2006 NetHack Tournament
robin writes "With another Halloween here and gone, the fall NetHack season is open once again. The 8th annual /dev/null/nethack Tournament started at midnight on November 1st, and will last through the rest of the month. You may wish to read the instructions and see what trophies are available this year before registering to compete."
n@n
I just started playing Nethack, it is such a fantastic game. If I went here I would get smoked. If something like this could ever be made graphical I would eat it alive.
dupe from several days ago.
Nethack is an ace game, I usually play as a male human neutral ranger, and over my few games I've gradually been getting deeper - so far I could win one award, well, I say award it is "Killed By A Trickery", which happened to me today... all the word text from pick ups got stuck on parts of the screen so I couldn't tell what was an enemy and then I was killed very slyly by something random like a cyote...
By the way, what is a good level to get to on nethack for a short game after having been playing for a little while?
*''I can't believe it's not a hyperlink.''
Does anyone know of a good NetHack GUI for OS X? All I've found is the old Carbon version, and something based on QT. They are both incredibly ugly. I also know there is the command line version, but I fell in love with the Windows GUI and I was wondering if anyone knew of a similar GUI for OS X?
As for me? I'm terrible. I have gotten to the end of the Gnomish mines two or three times. Doing that and getting back up to the main dungeon then down a few levels is my biggest accomplishment.
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
daffy: Rogue season!
bugs: Nethack season!
daffy: Rogue season!
bugs: Nethack season!
daffy: Rogue season!
bugs: Rogue season!
daffy: Nethack season! Fire!
@: *BLAM*
daffy was killed by a buwwet
*reload*
daffy: OK. This time you start it.
bugs: Right! Rogu-
daffy: Nethack! FIRE!
@: *BLAM*
daffy takes 10 HP of damage.
@: *click*
@: WTF? No more buwwets.
daffy: No more buwwets?
bugs: Hey laughing boy, no more buwwets!
@: has been pickpocketed by a duck
daffy: *BLAM* @: Well whaddya know! One buwwet weft!
bugs: Hey laughing boy! There was o
daffy: I know, I KNOW!
daffy has been killed by one buwwet weft.
If you need some help, here are some of the best places to visit.
rec.games.roguelike.nethack.
Dylan O'Donnell's nethack spoiler page.
Enjoy and good luck everybody!
Emerald Astrology
You can find just about every spoiler at Wikihack, along with a whole lot more than you ever needed to know.
Goodbye, dear family - if all goes well, I'll bring a D's tooth back for each of you.
Stop by my site where I write about ERP systems & more
What about a networked game locally of Nethack? My daughter's computer is an old piece of junk, and I've been looking for games we can network together. Of course I'd want a GUI frontend like Falcon's Eye, but for the server I can put it on either Linux or Windows.
Jonah HEX
Horror & SciFi Erotic Nudes
... "eat it alive" is exactly the NetHack mentality. Just don't do it to a cockatrice. Bad idea unless you've been polymorphed into something with immunity to stoning, have a ring of anti-petrification, etc. Oh, don't eat Pestilence alive, either. Save that for trolls, it stops them from regenerating. (No, really, I swear: this is Informative, not Funny.)
Help poke pirates in the eyepatch, arr.
Making a sandwich with Orcus and a mail daemon? Whatever floats your boat, I guess...
We can believe in you for 3 minutes, but beyond that, even the King of All Cosmos can't be expected to wait.
The two challenges -- the grues and the no-Elbereth -- really make the game not nethack. The first challenge cuts off the mines and any dark room until you find a magic lamp or learn the light spell. These are things that don't usually happen until you've done most of the mines or made it down to the castle. Plus without the mines your character will not gain the 3-6 levels and asorted items it needs to survive the big room and below. Not to mention that it makes trapdoors almost an instadeath if you happen to land in a dark room.
And lets talk about the 2nd challenge which takes away Elbereth. Usually I only need the E-word when I'm a weak char and have a horde of "a"'s or "q"'s heading for me. By the time I'm strong enough to fight the Wizard the E-word might as well be forgotten. The challenge really shows how the game is too hard to start with and how underequipped our heros are when they enter the dungeon. Would you go on such a quest with only your char's starting equipment and knowledge?
Sure you can ignore the challenges, but lets face it no one is going to respect you if you do.
The only way to win is to not play the game.
So, no one will respect you if you ignore the challenges, but they WILL if you complain about the challenges and then completely refuse to play...? Is that where we're at here?
I love the Grue challenge. I've decided to ignore the KOL challenge because there is no way I'm getting anywhere near the Wizard during this tournament anyway (because I suck). As for the darkness, though, all you need is a wand of light and a wand of digging (or a pickaxe), and you can buy a lamp in the Gnome town. I've made it that far on every game so far, despite the darkness.
I really don't understand why there are so many really good Nethack players who complain about new content in the game. If you're able to ascend so frequently, then maybe the game isn't challenging enough for you. Try something new.