Gaming Tournament Documentary
Simon Bysshe writes "The third film in the "Intel Extreme Edition Challenge" series has just been released as this time the subject is the popular 1v1 game Painkiller.
The film features an 8 player "Bloodline" Painkiller tournament with the prize to become a new member of the Four Kings UK squad and travel the world to compete at the CPL World Tour. The last two Intel Extreme Edition Challenge films were downloaded over 500,000 times.
The intention of this film is to raise the profile of competitive computer gaming & present it in a way which could be seen by mainstream television audiences.
The film is available for download already. (26minutes running time, wmv & divx formats available, 170mb filesize)"
Any torrents?
this had better be worf it
But, kudos for mentioning "Intel Extreme Edition Challenge" not once but twice. Maybe next time you can go for THREE times.
God Bless America. Why? Did it sneeze?
Simon, congratulations on your third gaming documentary project. I have enjoyed your previous work, and look forward to this one as well.
I look forward to you moving on to DVDs and/or being asked to create documentaries that will go onto game disks as part of a bundle; the sky's the limit.
- Jason Scott
mirror
Hack your mind out of its sandbox.
Around the 16 minute mark is where they actually show the only match they cover. I have to respect the effort, but it seems that a traditional media approach to covering tournaments such as these is very lacking. The best part is where the players themselves discuss their match, go over tactics,etc. I'd be much more interested in getting the footage of entire matches, not an edited version with crappy announcers.
And yet somehow "My Big Fat Obnoxious Boss" is more entertaining than this. Guess UPN could always show this...
is it me or this guy's movies contains more and more advertisements?
i'm only halfway into the feature and we got to see intel ads (as usual), lord of the rings and some keyboard and medal of honnor...
seems to me that someone is just using his popularity to push some ads... especially since it's posted on slashdot....
It's not that advertising in your movies is bad, on the contrary, I think it makes them appear more professional, in fact, but when you combine the typical commercial break with cheap product endorsements, you movie loses its credibility and starts to feel like a washed out version of the SpikeTV Video Gaming awards.
Don't feel bad though. Maybe it had to do with the fact that you were covering painkiller. I'm sure that had something to do with it.
Let's keep it simple.
I'm interested in seeing if this can work as a spectator sport. Spectators aren't as interested in advertising as you might think, however. Quite the opposite, spectators hate ads, they're in it for the event.
So we need to see the following:
What's the game?
What's the course?
Who are the players?
And for each round - what happens, highlights, and at the end of the round, the score.
Analysis may help to explain complex issues but should be kept to a minimum at this stage.
Most importantly, we need to maximise the in-game footage.
I am government man, come from the government. The government has sent me. -- G.I.R.
I enjoyed it. The advertising was painful, though. I could deal with either ridiculous product placement, OR the commercial breaks, but both?! How much money did they give these guys?
In any case, I had never seen Painkiller multiplayer before and it looks really fun. The description of the map was good of them to give, making me think about strategy on my own. I didn't think there was enough ingame footage -- but what they had was really interesting anyway.
I like comparing different games and how the pro players play them. Painkiller appears to be about the items and movement -- the gold and silver armors, the megahealth, the rocket launchers, etc. In contrast, I've been to pro Halo tournaments and seen that Halo is a totally different game -- it's much more one of stealth. In Painkiller the deal is that you can move really fast, get from one end of the map to the other in a couple seconds. In Halo, most of the weapons are insta-hit, the movement is slow, and so aiming is no longer a skill and is instead just something you do -- if you see the enemy, you have your cursor on him and you are firing. The skill there is stealth -- grabbing the camouflage powerup, sneaking up behind people, stuff like that.
The players seem also to have a good sense for when items are going to appear. I guess that is very important in a game where armor is probably the most important thing to swing the tide of a fight.
...and terribly uninteresting. Truly a testament as to why competitive gaming should NEVER be on TV. Combined with the 2 hour abortion that was the Gaming Awards, as a gamer I'm slightly insulted. For the love of god, don't try to glorify us. It's about the blood, fun, and fragging. Not the branded 4 kings shirt and hat. Meh, maybe Intel and Dell made enough sales to make the entire thing worthwhile. I guess we'll find out when the next edition comes out.
schild
editor, f13.net