Open Source Renderer Aqsis 1.0 Released
cgTobi writes "I am very pleased to announce that the stable 1.0 release of Aqsis - The Open Source Renderman Renderer, has been released. This release will remain stable in terms of publicly visible interface, no new features, only bug fixes. This will allow users who have been concerned in the past about things changing underneath them to use Aqsis in the confidence that it will not change. We have branched the CVS repository to allow 1.0 to be maintained in terms of bug fixes, while work goes ahead on new exciting features, including performance and memory optimisation, ray tracing/global illumination, and deep shadow maps."
Is Aqsis used by any "major players" in the 3D rendering field? I'd assume not, but it'd be interesting to see who's using it.
It's good to see open source graphics tools. I'm a big fan of pov-ray, but its license is a little too restrictive for my tastes.
Unfortunately, aqsis is not a raytracer, just a scanline renderer, but according to their faq they plan on adding raytracing and global illumination next.
How does this compare to BMRT and blender?
Nt yet, but if you'd like to submit a patch, scatalogical animation is an emerging genre.
Slightly OT. Has anyone gotten BRLCAD compiled, installed, and running on MDK 10.1?