Quake Live Open Beta Begins Feb. 24th
The Quake Live team has announced that the beta will open to the public on Tuesday, February 24th. On Monday, they will take the servers down, wipe all stats and prune inactive accounts, then re-open on the public site. Personal settings and current account info will be maintained for active accounts. They also said, "We're going to post some additional information in the Developer Notes about the opening of the game, what it means to leave the 'beta' tag on the site during this time, and discuss some features and functionality that we're planning for the next couple of months that we know you'll be interested in." GameSetWatch ran a story recently by a columnist who tried out the closed beta, and we discussed John Carmack's thoughts on the game a few months back.
I played the closed beta. Fun, and only about 250 MB of data to download the first time. I only played with the bots for a little bit, though, so I might jump into the open beta if I have my Windows partition handy.
Didn't get in to the closed beta, but the idea of having Quake 3 in your browser is awesome, literally play anywhere! I wonder if it's cross platform?
When it's eventually 'released' it's supposed to be free isn't it? Paid for by ads?
The biggest question though is, is it going to cut in to my Desktop Tower Defence time?!!!
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Click here for free games consoles and games including Playstation 3, XBox 360 and Nintendo Wii!!
The problem with slashdot is that most of its users were bullied and stuffed into lockers as kids!
There are still no news about clients for other OSes.
That's too bad considering that id is the stoutest friend of linux games.
if you don't already own Quake 3. Ooh, you can play it anywhere! Oh wait, I can install Q3 anywhere too. It's free? So's OpenArena.
Meanwhile I had to deal with several logins and a really crappy server browser through a freaking web browser instead of just launching a damn game and looking at a simple server list.
Pass.
I've played the closed beta on and off for about a week. Didn't enjoy it much because I don't have the dexterity of a 12 year old on speed, so basically I got my ass handed back to me, live.
;-)
It has a skill matching system, but I basically ignored it and went for the gametypes I liked. So I guess that explains the scorch marks across my gamer ego
Nah it was fun and well executed.
The only major problem I have with quake live is the "tutorial". It's really annoying and extremely patronizing. I sometimes think that Id *really* have lost touch with gaming reality as we know it. I think id employees need to take a sabbatical and play games because sometimes I shake my head. Wait till you fire up the tutorial and you'll know what I mean. It's so annoying that they're going to lose advertising revenue over it.
Y
We have had OpenArena for ages which works on Win, Mac, Linux, FreeBSD, OpenBSD and any other platform with OpenGL and a compiler.
I think people who only play games if they are proprietary are lame, especially in this case where you are playing the very same engine from id.
Of course the actual game didn't come out until June 22 of that year.
I played QTEST only after the event, as I only got my computer in the summer of '96, and I can still remember hacking about with the arcane text files and hacked utils to get BSP files which allowed me to create a box room and run about in it with a monster or something. This was before graphical level editors were widely available.
I wasted my time.
All playing the Quake Live beta did was remind me how far we've come in terms of multiplayer FPS. QIII was great in its day and the achievement of putting Quake online like they have cannot be overstated, but I just don't find the game fun anymore. The training match tells you all you need to know about the game: Spawn, Load-up, frag... Spawn, load-up, frag.
I'd rather have someone respond than be modded up.
they say that mac and linux support is coming, hopefully soon i am tired on playing the old machine i have hooked up to the tv down stairs.
lose != loose
I've observed the exact same thing. Thank you.
I'm the guy with the unpopular opinion
Has anyone heard why they unranked IG games?
=== First let me get to the comment of "Wait till you fire up the tutorial and you'll know what I mean." Reply: ===
--First of all you do not need to play the tutorial. So that makes your point moot.
--Second of all the tutorial was annoying I agree... but for approximately 1 minute... after which you actually got to play the game with a bot.
--My third point is actually a question. If the tutorial was SOOO annoying/boring/condescending, you obviously beat the bot perfectly without dieing or even losing health? What's that you didn't? Personally I was happy to have a 5 minute tutorial match by myself... so that I could remember how to play the game and not completely suck when playing live with others.
=== Second let me get to the comment of "Spawn, Load-up, frag... Spawn, load-up, frag." Reply: ===
I agree FPS games have come a long way. Look at the battlefield series, COD series, TF2. Each of them has much more complex team-oriented, and more nuanced goals to achieve rather than just fragging.
However newer FPS games lack in purity. Take TF2. In TF2 there is a pyro class with a flamethrower, the pyro class encourages the player to learn how to ambush but doesn't emphasize aiming skills. In other more recent games, there are other compromises that are more "fun" but less of pure-point-and-shoot-action.
=== Q3 does have an edge in one way that other games don't: ===
Q3 has a very fast smooth gameplay that is oriented towards pure-point-and-shoot. It does that better than any game out there today in that one regard.
=== Off topic - Why I still play Q3-live? Because it helps me get better at the games I play today: ===
I think to some degree all FPS games reduce to some varient of pure-point-and-shoot-action... but nobody ( myself included ) wants to play the same thing over and over and that is why we have different games like the ones I mentioned ( TF2, Battlefield, etc ).
BUT I think if you can woop-ass in Q3... I think you will woop ass in *ANY* online FPS... because all FPS games are more or less the same game.
no mac support...