that's entirely incapable of playing games), but I'm curious to know if the detection tool allowed users to correct mistakes or otherwise alter the data. I wonder about the:
- 1,500 people still stuck on 14.4 modems.
- The 94 people who attempted to play the game with 32 megabytes of RAM or less.
- The 111 people with processors no faster than 200 mhz.
- The one person with a 4-CPU system!
- Lastly, both of the following screen widths had exactly one user: 5 pixels and 3,072 pixels.
Were people with these systems actually playing Half-Life 2, or can it be better explained as users with a sense of humor?
An effective signature identifies a particular user amongst a base of thousands.
Isn't the purpose of the demo to determine if your system is fast enough to play the game? Why do you have to buy the game before determining if your machine can play it? I don't get it.
I just wanted to post my experience.
I'm running HL2 on the following system:
AMD XP 2000+
512 PC2700
Geforce2 MX400
onboard sound (nforce)
and I get a great gameplay experience. Sure, the video quality isn't the stunning DX9 path that everyone is oohing and ahing over, but at the recommended settings, I get 40-50 fps on almost all levels, and the game looks very nice. The graphics are good enough, and the fact that it's playable is simply incredible. Kudos for making a game scale down so gracefully-- I haven't seen any programming that nice since Vice City came out, and ran better than GTA3, while adding more features.
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I skimmed the article, and I noticed they didn't show any graphs from Nvidia based cards, just ATi. I also read it where they said that they couldn't get their hands on the Nvidia cards in time for the test. What im wondering is why they end up with your only option is an expensive card and a Socket 754 processor as the "best" option. I'm running HL2 just fine, I only got lag when the map loads ended, and from then on I never saw a bit of skipping. I'm running on a +2800 AMD Barton with a 6800 and 512MB RAM. I get 50-70fps with 4x Anti Aliasing, 8x filtering and all my settings at either high or medium. I don't think I'd consider this a fair article. TO quote them "An AMD Sempron 3100+, paired with a ATI X800 Pro videocard and a nForce3-250 motherboard offers all the performance you need to get started." My chip and video card cost over $100 less than their setup and it runs the game beautifully. I'd advise not paying much attention to this article.
That is true but not the point of my post. I am just saying that the number of users with dvd drives could possibly be severely overstated because of the use of drive emulators.