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S3 Linux Driver Outperforms Its Windows Twin In Nexuiz

An anonymous reader writes "Chrome Center has done some benchmarks with the proprietary S3 Chrome 400/500 Driver on Linux and Windows. They compared Nexuiz frame rates on a Phenom II system with a S3 430 GT — the surprising result: The Linux driver outperforms its Windows equivalent, offering frame rates about twice as high on average. The question now: Is the Linux driver that good or the Windows driver that bad?"

75 comments

  1. Only Minimum framereat changes by BigBuckHunter · · Score: 4, Interesting

    What is curious is that only the minimum framerate seems to change (which bumps up the average). The max remains the same, which may indicate that the benchmark is CPU bound.

    BBH

    1. Re:Only Minimum framereat changes by Anonymous Coward · · Score: 0

      Also, the average framerates change. Could also be the whole WDDM "graphics card scheduler" thing screwing up.

    2. Re:Only Minimum framereat changes by grantek · · Score: 1

      Yeah, I wonder how much of the difference is Windows+Nexuiz vs. Linux+Nexuiz, excluding the driver aspect.

    3. Re:Only Minimum framereat changes by JorDan+Clock · · Score: 3, Insightful

      No, the max remains the same because the hardware remains the same. The maximum framerates are from the hardware being pushed to its limit in this particular benchmark.

      What I'm interested in is a timeline of the benchmark. I want to see how long each run stays are maximum and minimum. I'm curious as to how consistent the framerates are for either OS.

    4. Re:Only Minimum framereat changes by Workaphobia · · Score: 2, Interesting

      Nexuiz is notoriously unoptomized in its model vertex count and perhaps other areas. I wouldn't be surprised if it's CPU bound in ways that other games aren't.

      --
      Evidently, the key to understanding recursion is to begin by understanding recursion. The rest is easy.
    5. Re:Only Minimum framereat changes by GMFTatsujin · · Score: 4, Funny

      I thought it was the song that remains the same.

      I must be getting old.

    6. Re:Only Minimum framereat changes by Anonymous Coward · · Score: 0

      Now I clown around when I hang around with the Underground
      girls used to frown, say I'm down, when I come around
      gas me and when they pass me they use to diss me
      harrass me, but now they ask me if they can kiss me
      Get some fame, people change, wanna live they life high
      same song, can't go wrong, if I play the nice guy
      claimin' that they must have changed, just because we came strong
      I remain, still the same cause it's the same song

      All around the world same song
      All all around the world same song

    7. Re:Only Minimum framereat changes by Anonymous Coward · · Score: 0

      You're most likely right. It was built on the darkplaces engine, which is the original Quake engine with a load of modern graphical effects bolted on.

      CPU has always been the bottleneck when it comes to Quake.

    8. Re:Only Minimum framereat changes by H3g3m0n · · Score: 1

      I also wounder if its because Nexuiz is OpenGL. So the difference between OpenGL Linux vs OpenGL Windows and also Direct3D should be considered.

      --
      cat /dev/urandom > .sig
  2. I would say the latter... by Fallen+Kell · · Score: 2, Insightful
    The windows driver is just that bad. It probably has tons of bloat and previous artifacts from older video drivers that were simply copy/pasted into the new one, with many obsolete functions, while the linux version was recently written from scratch and does not have that issue.

    Oh FP?

    --
    We were all warned a long time ago that MS products sucked, remember the Magic 8 Ball said, "Outlook not so good"
    1. Re:I would say the latter... by anss123 · · Score: 1

      The windows driver is just that bad. It probably has tons of bloat and previous artifacts from older video drivers that were simply copy/pasted into the new one, with many obsolete functions, while the linux version was recently written from scratch and does not have that issue.

      OpenGL is such a large API that it's possible that Nexuiz runs faster on linux since the linux drivers does a better job with some calls. Perhaps Nexuiz was one of the games the Linux devs used in their testing.

      IOW, it's possible that the Windows drivers perform better on other games.

    2. Re:I would say the latter... by Tubal-Cain · · Score: 1

      IOW, it's possible that the Windows drivers perform better on other games.

      Like Nethack.
      Although more seriously: Actually testing whether Windows drivers perform better on other games is rather unfeasible. True 1:1 comparisons are limited to games that exist onto both platforms (Doom, Nexuiz, BZFlag...). Anything else starts depends on the quality of WINE.

  3. Graphic features? by FadedTimes · · Score: 3, Interesting

    Perhaps the windows driver has some graphic features enabled and the linux one does not (like trlinear filtering, shaders, etc). Not enough tech output to make a good conclusion.
    way back in Quake 3 days I thought Linux was running Quake3 faster than Windows on my nvidia card, only to realize the linux driver did not have one of the graphics features turned on, which caused it to run faster with the same in game settings.

    1. Re:Graphic features? by Anonymous Coward · · Score: 0

      The Vista graphics path is roughly the same as having compiz enabled under Linux. I wouldn't be surprised if the Linux benchmarks were with compiz turned off...

    2. Re:Graphic features? by anss123 · · Score: 1

      The Vista graphics path is roughly the same as having compiz enabled under Linux. I wouldn't be surprised if the Linux benchmarks were with compiz turned off...

      Most fullscreen games disable WDDM on Vista, but even if Nexuiz don't WDDM is not much of a performance hit as long as you got enough graphic memory for whatever WDDM needs + the game.

      Hopefully in future versions of Windows it will be impossible to turn off WDDM.

    3. Re:Graphic features? by anss123 · · Score: 1

      Uh, meant to say Aero. WDDM is Windows Display Driver Model.

    4. Re:Graphic features? by Anonymous Coward · · Score: 0

      mmmm yes, it must be some terrible mistake, not windows! we failed the test? The test must be unfair! yes thats the ticket, lets assume that and feel better about our choices!

    5. Re:Graphic features? by SanityInAnarchy · · Score: 1

      Hopefully in future versions of Windows it will be impossible to turn off WDDM.

      Ok, I know you meant Aero...

      Why would you want that?

      I'm using KDE4, and I love the ability to flip off the compositing on a whim. Maybe my video card just sucks, but I do notice that it makes fullscreen video and games smoother. I do sometimes find myself wishing that fullscreen games would automatically disable it, so I didn't have to remember to flip that switch myself -- although it is, literally, a toggle switch as a widget on my desktop.

      It seems to me kind of like being glad Windows can't boot without a video card. Why would I want a video card in a headless machine?

      --
      Don't thank God, thank a doctor!
    6. Re:Graphic features? by anss123 · · Score: 1

      Why would you want that?

      I got two monitors. On games that don't turn off aero I can use the secondary monitor to surf the web, and if that's impossible (some apps stop the mouse from going to the second monitor) alt+tab is much quicker. Also apps and games that turn off aero has to be closed to get aero back on - which means I can't pause a game and have the windows desktop behave the way I'm now used to.

      It seems to me kind of like being glad Windows can't boot without a video card.

      Windows can't boot wihout a video card?

    7. Re:Graphic features? by SanityInAnarchy · · Score: 1

      On games that don't turn off aero I can use the secondary monitor to surf the web, and if that's impossible (some apps stop the mouse from going to the second monitor) alt+tab is much quicker.

      Ah, I see.

      On Windows, it actually bugs the hell out of me that games both insist on running on my "primary" monitor (the one with the taskbar, which ever it happens to be), and won't turn off the other one -- which is why I have a black desktop background on it. I see your point for games like MMOs, that I'd be playing a lot, and might want to have a guide or an IM window open -- but for single-player games like a Half-Life episode, I'd much rather not have the distraction.

      On Linux, I tend to keep my MMOs in a window, for just the reason you're describing, and because one monitor is 1920x1200, and the other is 1920x1080, and the MMO will run quite happily with far less space.

      Windows can't boot wihout a video card?

      Right. It has to have one, be it onboard, an actual card in a slot, external, whatever.

      Contrast to the various Unices -- Linux can use a serial terminal instead, and I believe it's possible to have no output at all, other than being able to SSH in.

      Believe it or not, people actually try to justify this. The main justification seems to be "it's not a big deal", which I can buy -- GUIs are no longer a proportionately large drain on resources (unless you're running Aero on that server), and most motherboards already have onboard video, which adds maybe a few pennies to the cost due to economies of scale.

      However, it still seems moronic that I don't have the choice -- how difficult can it be to simply disable the graphical subsystem? Doesn't it kind of show that Windows was never meant to be a server OS?

      The other justification is much weaker -- trying to describe more modern systems of hooking systems together to be monitored and managed. Well, guess what? Serial ports still work just as well, and are generally easier to plug into another machine for remote management or scripting -- and a properly working box and SSH works even better. A well-designed network would include enough redundancy that when a box goes down, you simply let others take over, replace it with a brand-new box, then physically repair the old one at your leisure, during which time I still can't imagine a video card would be incredibly useful, or incredibly difficult to add on the fly.

      Sorry about that... I had to rant. Every now and then, someone comes up with yet another idea that will save Linux, or bring us closer to the Year of the Linux Desktop, in the form of something stupid like "Let's ditch X and put all the graphical stuff in the kernel!"

      --
      Don't thank God, thank a doctor!
    8. Re:Graphic features? by drsmithy · · Score: 0, Troll

      Believe it or not, people actually try to justify this.

      I presume by "justify" you mean "look at me funny and say 'why the hell do you care'" ?

      However, it still seems moronic that I don't have the choice -- how difficult can it be to simply disable the graphical subsystem? Doesn't it kind of show that Windows was never meant to be a server OS?

      No. Not in the slightest. Why would it ? Nobody except OCD, anal-retentive UNIX nerds would even give it a second thought, let alone expend effort trying to "fix" such a non-problem, so why would the Windows NT developers at Microsoft ?

      Sorry about that... I had to rant. Every now and then, someone comes up with yet another idea that will save Linux, or bring us closer to the Year of the Linux Desktop, in the form of something stupid like "Let's ditch X and put all the graphical stuff in the kernel!"

      None of the "graphical stuff" in Windows is in the kernel. Some parts of it run in *kernel mode* (depending on the particular version), but that's not the same thing (and it's no different to, for example, the kernel modules used by ATI, nVidia, et al).

    9. Re:Graphic features? by SanityInAnarchy · · Score: 1

      I presume by "justify" you mean "look at me funny and say 'why the hell do you care'" ?

      That's part of it, yes. You'd know the other part if you bothered to read the rest of my post.

      Nobody except OCD, anal-retentive UNIX nerds

      And embedded system designers. Not all of them are iPhones.

      None of the "graphical stuff" in Windows is in the kernel.

      No, I didn't say it was. However, I still don't know a way of running a desktop or server Windows OS without a video card.

      Again: Why would this be at all difficult?

      --
      Don't thank God, thank a doctor!
    10. Re:Graphic features? by drsmithy · · Score: 1

      And embedded system designers. Not all of them are iPhones.

      Here I was thinking we were discussing the retail versions of Windows.

      Again: Why would this be at all difficult?

      It probably isn't. However, you need to justify the development change itself (and the work involved), the QA, and support for both it, and all the stuff it breaks. Where's the payoff for that in making a group of people happy who would almost certainly never be your customers in the first place ?

    11. Re:Graphic features? by SanityInAnarchy · · Score: 1

      you need to justify the development change itself (and the work involved), the QA, and support for both it, and all the stuff it breaks.

      I'm including that under "not very hard". How much QA would you need? How much support -- and why not call it an unsupported feature? Is there really that much chance it would break anything, especially if left off by default?

      Where's the payoff for that in making a group of people happy who would almost certainly never be your customers in the first place ?

      That assumes you're right about "anal-retentive Unix nerds", which I'm disputing.

      So your argument amounts to, it would be really easy, but they can't do it because they're a large company, which means any feature must serve a purpose, and costs quite a bit more than it should due to large amounts of Process involved (QA, etc).

      And yet, they approve things like Clippy. And Windows ME. And, for that matter, various little utilities like the CD Player, or Sound Recorder. Where's the payoff for these? Surely they must require much more effort than disabling something!

      --
      Don't thank God, thank a doctor!
    12. Re:Graphic features? by Anonymous Coward · · Score: 0

      On Windows, it actually bugs the hell out of me that games both insist on running on my "primary" monitor (the one with the taskbar, which ever it happens to be), and won't turn off the other one -- which is why I have a black desktop background on it.

      Your monitor doesn't have a manual off button?

    13. Re:Graphic features? by SanityInAnarchy · · Score: 1

      Internal laptop monitor? No, not really.

      I suppose the CRT/LCD button might work...

      --
      Don't thank God, thank a doctor!
  4. Other reasons by Dogun · · Score: 3, Insightful

    There should be benchmarks for how other cards perform as well. It could just be Nexuiz isn't performant under load on windows.

  5. Vista by mrphoton · · Score: 4, Interesting

    I note that the tests were done using windows vista. I wonder if this could have anything to do with the encrypted video path.

    1. Re:Vista by Anonymous Coward · · Score: 1, Informative

      How is this a Troll?

      Oh, yeah, Microsoft employees lurk here and sometimes get mod points. I almost forgot.

    2. Re:Vista by Dogun · · Score: 1, Informative

      A moderation of Troll would have been correct. The comment introduces an unlikely culprit that doesn't apply in this scenario as an opportunity to gripe about something that isn't even on-topic.

    3. Re:Vista by Anonymous Coward · · Score: 0

      Basically it is a post for all the DRM nutcases who think everything is to blame on it, unbelievable people are still trying to pin performance issues in the OS/games/etc on DRM.

      Hey you got a funny itch on your body, Blame it on DRM. Fucking nerds so schizophrenic sometimes, but I love them.

      Fucking retards that get modded up over the DRM argument, DRM sucks but it doesn't affect performance like some people would like to believe.

      Is that the parrot reaction also to anybody who challenges Linux oriented people that they are a paid MS employee, how about they don't give a shit about either of them and only want the best tools for their job.

      Dogun explained the civilized way.

    4. Re:Vista by rusl · · Score: 3, Interesting

      Why wouldn't it be DRM related? I don't know anything technical about this DRM and I am an anti-DRM zealot. ...And, it seems logical that no matter how well executed, DRM is an extra step on something (video output) that should logically imply some sort of cost for that extra step and if this is a very competitive field why shouldn't DRM have an impact?

      Dogun just says that other cards should be compared which seems not to have anything to do with DRM... Unless this is the only card with DRM or something?

      Seriously, I'd like to know because I'll admit I have no idea. How does the DRM impact things?

      --
      Stupidity is its own reward.
    5. Re:Vista by drsmithy · · Score: 2, Informative

      Why wouldn't it be DRM related? I don't know anything technical about this DRM and I am an anti-DRM zealot. ...And, it seems logical that no matter how well executed, DRM is an extra step on something (video output) that should logically imply some sort of cost for that extra step and if this is a very competitive field why shouldn't DRM have an impact?

      Because the DRM is only active if you are playing back DRM-encumbered media with a DRM-capable player. I think it's reasonably safe to assume that neither of those conditions apply in this situation.

      Seriously, I'd like to know because I'll admit I have no idea. How does the DRM impact things?

      If you don't have DRM-encumbered media, it doesn't.

    6. Re:Vista by drsmithy · · Score: 2, Informative

      I note that the tests were done using windows vista. I wonder if this could have anything to do with the encrypted video path.

      Only if this Nexuiz thing enables the Protected Path. Do you seriously think it does ?

  6. About Nexuiz by anss123 · · Score: 1

    Having never heard of this game I checked out the webpage. I see it's based on the Darkplaces engine, which is based on the Quake engine open sourced by ID Software back in the day.

    The game's screenshots reminds me more of Unreal Tournament than Quake though. Has anyone here played it? What does it play like?

    1. Re:About Nexuiz by coolsnowmen · · Score: 2, Informative

      Nexuiz (2.4.2) plays like UT, a fast paced FPS. It is my favorite free linux game (not that anyone elses favorite is worse, but this one is mine).

      The new version (svn) adds many features like teams and CTF, a better scoreboard, and is also much prettier (updated textures).

    2. Re:About Nexuiz by electrosoccertux · · Score: 1

      I don't like the physics system. There's too much sliding-- path dependency. Feels almost like Tribes/Legends*.

      The grapple is a neat gameplay element, but the implementation is terrible-- the line from you to the grapple point jitters back and forth across the screen.

      Legends is a free Tribes game; worth checking out.

    3. Re:About Nexuiz by anss123 · · Score: 1

      Cool, thanks. Quake style bunny jumping is so off putting that UT was a breath of fresh air back in the day. Assuming Nexuiz does not have that lame translocator thing (ruined UT for me) I'll take a closer look.

    4. Re:About Nexuiz by coolsnowmen · · Score: 1

      What is "translocator"?

      There is still this "laser" weapon that allows you to rocket jump at a small sacrifice to your own health. But that is usually only useful for navigating the level, or maybe I'm just not that good.

    5. Re:About Nexuiz by anss123 · · Score: 1

      It's a teleporting device. There are no drawbacks to using it and good UT players can use it as a weapon and speed around the map, unfortunately I'm just not having fun when players randomly disappear and reappear all over the place. I'm too much of a casual player I guess.

    6. Re:About Nexuiz by coolsnowmen · · Score: 1

      Ohhhhhh, now I remember. No, they don't have that in nexuiz.

    7. Re:About Nexuiz by bvimo · · Score: 1

      Nexuiz has had CTF for ever, as well as Key Hunt (my personal favourite) and lots of other game types. The only new game type added since 2.4.2 is Onslaught. Blub's new scoreboard is very good, the developers have added a team score element to CTF.

      Nexuiz 2.5 is about to be released, although the developers keep on adding new features (shakes head). You can download the code and compile it yourself, it's very easy.

      --
      In either case, here at Microsoft, we feel standards are important. And we have fun, too. Doug Mahugh, Microsoft
    8. Re:About Nexuiz by bvimo · · Score: 1

      Nexuiz 2.4.2 does not have a translocator device. But, the latest version has a Porto weapon, divVerent the lead developer spent a long time last July and August writing the code for it.

      Nexuiz 2.5 is about to be released.

      --
      In either case, here at Microsoft, we feel standards are important. And we have fun, too. Doug Mahugh, Microsoft
    9. Re:About Nexuiz by coolsnowmen · · Score: 1

      Then did they just add it to single player? Because I don't remember it being in the campaign for 2.4.2.

    10. Re:About Nexuiz by gbarules2999 · · Score: 1

      Onslaught only had one map in 2.4.2 (and it was just a testing bed for further development) and the bots didn't support the gametype, so no, it wasn't in the campaign.

  7. So what? by Anonymous Coward · · Score: 0, Troll

    How is this at all surprising?

    Anyone who's done any serious graphics or GPGPU programming on Linux, and Windows (excluding Vista/7 with their fucked WDDM - and significantly slower api calls) - knows Linux practically always performs as good or better (and admittedly, in some cases slower too) than Windows (true for Intel, nVidia, and S3), assuming you're running on a rather bulky X11 server (eg: xorg), and with custom lightweight X11, things only get better.

    1. Re:So what? by Jurily · · Score: 0, Troll

      You (yes, you) know (do you?), it's (well, it might not be, but who knows) really hard (not easy, at least according to me) to read (decypher) your post.

  8. It could be even better if we had the source code. by averner · · Score: 1
    --
    Member of the 7 Digit UID Club
  9. Re:get kdawson a new job! by Anonymous Coward · · Score: 0

    Posting on Slashdot during recess? In my day we played a mean game of four-square instead of trolling.

  10. yet another by Bizzeh · · Score: 3, Insightful

    yet another meaningless statistic of "Program X runs better on System Y because driver Z is faster on said system"..

  11. Vista Drivers not XP by Anonymous Coward · · Score: 0

    The drivers were Vista not XP. This may be a potential reason why there is a performance difference in the drivers. Personally I would like to see an XP benchmark.

  12. You had four-square? by Anonymous Coward · · Score: 0

    In my day, we had to make our square with only a line segment; We then went outside to punch ourselves silly until that line segment started drifting appart into a mirror image of itself to square. And we liked it when kdawson brought a pack of Zimmas and Rammstein boombox afterwards! (*rubs nipple*)

    1. Re:You had four-square? by Anonymous Coward · · Score: 0

      luxury. In my day we could only dream about having recess while we worked 25 hours a day in the mines.

  13. Frame rate twice as high.. by Anonymous Coward · · Score: 1, Funny

    You mean it's 2fps instead of 1fps?

    This is S3 we're talking about right?

  14. Re:It could be even better if we had the source co by Anonymous Coward · · Score: 0

    yes, just like the Open Source radeon driver outperforms the fglrx at miles! oh, wait..

  15. Re:get kdawson a new job! by Anonymous Coward · · Score: 0

    boy, you guys are really taking these layoffs hard, aren't you.

  16. Silly tag by Anonymous Coward · · Score: 0

    What does wind river sucking have to do with drivers?

  17. XKCD by Anonymous Coward · · Score: 0

    Someway this reminds me to today's xkcd..

  18. Re:It could be even better if we had the source co by averner · · Score: 1

    That's just a matter of less people working on the open source driver than the closed source one. If we had all of those people who are working on the proprietary driver work on the open source driver instead, I'm sure that the open source driver would be better than the proprietary one currently is. Likely, the main reason they aren't doing this is to avoid letting NVidia in on all their implementation secrets. Even if they GPL it, NVidia could still grab some ideas without actually stealing the source.

    The responsibility falls squarely on the shoulders of the FOSS community to convince ATI that GPLing proprietary driver source code is a smart decision in the long run (and actually releasing that source code, unlike S3). In addition to their current software engineers, they'll receive free help from FOSS enthusiasts in the community - finding and fixing driver bugs should become a lot faster. Plus, they'll have a lot of people switch to their graphics cards out of support. This should outweigh any intelligence NVidia could gain on them from the source.

    So the main reason the open source drivers suck is that they have barely any people working on them, compared to the proprietary drivers. ATI's making a slightly larger step than NVidia, but they're not exactly making a lot of effort if seen in absolute terms.


    By analogy, if S3 releases their source like it promised by saying their drivers are GPL, it should also do better.

    --
    Member of the 7 Digit UID Club
  19. Re:It could be even better if we had the source co by Anonymous Coward · · Score: 0

    driver probably just claims that to be able to use otherwise forbidden GPL_ONLY symbols - those may be the reason that make it that fast.
    But I could understand S3. EXPORT_SYMBOL_GPL is spreading all over the kernel, making it harder for developers of closed source kernel modules to actually use interfaces to do their job.
    That's the reason, fglrx isn't working on PREEMT kernels (like Sidux and RT Kernels) - some tool writers got the idea of patching the fglrx to tell lies (not Ati) - which was finally 'solved' by adding

    if (strcmp(mod->name, "fglrx") == 0)
    add__taint_module(mod, TAINT_PROPRIETARY_MODULE);
    to modules.c

  20. Horrible stats by LingNoi · · Score: 0, Flamebait

    These statistics are useless. You can't just test one game and draw your conclusions to be that it's the driver.

    At least test with more then one game you cherry picked because it gives faster speeds. That's the kind of shit Microsoft does.

    I hope this author gets banned from slashdot because I fucking hate these kind of tactics.

    1. Re:Horrible stats by Anonymous Coward · · Score: 0

      Hello! I'm Stefan of Chrome-Center, first of all, I didn't post this Slashdot entry!

      To comment my article on Chrome-Center: This article is made to expand over time. It's rather difficult to find benchmarks for both Windows and Linux. There's Unigine but the demos won't run with Linux nor Windows OpenGL with the current drivers. And any other tests are quite large and my download rate is rather limited so it just takes some time to get them.

      It wasn't also meant that this "article" get widespread like this! I only wrote to an author of Phoronix because there were some doubts about the quality of the Linux driver. And then it was published there and now here...

      I will now run Quake 4 Benchmark and Doom 2 will be done tomorrow.

      One Word about using Windows Vista or XP: Since Chrome 400/500 Series are DirectX 10.1 compliant, S3 Graphics focuses the driver development on Windows Vista! There are many features (like MultiChrome) only available on the Vista drivers, so it's very doubtful that Windows XP would make any difference in speed.

  21. S3 actually cares about Linux now? by Anonymous Coward · · Score: 0

    S3 actually cares about Linux now? When did that happen?

    1. Re:S3 actually cares about Linux now? by hattig · · Score: 1

      Well if they have any sense, they'll realise that their products are more suited for nettops and netbook (lapbook?) type products, and a lot of these are using Linux because they're cheap devices that Windows adds too much cost to. So it's +$50 for XP, or $0 + desktop effects in Linux.

      Of course a lot of this is dependent on their parent company VIA actually releasing Nano in meaningful quantities, and the current S3 graphics core getting into VIA chipsets (I think the chipsets are stuck at Chrome 3).

  22. Obligatory bad car analogy by PPH · · Score: 3, Funny

    The S3 drivers for Windows and Linux are like a Ferrari and Lamborghini. Pretty close by themselves. But the Ferrari (Windows driver) is hitched to a trailer loaded with a backhoe (Windows).

    --
    Have gnu, will travel.
    1. Re:Obligatory bad car analogy by Anonymous Coward · · Score: 0

      We're talking about S3 here. It's more like a Chevy Geo and a Ford Festiva, except one of them has the air conditioner running.

  23. Re:It could be even better if we had the source co by JackieBrown · · Score: 1

    It's funny you mention Nvidia since the open source version of the NFORCE drivers were so good that Nvidia tells people to use the in-kernel drivers.

  24. Single test? by Anonymous Coward · · Score: 0

    While I don't particularly doubt the test as it it's not like it hasn't happened before, however, they tested one single game. How do we know it's not something with the game that caused it? Just because a game is cross-platform doesn't mean it performs equally in generally (not driver dependent) in different operating systems. They could have done several games or compared it to different graphics cards running the same game in different operating systems if they wanted to make an announcement with better proof.

  25. Compiz ? by Anonymous Coward · · Score: 0

    Question is: was Linux running compiz ?

    Cauuse running in 3D mode slows down everything a lot ?

  26. Not surprising by Yfrwlf · · Score: 1

    Why should that surprise anyone? They are two OSes. Of course one is going to have better drivers in some cases, worse in other cases. Don't get me wrong, I don't think it's intelligent to overlook fundamental differences that can contribute to those differences though, and certainly in comparing the whole OSes against each other, Linux is leaner (yaya it's a kernel I know, shyaddup), so better performance here shouldn't be shocking to anyone. Even some Windows games seem faster in Wine on Linux, but I don't have any frame rate evidence to back that up, plus you have to make sure the game looks identical (same game feature set on both systems).

    --
    Promote true freedom - support standards and interoperability.
  27. Bunny hopping by tepples · · Score: 1

    Quake style bunny jumping is so off putting

    Would it be as off-putting if the character models looked like cartoon rabbits or hares?

  28. Wrong question by robo45h · · Score: 1

    The question now: Is the Linux driver that good or the Windows driver that bad?

    Wrong question. In fact, that's not even a real question; it's just two sides of the same coin. The real question is whether the Linux driver performs better because it's coded better than the Windows driver, or whether it's because of some deficiencies in the Windows driver architecture, Windows graphics stack or the Windows OS itself. In other words, is this truly a case where Linux is better than Windows? Or is this just a case of one driver being better than another. If it's the latter (as the "question" above implies), they could just write a better Windows driver. Not all that interesting in that case.

  29. And how does it tell? by Anonymous Coward · · Score: 0

    It checks every so often (or not so often) that it hasn't been told *at the beginning* "this is A-OK".

    And each test takes time where it cannot let the data through just in case it's going to leak information on DRM'd content.

    Or do you have the source code???