Smash Bros. Creators Behind New TMNT Game
The Opposable Thumbs blog reports that work is underway on a new Teenage Mutant Ninja Turtles game for the Wii. They note that "Game Arts, the developer for Super Smash Bros. Brawl, will be creating the four-player action title for Ubisoft." According to the press release, the game is set to launch in late 2009 to celebrate 25 years of the TMNT franchise. The game won't be tied to any particular movie or TV series.
Time and again it's been shown that good devs don't automatically mean good game. A lot of the quality lies on the shoulders of the beancounters. Namely, how much time (and thus money) are they willing to throw at the game? Nintendo really didn't want its Mario franchise get polluted with a crappy game (not that it never happened before, but they at least TRY to avoid it). The train of reason is plain simple: Good franchise, good games, people buy without hesitation. Don't ruin it by releasing crap, or people will not buy without first trying to find out whether it's worth it.
TMNT is no game franchise, no name to be wasted. So it comes down to whether the beancounters want the game to be a quick buck or a foundation for further games.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
Why are they working on this when they could be giving us a Lunar title. Come on Game Arts, you owe us for the rubbish that was Dragon Song. A new Grandia wouldn't go amiss either
I tried to click this link, but I accidentally clicked the "Global Warming Irreversible" link by mistake.
Phew, for a second I almost read something worthy of front-page news.
If this game is half as fun as TMNT: Turtles in Time and half as easy to pick up and play as Brawl it will be one of the best games on the Wii and probably be one of my all time favorites.
From the game's Wikipedia page:
Nintendo enlisted outside help from various developer studios, including Game Arts, who spent excessive amounts of time playing Super Smash Bros. Melee.
Calling Game Arts "the developer for Super Smash Bros. Brawl" is pretty disingenuous. But it certainly is a good way to make people think that your game probably won't suck, attaching the Smash Bros. name to it like that.
Does this mean the game will ship with only Leonardo being playable, and the other turtles being unlocked after meeting certain requirements such as "time spent playing" or "number of times system turned on"?
More Twoson than Cupertino
Turtles in Time was one of the greatest games for SNES. However, the arcade game was kinda different. It had weird bosses like "Cement Man" that weren't in the SNES version. It was still a better game (4 player co-op overrules anything else) but it's strange they changed the bosses for the SNES version. Not that I'm complaining, mind you-it was a definite improvement!
(-1, Raw and Uncut is the only way to read)
TMNT games have sucked balls since arcades were still popular ... like 10 years ago. If they start by looking at that it could be good. But if they even glance at recent games it will be garbage. And who cares about the Smashbros makers? Brawl kinda failed compared to melee or the original. If like brawl they target the casual (shitty) player, this game will suck. Maybe like the last TMNT game they will have NO punishment for death.
Game Arts is only a developer. They develop video games. They don't design them.
Nintendo designed Super Smash Bros. Brawl, and UbiSoft is designing this new TMNT game.