Publishers Embrace Xbox Live Arcade
With many of the high profile 'launch window' titles still coming, the Xbox Live Arcade is one of the most entertaining elements to the Xbox 360. Joystiq posts about a recent Major Nelson podcast in which he interviews the general manager of the Xbox Live Arcade. Big-name publishers are jumping on board, and they plan numerous additions to the service in the coming months. From the post: "Just one important caveat: the Xbox Live Arcade party lasts only so long as Microsoft plays the gatekeeper role well. If the company softens its standards and starts to include mediocre titles for download, gamer trust and interest in the service will decline rapidly. So far, they're on the right path. Geometry Wars--that little $5.00 Xbox Live Arcade title that has surprised and delighted the majority of those who have given it a shot--still reigns as the top Xbox 360 title in our book."
Street Fighter II is making an appearance, with some interesting new features very similar to what DOA Ultimate saw. It's a nice new take on a classic fighter. http://www.joystiq.com/2006/01/06/street-fighter-i i-goin-all-out-on-360s-live-arcade/
Sounds like the arguments my friends and I used to have in college about who would do the homework and let us all copy it.
But to get serious... as my roommates and I are looking to get an Xbox 360 for our living room HDTV... hearing someone say that a $5 downloadable title (even if it is sort of his baby) is the best 360 game so far is a bit discouraging.
Bury me in mashed potatoes.
There have been multiple stories lately about the rise of casual gaming. Even at $5 for geometry wars (which is the most expensive one I believe??), you can buy 12 for the price of one major "published" game.
Even being able to download a bunch of demos was really a great idea.
Microsoft is trying to take over the gaming market through online. Not just marketplace, but also the amazing online support within major games and the ability to send/recieve text and voice messages.
$5 a game is nice but there's a $400 entrance fee. When you can pay less than $100 for a system and $5 per download, then you'll see the casual gamers come out of the woodwork for console gaming.
Not only does it provide more online gaming opportunities, which continues to rise in popularity, but it may well revive a lot of older games. There are a lot of "gone but not forgotten" titles that I'd love to see make a comeback, particularly with some live competition. If the prices remain this low I expect to spend a lot of time on the 360. Umm A lot MORE time :)
So what you guys are saying is that I don't have an Xbox 360 yet because jerks are out there getting it just to play $5 throwaway titles they can just emulate on their PC?
Hey guys, they're $5 for a reason - because if they were any higher priced they wouldn't be worth it.
There are great titles for the 360 done by real developers (that is, people who actually make games for a living, not hacks in their parents' basement making "independant" titles) yet all I hear about is the crap low-budget titles from developers who suck so bad they can't get publishing contracts to be in real stores so they resort to being on this arcade crap, or they rerelease games that I played in 1982 and have no wish to play again. Why play Gauntlet again for the millionth time when I can play Morrowind? I mean, really.
Xbox Live Arcade will be the 360's downfall, quite possibly one of the worst ideas I've ever seen.
Bankshot Billiards 2 is the most expensive Arcade game on Xbox Live and comes in at an even $12.00 US.
Microsoft uses an intermediary point system to hide the cost of stuff (supposedly to allow for microtransactions). 100 points is equal to $1.25. Geometry Wars is 400 points, so $5. There are several other games that are also 400 points, including most of the classic arcade games (Gauntlet, Robotron, etc). A lot of the other games, however, are 800 points.