The History of Metroid
Just in time for the EU launch of Metroid Prime 3, Eurogamer has a retrospective on the Metroid series well worth checking out. "The first Metroid presciently set the tone for the future of the franchise by appearing first on a struggling format and only reaching foreign shores after lengthy delays. Metroid was initially released only for the Famicom Disc System in 1986. The FDS was one of Nintendo's first attempts to monkey around with new storage methods, but its success was limited and it never made it beyond Japan. One year later, Metroid finally appeared on the plain old NES in North America and then, another year later, we pox-ridden Europlebs were deemed worthy of having a copy to call our own. Hmm. Sounds familiar."
Who was Justin Bailey anyway? Samus' denuding boyfriend?
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That ungrateful bastard, he's lucky he got it at all! If I were the one making the decision, they wouldn't have gotten the game until they'd showered, but their hair, and their women all shaved.
I haven't seen this one yet, but GameTrailers also did a cool 5 part retrospective on Metroid not too long ago.
http://www.gametrailers.com/game/5261.html
Seriously, what a fun game.
From a cult classic gaming series to a crappy looking Wii game with the idiotic Waggle bolted on.
Hopefully some day we will get new versions of Metroid without the stupid controller gimmick.
The very concept I loved in Supermetroid was the possibility of making a speedrun. By using special techniques you could get to certain areas without the required items, allowing you to skip long walks (er.. runs). I could beat the game with 100% collected items under 2 hours, and I'm glad to find out that some people have been able to do it under one hour!
Without speed runs, the time would go up to 6 hours. Speedruns give the game a wonderful replay value.
I'll admit, it's coloured my expectations of enigmatic faceless space soldiers ever since, and I was hugely disappointed when I reached the end of Halo and Master Chief stubbornly refused to reveal that he was really a Mistress Chief all along. I mean, I had tissues ready and everything.
I think the author's just pining for a Haloid type ending. Not that it wouldn't be cool or anything, but I don't think it'd be quite the same.
one aspect of the early metroid games the article didn't mention was how brilliant the music was, given the standards of the time. the tunes on the original nes version blow just about anything else produced on that console away, and the super-metroid ambient backgrounds were downright chilling.
there's a band called the minibosses that did a cover of the 'kraid' level that's frickin' awesome.
www.minibosses.com
disponibile
I seriously want them to restart the project that was going to bring a new 2d game to the DS. Not that I haven't enjoyed the prime series, but 2d has something to it. Hell, I wanted a 2d game on the GC/Wii, one that was monstrously large and had very good graphics...
I'd also be happy with a port of super metroid to the DS. Best metroid game of all time, in my opinion.
http://en.wikipedia.org/wiki/Metroid_(series)#Metroid_Dread
I am not an expert. If I am misled in something, please correct me.