Experience System, New Maps Coming To Gears of War 2
Gamespot reports that Gears of War 2 will soon be getting a new experience system to facilitate multiplayer progression. Epic's Rod Ferguson had this to say: "Basically, it was a matter of listening to what people were saying about the TrueSkill system. We spent a lot of time on the forums and talking with other players, and we were noticing that people were sort of plateauing really quickly. ... So to remedy the issues, we figured we should impose a system where people could earn experience; even if they lost the match they would feel like they're moving up the ladder. We want them to feel like they're progressing, gaining levels of experience in multiplayer play." Gears of War 2 will also be getting a new set of maps, including Fuel Depot, a popular selection from the first game.
People plateau because there is a limit to their reaction time and skill level. I love it the way it is and think it should stay. I'm a three bar personally, and I watch the fourbars play, and I'm just not that good. I'm damn good, but I can't make my reaction time better. Bad idea.
Yeah? So I turned your toaster into an alarm clock. I'm an EET thats what we do.
"No price has been announced, but the last add-on for the game, December's three-map Combustible Map Pack, cost 800 Microsoft points, or $9.99 in real-world currency."
AHAHAHAHAHAHAHA, suckers!
Wake me up when it's out for the PC.
I think the point of online multiplayer in shooters is to have an even starting point so people can really show off their skills.
Standardized rules and relatively few weapons are what makes it so much fun.
Unreal Tournament III is getting a huge and free expansion pack this month.
The Titan Pack, with some new upgrades, 16 new maps, and a new game type.