NiGHTS Into Dreams Remake Now Official
The classic Sega Saturn title NiGHTS Into Dreams is finally, finally, getting a sequel. Joystiq reports on news at Famitsu, saying that a NiD sequel will be coming to the Wii this winter. "Takashi Izuka of Sonic Team USA is Producer of NiGHTS: Journey of Dreams. He leaves Famitsu, and the rest of the weeping-with-tears-of-joy world, with this comment: 'In 1996, we created the NiGHTS character to achieve a concept of being refreshed from being able to fly in the sky. 11 years later, at last, we have broken our silence. NiGHTS will now fly in a new dream world: new stages, new story, and on the new Wii platform.'"
Nights into Dreams was by far one of my favorite games on the Saturn. I've long awaited for a sequel, and all I have to say now is SWEET!
Please?
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Awesome. I can now look forward to Sonic Team's other wonderful contributions to classic Sega titles such as the Sonic Adventure series. After all, the Sonic series (and Shadow) are awesome, wonderful games aren't they?
/not bitter at all, no.
I know, we'll split the game up into parts - for one third you play Nights in fast pacing dream-catching adventure, then for one part you'll play an exciting scavenger-hunt platformer as the girl from the series, and then we'll have a nice dating-sim storyline for the boy. Of course by "one third" I actually meant one-level-in-three... the Nights levels will each only be about 5 minutes to complete, while the scavenger-hunt platformer will take about 2 hours per level, partially owing to badly-translated clues.
And then we'll do it all over again, but this time with Reala and two evil kids.
But that's a cool title.
"I use a Mac because I'm just better than you are."
Why should he bother reading the summary. When the headline calls it a remake and the summary calls it a sequel, I have to wonder if even Zonk opted to read it.
"We shall grapple with the ineffable, and see if we may not eff it after all." - Douglas Adams
Is this a sequel or a remake? Knowing how long fans of this have been waiting for, well, anything related to the game, maybe they'd appreciate either one--I dunno.
Editing here is a little off today, I'd guess. You put the title "Remake now official!" and then quote the producer saying "Finally, we're making the sequel you have all been waiting for!" Make up your mind!
Tricks are for magicians! Seriously though, this is a sequel. Not a remake. It says so right there. Right there in the article. Look! I'm not lying! Here's to hoping the original hits Virtual Console (if they can ever wrap their brains around Saturn emulation).
Favorite tracks: "Splash Garden: The Amazing Water," and "Soft Museum: Suburban Museum." And, of course, "Twin Seeds: Growing Wings."
Schwab
Editor, A1-AAA AmeriCaptions
If it plays as good as Sonic and the Secret Rings did, I'll be happy.
--R.J.
Electric-Escape.net
NiGHTS was an awesome idea and felt new because of the (analog) controller, it being on any other system would be cool, but definitely a cop-out in the control sense.
The Wii will offer a potentially amazing new control method, and I'll buy it, but I think that NiGHTS would really shine on the DS. The stylus would work perfectly.
Anyway, wonderful news. Hopefully it will live up to the original and sell well.
Look, I know that the modern sonic has sucked so hard that nobody but me bought it, but sonic rush on DS is fuckin great. Not *every* thing they do is rubbish. Just every time they try to milk the sonic property in some non-sonic game :)
Send lawyers, guns, and money!
Too excited to bother.
Blar.
...other than my excitement and general well-wishes for the NiD team. NiGHTS is probably the most under-appreciated video game of all time. Its controls were effortless and the gameplay so immersing -- and though, when you get to the final stage, you would have sworn there was no plot -- then BANG! It hits you with a subtle gold-plated Mack truck of brilliant-ness that manages to kick the whole experience up to a level that few games have achieved since. The Christmas version was pretty clever, too. Anyway, a sequel is long overdue.
I only hope that, now that the sequel is confirmed for Wii, the original gets ported for the online store? Please please please? My Saturn's optical drive finally died a few months ago, and I'm starting to get the shakes.
--
Back when I was a Sega-console-addict, NiGHTS were the only character that was right up there, next to Sonic. The game rocked, it was immersive, it was fun, it had an insane ingenuity for that time (2½D perspective, bob-sledding character, the roller-coaster-part for instance). It had the most psychedelic stage ever called Soft Museum (i think it was called) where everything was...soft...and bouncy, hard to explain but seriously weird and mindboggling, and that music almost made me want to take up bagpiping just for the heck of it...
A sequel they say? Hmm...I don't know, if they can achieve the same utter brilliance of the first game I guess it's ok; however in many ways I'd rather see a remake of the original with buffed up graphics, the original game was THAT good. Sadly the Saturn didn't win so many peoples hearts as it should have, and this incredible game got pushed a bit into oblivion. If they want to make a sequel, fine do that, but don't forget the original : Saturns break, discs get scratched, and at some point it's near impossible to get a hold of anything without going international; I'd choose an updated original and updated christmas-NID over a "unknown" sequel any day.
In the niiiiiights, dream delight.....OMG THE EGGWATCH IS COMING!
Sonic Rush was excellent, but it wasn't developed by Sonic Team, rather, Dimps handled it.
"Programming is like sex - one mistake and you'll have to support it for the rest of your life."
What's the reason for linking to an out of date wikipedia article on the subject?
Nights is the one game I'm gauranteed to play when I pull out my Saturn for some retro gaming (Before anyone challenges my geek points over my definition of "retro" please note that the SNES and NES are perminantly connected to the television.) It's a crying shame that a Nights sequel didn't help launch the dreamcast, let alone that it never appeared on it period -- it was rumored to be in production at the time of the DC's demise. I'm glad to see a remake on the way, and I think the Wii will serve it well from a control standpoint; That said, for a game that was so beautiful on the underpowered Saturn, I wonder how gorgeous it could have been on the 360. The only thing that sucked about Nights was the draw distance.