Penny Arcade Game Dev Talks Episode Two
jayintune points out an interview with Joel DeYoung of HotHead Games, the studio that developed the Penny Arcade video game. He describes some of the new additions coming in the sequel, how old characters and zones will be handled, and plans for the game's release. Additional details are available from DeYoung's comments during PAX, and Joystiq has some screenshots.
"Maxing out your stats at the end of Episode One means that your party can be as high as Level 15 if you import your save game and character. Your character's look and all of your items are available to you as well, and if you want to improve upon your looks, you can always browse through the new customization options at the start of the game. About the only thing that won't carry forward is your weapons — we've automatically upgraded Tycho's tommy gun to a shotgun, Gabe's fists now have brass knuckles and your character has traded in your rake for a hoe. We're sticking with the garden tool theme!"
I recommend it, if only for the dialog options.
It wasn't particularly hard either, so it's great for casual gamers too. And the animations were surprisingly decent.
I played the game on a Linux computer, and then moved the game to my wife's Linux laptop. I didn't notice any weird DRM.
My beef with the game was the overt abundance of silly toilet humor. These guys are very smart, and very funny. They can do much better than that.
http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
Really? Did you actually buy the game, or do you just enjoy lying as a hobby? Because I did buy the game, and it works perfectly fine offline. The only time you need to be connected is during installation; exactly as was claimed.
Uhhhh dude, congrats on just identifying yourself as a pirate. Pirated copies act as you say, genuine purchases work perfectly offline.
I agree with your question, but not the premise of it.
It just didn't feel right buying a game that I knew that had DRM in it that actually restricted the amount of installs one could have. While I probably won't ever go beyond whatever retarded limit they had set, the possibility that I might is enough cause for alarm.
Really, I'm not a soothsayer. I just don't know what will happen in the future.
This is just one of those concessions to DRM that I just don't like accepting. Then if I ever do go beyond the amount of allowable installs, I have to go out of my way to e-mail someone, or call someone up, or whatever, just so I am allowed to reinstall the game. It's a bullshit process. I paid for the damn game. Don't give me hassles.
I have no idea if their process of reactivation is painless or not. I really don't care. When I want to do something, and there's no damn good reason why I would have to wait, I do not like waiting. Making me wait just because you want to believe you've cut some just blow into some despicable scoundrels on the high seas is not a good way to keep your customers happy.
Even so, I'm still tempted to buy their second game. I immensely enjoyed the first enough to play it a few times. The demo turned the game into an impulse buy. Now a sequel, I won't bother with a demo, which makes it even more of an impulse buy. Seriously. Just get rid of the install limit and keep whatever other DRM you had that wasn't so "fuck you in the ass without lube and a reach around" bad and I'll be a happy customer.
I really don't like Penny Arcade comics that much. I ended up paying for the game because the demo was really fun and I like to give my money to people that support my OS directly. It's so rare these days and I can't see why. WINE is nice and all but I really like that unfiltered performance and compatibility of native versions. So give Hothead your money they are already spreading the word that they were surprised by the number of sold Linux versions (in a good way).
That's great! I've been waiting on this!
> so "fuck you in the ass without lube and a reach around" bad
Hey don't knock it 'til you tried it.
One could grind for items by breaking boxes, trashcans, and other such containers which, if I remember correctly, respawn when you leave an area.
Its cool game. So go on. See here: Sublustrum