Slashdot Mirror


Nine Souls, One Body

Second Life blog/newspaper New World Notes reports on an interesting resident, wilde Cunningham. wilde is actually nine separate people on one account, all of them with physical handicaps that keep them in a care center. From the article: "We formed the man avatar first, because that day, we had more men in the group. We always wanted a female one, but we haven't taken the time to create her yet. Mary and Johanna would like that very much. We decided on how wilde would look first by starting with skin colors. We have both black and white in our real life group, and didn't want to have those because neither is better than the other. So we picked orange."

26 comments

  1. Re:Does anybody... by Anonymous Coward · · Score: 0, Informative

    I mean really. What is supposed to make it interesting or relevant? The cheap emotional hook seems to be the substance of the article, too. Is this what Slashdot is becoming?:

    Local World News

    Cast:

    * Bob- Brandt Waterman
    * David- Jazz Witherspoon and Daniel Smith
    * Jay- Carl Bellflower

    Tom V.O.: You're watching Local World News -- local news from around the world. And now, here's your anchorman, Brandt Waterman.

    Bob: Hello. I'm Brandt Waterman. We have an update on tonight's top story. Jazz Witherspoon, our field reporter is on the scene in Hamilton, Ontario. Jaaaazz.

    [The story's entitled "Button Glut"]

    David: Yes, Brandt. I'm standing outside this humble home in Hamilton, Ontario, where a man who calls himself "The Button Man" resides. [Display of Paul in a shirt covered with buttons] Art Keeslan has over thirty-thousand buttons in his private collection. He is a man we can truly call "A Button Collector." Those are the latest facts, Brandt; I'll keep you updated on any new developments as they occur.

    [David starts to walk out of frame, but comes back when called.]

    Bob: Jazz, does the button man plan to continue collecting buttons?

    David: No official word on that. But the feeling on the street is that this is far from over.

    [This time David stays still.]

    Bob: Well, we certainly wish him the very best. Later tonight, we'll have an update from the war-torn Gaza Strip...where Betty McFee will tell us all about Tripper, the counting dog. And, we'll met a man who makes art out of garbage. In a few moments, though, a lighter side to tonight's news. But first, a fluffy marshmallow shaped like a bunny was found today in-- Oh, I'm getting more breaking news. What a news day this has turning out to be. It seems a local boy is making good, as we speak. Carl Bellflower has the story. Carl.

    Jay: [singing] Rock a'bye your baby [speaking] Hi, I'm Carl Bellflower, the singing news reporter. [That's "Singing" "News" Reporter] Daniel Smith, valedictorian- La Flant High, and top of his class- Harvard Law School, is being considered for a job at this prestigious law firm. Oh there he is now. Daniel.

    [David hears he's being called and turns around. He nods at the only man he sees; he doesn't notice Jay.]

    Jay: Daniel!

    [David looks again, but Jay quickly turns around and acts nonchalantly. When David gives up and walk inside the building, Jay looks pleased.]

  2. Weird by Anonymous Coward · · Score: 2, Insightful

    I wish they would post an explanation of stories like these. I can't go to the website because work blocked it, so how the hell am I supposed to translate this small paragraph into something tangible.

    1. Re:Weird by Golias · · Score: 4, Informative

      The jist (rather than pasting in the entire text like a total Karma whore):

      A group of nine residents in an assisted-living home, some of whom completely unable to operate a computer on their own, all of whom are wheelchair-bound, but none of whom have mental disabilities, created a Second Life character with the help of a person (a resident, IIRC... I just skimmed most of the story), who turned them on to the idea and controls the interface for them.

      Pretty much everything the character says and does is decided by a consensus of these nine people, including the look of the character itself (a big bulky guy with orange skin and red hair.)

      From the article, it sounds like they were a pretty tight-knit bunch before they even started playing this game, which probably makes it easier for them to cooperatively roleplay a single avitar.

      --

      Information wants to be anthropomorphized.

    2. Re:Weird by Anonymous Coward · · Score: 0

      I have no clue what this is about at all!

  3. Poorly written... by b0r0din · · Score: 2, Insightful

    All I can say is the story itself is very poorly written, the slashdot submission equally poorly written, and the story itself not particularly interesting in any way aside from a fairly boring human interest story with absolutely no analysis or conjecture. So disabled people interact using an MMORPG barely anyone plays. Wow.

    I invite someone to respond and get modded insightful for explaining why this matters like I'm a 10-yr old. :)

    *crickets chirping*

    1. Re:Poorly written... by Anonymous Coward · · Score: 0

      It matters because it is important to care about those less fortunate than you. Also, it is important to eat your veggies, because think about how the ethopians would feel if they knew your veggies were going to waste.

    2. Re:Poorly written... by Naikrovek · · Score: 1, Flamebait

      its interesting, but more for reasons of simulacra than reasons of handicapped people participating in normal life.

      anyone can feel normal in a place where normal is clearly defined, in online games. simulate your own existance online, walk, talk, fight, dance, equally as good as anyone else. I'm not handicapped but I imagine that this feeling is intensely pleasurable to someone that can't participate fully in the real world because of physical limitations.

      I have a great deal of respect for those of us that are limited in ways that others are not. personally, i don't think i could cope with the things that these folks deal with on a daily basis.

      i find physically challenged folks extremely inspiring. if they find MMORPGs inspiring then that's awesome.

    3. Re:Poorly written... by Anonymous Coward · · Score: 1, Insightful

      I do understand this, and I sympathize with people who have disabilities, but maybe had the author not tried to pluralize an avatar's name to be gimmicky, it wouldn't give me fits. For instance,

      When wilde Cunningham gets their Second Life sea legs, they'd like to build a house.

      There are so many different ways they could reword this to not sound stupid. Fine, ok, don't capitalize the first name for your own conventions. Whatever. Yet it continues, for paragraphs. It's anguishing. Not to mention the fact that they could have done a real human interest story, the full thing, interviewed the actual people playing, something remotely akin to journalism. But no, it's someone's blog.

      To me, this is like someone submitting a teenage girl's livejournal entry to slashdot.

      "So me and Pedro walked to the Target. He didn't even need anything, but I found this cute Isaac Mizrahi dress. LOL. So we looked around and didn't find anything but oh my gawd ....blah blah blah"

      You get the idea, don't you?

    4. Re:Poorly written... by Golias · · Score: 2

      One thing that's slightly interesting is that it's a "person" who is making every decision, including who to be, by committee.

      It's also interesting that what these nine people settled on as their chosen compromise was something rather eccentric and quirky. Most people would expect the moderating force of nine people agreeing on everything to result in something rather mundane, rather than a big orange hulk with red hair.

      The presense of wilde in the game presents the other players an opportunity to interact with a character which has a sort of collective mind. That's sort of unusual. If I played that game, and my character meet "wilde", I would probably want to spend some time talking to that dude and figuring out what the heck the deal is with him.

      --

      Information wants to be anthropomorphized.

    5. Re:Poorly written... by Anonymous Coward · · Score: 0
      "So me and Pedro walked to the Target. He didn't even need anything, but I found this cute Isaac Mizrahi dress. LOL. So we looked around and didn't find anything but oh my gawd ....blah blah blah"

      You get the idea, don't you?

      Yes. Yes I do.

      And I'd really like to hear more of this trip to Target.

    6. Re:Poorly written... by angedinoir · · Score: 1
      And I'd really like to hear more of this trip to Target.

      Yea, does it have any juicy sex scenes later?

    7. Re:Poorly written... by PaleBlueCat · · Score: 1

      Hmmm, I think I see your problem.... This involves contact between ACTUAL HUMAN BEINGS!! As strange as it may sound, not all worthwile interactions are via a keyboard! If you head "outside" you may be able to "talk" to someone - try it: scary, but in the end, worth it.

      --
      ---- soo... very.... sleeeepy....
    8. Re:Poorly written... by Anonymous Coward · · Score: 0

      Whoever modded this Flamebait needs a kick in the arse. Whether you agree with the poster's sentiments or not, this post should at least provoke comment (and positive modding - Interesting perhaps) rather than negative.

  4. the ONLY thing interesting this tells us by Anonymous Coward · · Score: 0

    is that the company apparently doesn't care if its users share their accounts with others.
    I just read through their TOS as well, and haven't noticed anything to conflict with that idea.

    1. Re:the ONLY thing interesting this tells us by Jonny+290 · · Score: 1

      pretty much standard mmo procedure. they want current members to let new players roll characters on their accounts, after which they'll promptly buy their own license if they dig the game. basically banking on the fact that many IRL friends enjoy playing MMO's together.

      --
      Hey Taco! Looks like you're using the "infinite monkeys and typewriters" scheme to generate Ask Slashdots again...
  5. Sci-Fi story by belg4mit · · Score: 2, Interesting

    This sounds like a short story in one of the recent Year's Best SF edited by Daid Hartwell. The premise in the story is that any collection of human beings whom in themselves are deemed legally incompetent, may gain legal recognition as long as the collective posseses all the faculties of a normal individual.

    --
    Were that I say, pancakes?
    1. Re:Sci-Fi story by Anonymous Coward · · Score: 0

      There's also a story called "Four in One," written by Damon Knight, that appears in the 1987 hardcover compilation Robert Silverberg's Worlds of Wonder.

      I haven't read it in a while, so this summary might be off, but the gist was that four people have some sort of accident and their brains and brain stems are integrated into a Borg-like ooze. The story is all about the brains fighting for control of the organism...

  6. Collective Mind by angedinoir · · Score: 1
    The presense of wilde in the game presents the other players an opportunity to interact with a character which has a sort of collective mind.

    Never mind that it would take like 20 minutes for that collective mind to formulate a response and type it in.

  7. Re:Why are we getting these vapid Second Life arts by Anonymous Coward · · Score: 0
  8. ... how cool! ... by ninjagin · · Score: 1
    I just read the article and while I can see how some folks might find what they're doing uninteresting, I got a kick out of it.

    My wife and I used to "team up" to solve Tomb Raider puzzles -- it was a pretty cool thing. She's spot something I didn't, or would have a different approach to a certain action sequence. We would each keep our own solo games rolling, but the cooperative game would be our fave, always.

    I guess the thing I find most cool about this article is that these are nine physically disabled people who live in an institution (a care center) and they play cooperatively in a virtual world. In that world, their avatar does not have any of their physical limitations and they can do things that they simply would not be able to do in RL. It must give them a real sense of freedom. What's more, they don't appear to anyone else in that virtual world as a person (or people, in this case) with any disability.

    I worked for a couple years in a care center and things are so regimented, so planned, that a variety of new experiences is really hard for people to come by. Some folks would watch TV all day. Others would live for the morning paper. Still others would look forward for an entire week to the arrival of the library lady and new books. If I brought a few old magazines in, they'd be devoured from cover to cover and passed around from room to room. These were the people who were in the best shape. You could see (and were often told as much by the residents themselves) that they had so very little control over ANYTHING in their lives, and that many felt abandoned by their relatives to a facility that was little more than a prison. The sense of hopelessness was incredible, at times.

    I'm sure that whatever qualitative issues people might have with the game they play, one has to admit that nine people acting as the same avatar is pretty incredible even for people who have no physical limitations. I'm willing to bet that each of the players probably thinks about the game when they're not playing, and that they probably dream about or in the virtual world that they play in. When they motor over to the computer to log in I'm sure it gives great satisfaction to do the things they've been thinking about since their last session, or try something they dreamt about.

    If you're a resident of a care center, you're treated as an object. You're acted ON -- you're fed, you're bathed, you're clothed, you're read to, you're moved from place to place -- you control nothing except your own mind. I think it's very cool that they get to control something, some representation of themselves, for at least as long as they're logged in. For those brief periods, I'm sure that the boring beige halls and walls of the facility fade away, the wheelchairs are forgotten and time flies. How cool. How totally frickin' cool.

    --
    .. pa-ra-bo-la, pa-ra-bo-la, 2 pi R, 2 pi R, where's your latus rectum, where's your latus rectum, 2 pi R
    1. Re:... how cool! ... by Rob+T+Firefly · · Score: 1

      Thanks for the post. After wrestling through the badly written article, I agree that it is pretty cool indeed. I'm happy those nine can keep something like that going.. I know I couldn't get eight of my friends to agree on a movie rental or a pizza topping, let alone a main social outlet.

      I just hope if I ever find myself in a situation like that, I'll find a better game to live vicariously through.

  9. Re:Please Stop by Anonymous Coward · · Score: 0

    We all have what's called a "real life" to worry about, thanks.

    YM First Life? It's a classic but a lot of people are getting burned out on it.