December's Best Indie Games
cyrus_zuo writes "As a last cry out to 2005, Game Tunnel
has just published its
monthly list of the top games of December. This feature articles takes
a hard look at the Indie games released in (or around) the month of December with four
different voices reviewing and rating each game, providing a variety of insights
into what was and wasn't great in Indie gaming in
December."
How about a round of of the year instead? I don't really keep up that often, but I'm sort of interested to hear if there's any truth to the rumours than indie games are more fun than the big commercial ones.
You mean the link that's near the top of every GameTunnel page? C'mon man, that page is two clicks away from this one (well only one click away now that this comment is posted)...
"When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
seemed to me that the games needed more focus on gameplay and stability. I like how the one guy points out that Mastermind didn't even include an uninstall option. My, how many time have I run into THAT problem with "indie" games. What's so hard about cleaning up the install for the user when they're done with your game?
"What's so hard about cleaning up the install for the user when they're done with your game?"
But that's it. Your game should be so good, that no one will ever uninstall it. Replayability should be off the scale...like Pong.
You know, all these games are rated less than 8/10... and it looks like most of them kind of suck. Kinda wonder if they are just trying to make people give up on indie games and buy "good" games that were published by EA and the like.
They do need to do a full year though- Darwinia was freaking aweswome.
Then a lot of these people have done a lot of work.
There's only so far a person, or a bunch of friends, can get when programming [in their spare time most likely] a game of any level of complexity.
Tools are better than they were years ago however. What took a month to program in 1985 in assembler can be done in a couple of evenings now, motivation allowing. As long as someone has some graphical talent you can get good looking games out without too much effort. Sadly they aren't going to have the same level of gameplay as some modern games - it's hard to compete against a multi-million dollar game!
It's easy for an indie band to get good and be better than a mainstream band. It's not too hard to do decent films on a budget either, if the skills are available. But game writing seems to be pretty hard to get something even 10% as good as a commercial offering. Is it a problem with the tools - Java has some pretty simple game libraries now however, but you still need to know some complex stuff if you do a 3D game, for example. Is game-writing the educated-geeks choice of creativity, another pasttime like knitting, a band, amateur dramatics, etc?
The problem with the vast majority of indie games is that they just lack to polish necessary to make them serious contenders. I realize that in same cases these developers simply lack the resources to properly refine their games. Even when they have a strong concept however, they often seem to lack the necessary understanding of what makes for good gameplay.
I cant count the times I've played a game with frustrating control schemes, or unrefined interfaces, or atrocious graphics. I think anyone capable of producing professional quality games ends up working in the gaming industry, either because they find a job with a developer or because they get acquired by someone.
Creating even a simple game and making it work is difficult. Look at mobile phone gaming. There are plenty of unknown developers giving it a try and most are producing absolute crap. You'd think they would be able to produce some neat stuff on a relatively simple platform but they don't.
I'm all for supporting indie developers, and there's some neat stuff out there, but most of it really isn't all that good.
Does anyone else remember playing Motorama years ago when it was called Elastomania, or earlier still, Across(Action Supercross)? It's a great game!
Religion for nerds. Stuff that really matters