IBM MMOG Roundtable Rundown
Plaguelands has up a rundown on the recent IBM MMOG Roundtable, with speakers such as Steven Reid, Raph Koster, and Geoff Heath putting in their two cents on the growing massive industry. Krones is not shy about voicing his opinions as regards the speakers and their effectiveness. From the article: "Continuing on, despite my subjective disagreement, Steven Reid; Directory of Community Relations NCsoft Europe stepped in after Heath and he pretty much spoke general edification about mmo communities. His presentation was average, not up to the quality of articles seen from community specialist Jessica Mulligan, but I believe he is well qualified in doing what he does and has an excellent head on his shoulders. The defining part of his presentation on community building is that community leaders should be local and native from that community. This is crucial for many reasons... including the most important, cultural differences." Also includes links to streaming media of the event.
Q. Will anyone be talking about Roma Victoria?
A. No.
"Why did they cancel my favorite Sci-Fi show? I downloaded ALL the episodes!"
The author of the article thinks everybody sucks. Except Raph Koster. Yeah he rules. Also he says that die-hard server nerds will "probably eat this shit up" as far as Patty Fry's presentation is concernced. In conclusion, I think everybody should just watch the thing instead of reading this guy's stuff.
Why not fork?
Ralph Koster comparing 4-12 hours of handcrafted content on a 'standard' console game to 400+ hours on an MMO is a joke, since when does 'go off and kill some arbitrary creature 100 times over the next few hours' count as a few hours of handcrafted content? I think if you stripped all the mindless repetitive filler out of most MMO's, you'd be lucky to get 4 hours, let alone 12...
I suspect a lot of work has already been done on pathfinding (the optimum legal way for a monster to get from A to B?). An algorithm that delivered a performance bonus and good pathfinding would be a MMORPG's Holy Grail.
Unless the game makers are happy to get people to buy faster computers for poor pathfinding.
I’m old enough to remember 16K of memory being described as “whopping”
DO YUO FIND THIS INTERESTING?