BodySurf — Audiosurf Meets the Wii Balance Board
Chardish writes "Forget the hype about Wii Fit — the coolest thing about the Wii Balance Board is its potential as a game controller, and what better way to christen a new peripheral than by rigging it to work with games that predate the peripheral's existence? BodySurf is a (somewhat lengthy) GlovePIE script that manipulates the input of the Balance Board to work with the PC music game Audiosurf. It's fairly sophisticated, and includes Wiimote motion controls, special controls for each character, weight calibration, and a few play options."
oops read that as audiosmurf. methinks it's time for bed.
War is the statesman's game, the priest's delight, the lawyer's jest, the hired assassin's trade.- Shelley
Sounds like Audiosurf would make a great WiiWare title. You can already load MP3s onto an SD card and play them in certain games (Excite Truck), the balance board is a natural controller that can make the game more interesting (without being incredibly hard to add support for), and the price of Audiosurf fits in with other WiiWare games.
When someone says, "Any fool can see
Its really too bad that his video examples aren't exactly stellar, it seems to lurch in sort of increments which I would imagine makes play very difficult.
I play eraser with a high DPI mouse. The balance board, while cool, seems to be just a bit gimmicky
I actually thought the balance board was rather counter intuitive as a controller, for certain things at least. For example when you are ski-ing or snowboarding, sure you have to balance (though if you are able to stand still in a certain position without falling over I'd say you were balanced okay), but your direction of movement is largely decided by the angle of your skis/board rather than where your center of gravity is - if you get your center of gravity in the wrong place you'd fall over sure, but your board or skis would be going in the direction that your feet had them carving. I found myself trying to push down on the board with my feet a lot more than just shifting my balance. Or I'd move my head but leave my center of gravity where it was for example. I've only used one for about half an hour, and I was getting used to just shifting my center of gravity around instead of doing anything else by the end, but I think it's a rather awkward control system in and of itself. Combined with other methods of input it could have some novel uses though..
It also predicted my body age as 33 which I was a bit miffed about, as I think my balance is pretty good. I was doing a lot of martial arts last year and still have noticeably better balance when standing on one foot than the years prior (I'd done a bit of martial arts when I was in primary school too but over the years my ankle strength and balance ability relative to my body mass obviously dropped off a bit!), though perhaps I tend to wave around a bit when I'm standing on both feet..
which is totally what she said
People have also had some good successes hooking up other Wii devices to their PC.
I personally bought a bluetooth adapter specifically for trying out these sort of things.
That really doesn't look like much fun. It looks awkward and uncomfortable. Alternate input devices should be more than just alternate, they should bring something to the experience. I'd rather just hit the left / right arrow keys.
No sig for you. YOU GET NO SIG!
1. Stand on balance board
2. Watch episode of Smurfs
3. Drink every time the word 'smurf' is said
4. Last one standing wins