MMOG Subscription Model Changes
Blue's News has details on changes to popular MMOG subscription plans. Star Wars Galaxies has been folded into the Sony Online Station pass, which now allows gamers to pay one fee for all of Sony's Online offerings (EQ, EQII, PS, SWG, and the Station Games). In related news, the folks behind Anarchy Online also announced today that they're extending their subscriptionless service plan out until early 2006. Good news for folks wanting to try some new games.
Oh joy, a link to a link that is a word for word copy of a press release.
Why cant someone just link to the orginal press release?
Well the only good thing about this is maybe some fools with think the all access pass is worth their money now.
The games that are going into "subscription bundles" or having subscriptionless options are usually under-performing compared to the opposition? Seems like this is more of a last ditch effort than a wave of future tidings.
Why make people create new account and pay you multiple times for the same service. This way they make it up in selling multiple games. Just look buy 4 games at $50 a piece , plus one subscription is more money.
Does this mean that my SWG subscription fee is going to go up? Or will it only change if I decide that I actually want access to all of these games?
Am I the only one who has trouble focusing on more than one MMORPG at a time? With a bundled subscription, you not only are paying for each game (with expansions for it to be worth anything) and then an elevated fee to basically ignore the other games.
I tried to do Planetside and Everqest at the same time and it just didn't work for me. I felt I was being spread too thin.
I suppose the only way this could work is if you went in on a subscription with some friends who all play a different game. I would imagine that SONY has some kind of safeguard against this though. It almost certainly violates the EULA.
I would rather pay $14 a month to play one game than $24 a month to ignore 3 others.
If World of Warcraft is any indication... Yeah, I think people do.
I was hoping that some MMORPG vendor will eventually allow you to suspend your account for a couple of months while you can't play the game. I wouldn't mind having to pay say a $1/month to keep my characters active.
But having to pay full price for months I won't get to play - forget that.
How to other MMORPGs handle that? I know that if you decide to drop Square's Final Fantasy XI for three months, they permently deactive your account so you'd have to buy another copy of the game to play again (!). Do any companies allow you to suspend your account and pay a small fee for the duration while it's inactive?
I think there are so few comments because the people who do care about mmorpgs are playing them instead of reading /. comments.
I suppose the only way this could work is if you went in on a subscription with some friends who all play a different game. I would imagine that SONY has some kind of safeguard against this though. It almost certainly violates the EULA.
You are correct.
Blizzard explicity states that they won't delete your characters if you stop paying for your account.
I dropped the idea of Matrix Online since so many beta testers complained about the experience.
I was going to try World of Warcraft since I heard nothing but positive feedback. But this kind of buffet subscription plan is really making me think twice.
I am probably going to do it on one of my accounts. I play SWG now (I have 3 accounts), but wouldn't mind playing EQ2 also on certain occasions. I liked EQ2 but found myself spending a lot of time looking for groups through the week in the middle of the day when I just wanted to play. EQ2 sucks for soloing so I quit. I always wanted to try planetside (I have done their 2 week trials before) and I think it would be a pretty fun game if I spent some time with it.
I've always felt like that the $10 dollars a month should grant you access to the whole kit and kaboodle, for the reasons you have just stated. You shouldn't have to change subscription plans and payment schedules if you're just jumping from EQ to EQ2, and
I'm personally waiting for the MMPORPG umbrella payment corporation, whereby you give someone 15 dollars a month and get access to most of the MMPORPG's out there, who recieve money based upon usage. That way I don't lose my level 90 elf if I decide to try out Anarchy Online, and I feel it is worth it to keep paying because I'm getting new experiences.
The ______ Agenda
Having multiple EQ and SWG accounts, and not playing much anymore, I was considering cancelling things. Now if I can fold these accounts into a single subscription, that would be great. The problem I have is how easy will Sony make this? If I have an EQ and a SWG account, do you honestly think that as long as they're getting paid two separate monthly fees, they're going to make subscribers aware they can save money by folding this into a Station Pass account? I doubt it. If anyone has details, let us know.
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...and absolutely encouraging that it's SOE that's leading the charge in cheap and extensive MMO-bundling (as they're the ones who would usually be seen as most likely to try to soak as much as possible from people). If SOE does it, everyone else would be absolutely foolish not to follow.
I am curious just what deal they made with LucasArts to be able to bundle SWG in with their other games, though. I figured they might have been able to make a "Station Access Plus" pass which would add LucasArts' cut of the monthly charges on top. It's beyond my expectations that they just roll it in completely!
Actually, this is a brilliant idea... because there are many people who haven't moved to EQ2 from EQ. They don't want to go through the trouble of having to build up another character, so if for the same price you have access to both EQ and EQ2, it's more of an impulsive decision to buy the software knowing you don't have to pay any more monthly fees. A pretty clever way for Sony to encourage more people to play EQ2 and their other games.
I wish that MMORPG's would offer a subscription based on the number of hours you play in a month. Similar to how Compuserve worked long ago, where you'd buy X number of hours a month with which you could use the service. My MMROPG of choice is City of Heroes, however in a given 2 month period of time, I only play for maybe 10 or 12 hours, and most of that happens in one weekend where I happen to not have any work to do. Yet I'm still paying a decent amount for continual monthly service. If there was someway to purchase a 48 hour pass for an MMORPG, that would be awesome. I would gladly pay $3 to play for a weekend, rather than having to pay $15 for a month, espically since I can go 1-2 months without playing the game at all.
I don't know what all the hype about WoW is for. I rarely can't log on to EQ2 (only once in over 2 months, when they had a bad update), but oftentimes, the WoW login server is down, or the server's lagged horribly when I go there. This has happened continuously since opening, and happened as recently as last Friday night. As for the game quality, I guess it's subjective, but even without the server problems, WoW was just okay. If you like to solo most the time, or you're hardcore into MMO PvP, it's a pretty good choice I think. EQ2 and CoH are both in my opinion better, but everyone looks for different things.
WWIIOL offers a variety of subscription plans for long-term customers:
(3) Month Prepay- $44.99
(6) Month Pre-pay- $64.99
(12) Month Prepay- $99.99
In addition they have a special-tiered "Builder's Program":
(12) Month Prepay - Bronze Level Builders - $179.99 - You also get a special icon on the bulletin boards and a listing on the web site.
Silver Level Builders - $500 - You get all of the Bronze-level benefits, plus a special in-game Builder's Icon, plus your name on a bronze plaque on a bridge in the game.
Gold Leve Builders - $1000 - You get all of the Silver/Bronze benefits, plus a special in-game statue of yourself with a custom message placed in the game world.
Bruce