Tabula Rasa Undergoes Massive Overhaul
The Tabula Rasa site has been replaced with a large announcement stating that the game has undergone massive overhauls in the last year. The designers apparently felt that the game simply wasn't shaping up to be what they had hoped, and went back to the drawing board for some elements. From the announcement: "Over the next few weeks you will see changes to the Tabula Rasa website. The site will be receiving a major overhaul in advance of this year's E3 event. You can look forward to new creatures, new features, and new information."
The last E3 demo they had was an awesome idea for a demo: the game has voice comm built in (about time! all MMOs from here on out should be voice), so they had a "tour guide" take groups of people through a mission. How could that go wrong?
Unfortunately, the rest of the demo was a disaster. You had 3 types of attack; enemies were resistant to various degrees against each type of attack. So, use the right type of attack against the right type of enemy. And... that was about it. No interesting combos (in the demo at least), no obvious cases for teamwork, and certainly nothing to distinguish it from Everquest. Even if the game possessed those qualities (which the demo very much made me doubt), the demo didn't show a single distinguishing trait, except for disconcerting art direction.
I lost all interest in the title after playing that demo. The fact that they're overhauling the game (a while back, they replaced a lot of people, and announced they were slipping the release date for massive changes-- I'm not sure how this announcement is different, actually) makes me a bit interested in it again.
Before World of Warcraft, I think some publishers and developers didn't realize their weak Everquest clones wouldn't bring in the bucks they were hoping for. Now that they see who's gonna eat their lunch while they die in obscurity, I think they're realizing they have to step up and do something different. I look forward to seeing if this game turns out to be any good.
Another one reshaping it's goals and looks?... Seems like it's headed to the land of the enchanted canceled games...
http://pc.gamespy.com/pc/tabula-rasa/512085p1.html
/ob UO reference
/!ob UO reference
Trammel from day 1?
"Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
Calling a game Tabula Rasa (blank slate) and then restarting from scratch in mid-development.
"The obvious mathematical breakthrough would be development of an easy way to factor large prime numbers." Bill Gates,
Commentary on this up at Grimwell.
I personally think is is likely to end up with the product better than it might have already been. While you might say "WoW scared them into second guessing themselves", more development time seems almost universally to lead to a better product.
All that said, I liked the sound of the original Tabular Rasa design. I especially liked the idea of skill/attribute mods being plug-ins, with the avatar's appearance being entirely at the user's whim.
I swear, some of the color combinations I've worn in WoW has made me neauseous.
Buy Steampunk Clothing Online!
I also played the TR demo at last year's E3.
The first poster claimed that there were "No interesting combos" but that's untrue. You would string attacks together in combos; in fact, there was a mechanism very much like the "Heroic Opportunity" wheel in EQ2. Perhaps he simply didn't understand what he was seeing when he played it last year.
Secondly, from a design point-of-view, the distinguishing characteristic of Tabula Rasa was a "hub and spokes" model with instancing, which you see to some degree being used in other games like Guild Wars, DDO, etc. This is very different from most of the MMOGs that have come before.
Finally, WoW really didn't have a lot to do with this -- Tabula Rasa started being revamped after their E3 showing, partially based upon feedback they received there. Of course, almost EVERY MMOG, in development or released, took a second look at their game after seeing WoW's success. But it would not be fair to suggest that the TR team is revamping simply to become more like WoW.
Bruce