Champions Online, Jumpgate: Evolution Both Due In June
NetDevil has revealed that their upcoming space MMOG, Jumpgate: Evolution, is set for release in June. They've also released some new screenshots and a trailer, and a preview of the game is available at IGN. This information comes alongside news that Champions Online, a superhero MMOG under development by Cryptic Studios, will come out in June as well. Gameplay footage was shown at the recent New York Comic Con, and Massively has been running a DevBlog with information straight from Cryptic.
I enjoyed the original. It suffered from small player base however. Hopefully this one takes off.
JGE looks a lot like Vendetta online, but way more expanded. I shifted from EVE-online to another space based MMORPG and played vendetta for a while. The combat system with licenses was fun to do and it removed lot of the grind.
Quite curious how they will do in the market place. A real skill based MMORPG instead of grind X amount of spiders/gurista cruisers for XP/monies. Looking forward to that.
Coming from someone associated with Jumpgate Evolution, this is actually completely untrue. JGE will not be shipping in June. It will be shipping when it's done. It's unclear if this announcement is from a clueless publisher drone or is actually a vindictive move in the part of a larger contract struggle, but it came from the publisher, not the developer.
Apologies to anyone who is anticipating it, but trust me, it's always better to wait until the game is as good as it can be instead of rushing it out the door.
I can't tell if the WMV file on the site is just compressing everything to oblivion -- but my first reaction is that the graphics look a bit dated, no?
I'm no fan of EVE's laboriously slow gameplay -- but I'll be the first to concede that EVE is a stunningly beautiful game.
From what I've seen of JGE, it looks like the graphics are worse that EVE's graphics five years ago.
This isn't flamebait, btw... I'm wondering: Why is this the case? Is JGE more massively multiplayer than EVE? Faster gameplay? etc..
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Yes, I realize they are making it for the XBox as well as for the PC, but the combat animations make me think of fighting games on the PS2 more than say the combat in City of Heroes/Villains. The later has a fantastic combat system that requires you to think tactically when in combat, this just looks like rushed flailing with lots of flashy blur and it suggests it will a much more simplistic combat system.
Despite all of the wishful thinking of game developers I reallly don't think that console gameplay (which is necessarily light on control options and precision) mixes well with MMOs which thrive on variety of options and of course communication with other players via chat (and which have the advantage of control via mouse and keyboard). I will make the assumption that a keyboard exists for an XBox so you can play it like a PC game, but since its unlikely to be a requirement for play, its going to make the game inherently much less social for most people. At that point you might as well stop calling it an MMO.
City of Heroes was brilliant in many regards, this looks flashier but otherwise kinda "meh". Thats too bad, I had high hopes. I look forward to seeing more gameplay footage to see if they have created a game I would want to play, or just more console-related crap (yes, I have a bias against consoles, I freely admit it. I have bought a PS2, XBox, and PS3 in the past in attempts to get into console gaming, I sold all 3 in turn because in the end the gameplay and the controllers were just not doing it for me).
"The first time I got drunk, I got married. The second time I bought a chimpanzee, after that I stayed sober" Arian Seid
But will it run in Linux?
I hope they're not planning to re-use music from City of Heroes in Champions. They were using it in that trailer, and it would be a little too bizarre hearing it in the finished product. Does Cryptic even own the rights to use CoH resources for Champions, now that NCSoft owns CoH?
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