Perry's Secret MMOG - A Beast Riding Game
The strange tale of the Massive game built by committee gets a little less odd, as a Q&A session with Jamil Moledina at GDC Austin unveiled some details about the MMOG former Shiny director David Perry has been working on. The 'Top Secret' Acclaim MMOG has been said for months now to be a 'racing' title, and Perry unveiled this week that it will not involve vehicles of any kind. Instead, the game will involve racing beasts of many kinds. The beasts can be bred and traded, used to engage in Player vs. Player battles, and will help the player explore the game world. For the first time since the project was announced, the idea of players using tools provided by IGN to make the game doesn't sounds quite so out there.
If they get this right it could be extremely interesting, but I get the feeling they will screw it up by making more and more high range beasts so what you took 12 weeks to earn before will become totally worthless in the next patch when they release and upgraded version which requires 3 12 week beasts to make.
Good idea, doubt it will go well though.
I like muppets.
also, i really like the idea of a racing mmo, not that it's an original idea or anything, but hopefully something that is based more on skill and not strictly the # of hours spent in game doing grinds.
sigs... don't talk to me about sigs....
From the virtual brigade of PETA
Knowledge is power. Knowledge shared is power lost.
It sounded more interesting when I misread it at first.
If you could reason with religious people, there would be no religious people
Appealing to the female demographic, maybe?
Apology to Ubuntu forum.
OMG Ponies!
"gottacatchemall" is a perfect tag, props!
Dave Perry talked about this in detail on 30th May on the Game Theory Podcast http://www.gametheoryshow.com/index.php?post_id=22 0146
...it's going to be pokemon racing?
Seriously, let's look at the similarities: Breeding, trading, 'battling', and a world to explore with your 'beast' helping you. About the only thing they're adding to the formula is a persistant online presense, and even the latest pokemon games have online capabilities.
I'm willing to bet that this game will be as horrible as Dance Online and all the other abominations he has released with Acclaim. Free is too much for this garbage.
I would argue "mailordermonsters" is the better tag. Reminds me of when I had a lot of extra time to work on vitual monsters to take over to my friends house for deathmatches. [Remember to make a copy of your disk in case your monster gets killed.]
_damnit_
It's my job to freeze you. -- Logan's Run
A friend of mine is really into this arcade horse racing game, Derby Owners Club. I went with him to check it out, it was pretty fun.
If you don't have horses already, you select from a group of random mares and a group of random fillies and produce the horse you're going to race. Each horse has it's own attributes (speed, stamina), which help determine how it best races (try to get early lead or wait until last leg and make your move). You race horses in races of varying stakes, and train and feed them in between. You can save your progress at anytime by printing a little ticket which has the horse information stored on it (magnetically I believe). There is a small ebay market for hacked tickets with horses with maxed out stats.
What really amazed me was how into the game people were. They had 'stable books' full of all the various tickets and horses they used. After you've used a horse enough you retire it and put it out to stud, and then can use it to breed your next generation of horses. The game was the most expensive I saw in the Arcade, and all 8 stations were taken with people waiting at each one. I commented to my buddy he'd save a lot of money if a pc version was available, and he agreed. An MMO makes is even more likely than a stand alone version because of the continual income for the developer. After seeing DOC, I can believe that people would love an online game where you can breed and race different animals/creatures. Different classes of animals with varying skill levels, or the ability to handicap races so slower animals get a head start, these can all lead to a hugely popular game. It was only a matter of time.