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Early Look At the New Wolfenstein Game

Attendees of this year's GDC were given an early look at Wolfenstein, the new shooter in development by id and Raven. We've previously discussed the "Veil" ability that protagonist BJ Blazkowicz uses to hide himself, and much of the coverage relates to how it affects gameplay. "Early on, Blazkowicz stumbles upon an experiment and manages to blow it up, releasing waves of ethereal blue material. The Veil seems to turn gravity on and off as Blazkowicz tries to escape the area, making for some very original gunplay. ... The folks on hand told me that the Veil would be incorporated into game's multiplayer, but wouldn't go into details." A trailer for the game is available at Joystiq, and they had this to say: "Wolfenstein's look and gameplay is dated — and not in a retro chic way. Without the Veil, the game could be mistaken for a last-gen title, so the game's success rests on how compelling this feature will be throughout an entire playthrough."

88 comments

  1. marketing gimmick by romit_icarus · · Score: 3, Insightful

    Pluck an epic game from the past, slap on a 'feature' = cheap marketing and product development = low-risk/decent return game product.

    1. Re:marketing gimmick by Anonymous Coward · · Score: 0

      Pluck an epic game from the past, slap on a 'feature' = cheap marketing and product development = low-risk/decent return game product.

      Sounds like the star trek approach, except they never made the initial epic game.

    2. Re:marketing gimmick by jessica_alba · · Score: 2, Interesting

      "RTCW: Enemy Territory" should be good enough for anyone. Its free, will run at about 1000fps on modern hardware, and has the essentials of a FPS without the fluff.
      auf wiedersehen! ET

    3. Re:marketing gimmick by electrosoccertux · · Score: 1

      Is it fun? If not, people will figure it out soon enough. I don't have a problem with it. Most of the time I just want new content (commercial quality) to play around in (mods are fun yes but professional art has its value in my book).

    4. Re:marketing gimmick by pinkushun · · Score: 1

      Obviously Activision can do whatever they want if they own the rights, but agreed... it's a lame tactic.

      And what's this mystical powers story?! What about taking out an entire Nazi base with your Luger!

      Wonders if they will remake the secret level with Commander Keen, 3D style...

    5. Re:marketing gimmick by FTWinston · · Score: 1

      Do many people still play that game? Cos I used to love it

    6. Re:marketing gimmick by AvitarX · · Score: 1

      Agreed, still my favourite jump in and play FPS.

      Varied skillsets, some improvement of abilities with time, plays nice without too many people.

      Not too complex either.

      Though tremulous is some stiff competition for it.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    7. Re:marketing gimmick by Anonymous Coward · · Score: 0

      It wasn't the Germans that were evil, it was just the ones that believed in Nazi ideology. If you want a jew killing game, I'm sure there are a few already out there. Now go fuck off.

    8. Re:marketing gimmick by dr_wheel · · Score: 1

      Yep. xfire game stats: http://www.xfire.com/cms/stats/ Top 10 isn't bad for a free game.

  2. Wolfenstien for the Apple IIe ROCKS by F34nor · · Score: 4, Funny
    1. Re:Wolfenstien for the Apple IIe ROCKS by anss123 · · Score: 1

      http://members.chello.at/theodor.lauppert/games/wolf.htm

      I tested that. Had to "OC" my emu to 16 MHz to run smooth, but it works!

    2. Re:Wolfenstien for the Apple IIe ROCKS by Hatta · · Score: 1

      If you're interested Beyond Castle Wolfenstein has been ported to DOS/Windows and released for free.

      --
      Give me Classic Slashdot or give me death!
    3. Re:Wolfenstien for the Apple IIe ROCKS by Anonymous Coward · · Score: 0

      Wolfenstein for the Atari 2600 kicks the Apple IIe version's butt.

      http://www.atariage.com/store/index.php?main_page=product_info&products_id=824

  3. Uh, graphics are surfing the uncanny valley anyway by Walkingshark · · Score: 3, Insightful

    Graphics in these games are already getting into the uncanny valley, getting further into it doesn't make for a better game. I'd rather have higher framerates during busy action sequences (like in Left4Dead) than have a slightly more realistic pimple on BJ's nose or whatever. If the gameplay is fun (TF2, Quakewars) the graphics don't have to be super awesome.

    Hell, probably one of my favorite mindless action games of all time is Gain Ground for the Sega Genesis, and the graphics on that are... not so good (by today's standards of course). In fact, while looking for that link I found out that you can play this game on Wii's virtual console. Neat.

    --
    The world you experience is only a close approximation of reality.
  4. Re:Uh, graphics are surfing the uncanny valley any by Anonymous Coward · · Score: 0

    Graphics in these games are already getting into the uncanny valley, getting further into it doesn't make for a better game.

    Unless you are talking about pornographic games... in which case, the uncannier the better!

  5. emphasis is on console by SethJohnson · · Score: 0, Flamebait



    As expected, I didn't read the article. Just skimmed the images and text. They're reviewing a game that is prioritized for console sales, not PC. ID has sold out for quantity over quality. They're aiming for the people who used to play PC games, but have switched to consoles and remember playing ID releases like Wolfenstein 3D in the olden days. And they'll scoop up some curious new customers as well. Goodbye ID.

    Seth

    1. Re:emphasis is on console by Anonymous Coward · · Score: 0

      Not to imply you don't know what the hell you're talking about, but it's id not ID.

      And id is better known for Carmack's engines moreso than their gameplay.

    2. Re:emphasis is on console by pieisgood · · Score: 1

      They created the First Person shooter.

      --
      Eat sleep die
    3. Re:emphasis is on console by Anonymous Coward · · Score: 0

      Actually I think this game will only do well on the PC. Consoles have much much better games, Gears of War on the xbox360 and Killzone 2 on the PS3. No one is going to pay $60 for a mediocre Wolf game when they can play AAA titles instead.

      Id lost the crown years ago. The Crysis and Unreal engines are lightyears ahead of anything Id has done, they're playing catchup. The Quake IV port to consoles was awful, not even worth a rental.

      Glass

    4. Re:emphasis is on console by Anonymous Coward · · Score: 0

      Who, ID or id?

      id may have started the FPS genre but that doesn't mean all your games have better gameplay than anyone else. RAGE may change that but come on Doom 3 as a great game? It was a more of showcase for Carmack's new tech. Which is fine, even though they're losing the engine crown to CryTech and Epic, but let's not delude ourselves that id games are the most fun. Making a new genre does not mean you make the best games in said genre. id makes the engine and someone else (Raven or Splash Damage for example) makes it into a game.

      Yes, I'm drunk: still id = graphics engine not gameplay.

    5. Re:emphasis is on console by anss123 · · Score: 1

      No one is going to pay $60 for a mediocre Wolf game when they can play AAA titles instead.

      No one is expecting Wolf to be an AAA title, but it's going to sell for the same reason that Farcry, Painkiller, and other not quite AAA but still good FPS titles sold: taste varies. Every time I look at someone's gaming library there's titles in there that I'd throw away if I found it in my backpack, yet I enjoy games such as Fear: Files despite the former being panned by reviewers and gamers alike (rightfully so).

      As long as they aren't expecting AAA sales, or even AA sales, it's going to do fine.

    6. Re:emphasis is on console by Pushpabon · · Score: 0

      Are you retarded or just blind? This is not an id software game. It is developed by RAVEN SOFTWARE. id licenses their engines to various developers.

  6. Please... by bonch · · Score: 1

    Please...please...no more sequels...please... ...our culture is rotting away, packed with tons of sequels and remakes...

    Somebody...please make something new and fresh...my survival depends on it... ...farewell from the vault...

    1. Re:Please... by Anonymous Coward · · Score: 1, Funny

      Try Fallout 3

    2. Re:Please... by Anonymous Coward · · Score: 0

      You do realize there were 2 wolf games before Wolf3d and the franchise is almost 30 years old? ;)

      Should the first popular fps have never been developed because it was a sequel?

    3. Re:Please... by BPPG · · Score: 1

      There's tons of fresh new games out there. You just have to look for them. A lot of great mainstream games of note have been Portal, and Braid, No More Heroes, Little Big Planet, Left4dead, the list goes on.

      Of course, you may not like them all, but they definitely aren't sequels. (Well, I guess Portal is a kind of spiritual sequel to that one old game that was made by the same team...)

      --
      What's the value of information that you don't know?
    4. Re:Please... by bonch · · Score: 1

      In the same package Portal came in was Half-Life Episode 3 and Team Fortress 2...

  7. RTCW:ET by c.r.o.c.o · · Score: 4, Informative

    I, and many others, still play RTCW Enemy Territory. Sure, the graphics are completely dated, as the game itself is about 4-5 years old, and even when it came out it was behind the times. But it's still one of the most fun and sometimes frustrating multiplayer fps games out there. Why?

    Not a single map can be won by a single person. Only if the engineers, covert ops, medics and field ops work together you can accomplish the objectives. Even soldiers are useful, as not much can defeat an mg's suppression fire, or clear a room as quickly as a panzer.

    I don't care that the textures look a bit cheesy, that the walls and fields are plain or that there are no fog, shadows and other gimmicks. In the end it's the gameplay that makes or breaks a truly good fps. I can only hope that the new Wolfenstein's multiplayer will follow similar rules as RTCW:ET.

    1. Re:RTCW:ET by YeeHaW_Jelte · · Score: 1

      I switched to ET:QuakeWars when it was released and really haven't looked back (much :D ). I find it has the same level of teamplay and I enjoy the vehicle play.

      Just wondering, what puts you off in QuakeWars?

      --

      ---
      "The chances of a demonic possession spreading are remote -- relax."
    2. Re:RTCW:ET by ensignyu · · Score: 1

      Personally, I don't like the large maps in Quake Wars. It's way too open (haven for snipers) and I either spend most of the time running around or clumsily crashing my vehicle.

      I think the change in distances requiring people to be good at medium to long range combat really changed the nature of the game, and it doesn't really work for me.

      It probably raised the difficulty bar too high. I'm a fairly average FPS player, and I could play respectably well in ET -- but I get pretty badly pwnd in ETQW (although not as badly as CoD4).

    3. Re:RTCW:ET by AvitarX · · Score: 2

      I find you need too many people working together in ET:QW. As a casual player it makes it harder to be useful. With vehicles showing their best with a couple people in them, 9v9 no longer feels like a decent amount of people, and I find it hard to get in games with many more people where I am not dominated by better players.

      --
      Wow, sent an e-mail as suggested when clicking on "use classic" banner, and got a fast response that addressed my msg
    4. Re:RTCW:ET by hrieke · · Score: 1

      Fueldump, with two trick jumps, 2m23s.

      Now, what I really want is ET to be updated so it can take use of the multi-core CPUs that I have and not bog down with large open spaces.

      --
      III.IIVIVIXIIVIVIIIVVIIIIXVIIIXIIIIIIIIVIIIIVVIIIV IIVIIIIIIVIII...
    5. Re:RTCW:ET by pak9rabid · · Score: 1

      I never played the original ET, but ETQW is a beautiful work of art. I'm tempted to install the original ET just to see where ETQW's roots are. But yea..I love the amount of teamwork that's required to accomplish the various objectives. Not to mention the deployables and vehicles rock :). What's your name on ETQW? I've probably played with you, as I'm a regular on the servers. I'm 'ricecraka'.

    6. Re:RTCW:ET by nappingcracker · · Score: 1

      I felt that way at first too, but it was because I had a sloppy style honed in RTCW:ET and Nexuiz etc where it was mostly close quarters. Sometimes you can quickly run and gun in when in indoor environments or closed areas and go terminator style, but many times this will end you.

      Once I changed my style to take advantage of cover all the time, drop to crouch or prone every time I am not running and avoid taking the straight line when crossing open spaces I had a much longer life span. Also, always zoom. Accuracy counts and you'll win more shootouts by learning to zoom and aim high.

      It takes a bit more finesse, and I find my self switching classes much more often to take care of problematic snipes or turrets, etc. Especially those good pilots, I hate you! Eat rockets!

      BTW I'm not a super FPS player, average at best. But just adapting my style improved my lifetime quite a bit.

      --
      |plastic....or gasoline?|
  8. Hope by Anonymous Coward · · Score: 0

    Been a RTCW and W:ET(play everyday) i only hope it will retain the gameplay that made those 2 game amazing.
    Sadly our hopes are not really up, since the SP has ironsight which will really slow down the game. All we hope is that the MP part of the game remains true to their roots and doesn't have ironsight.
    This is an open letter to the dev of Wolfentein that ALL the community agrees upon
    http://www.crossfire.nu/?x=column&mode=item&id=436

  9. Lost Touch by failedlogic · · Score: 1, Troll

    I'd rather make a sniper shot into Hitler's head in Wolfenstein or be accompanied by a platoon and taking on enemy positions.

    If they're going to 'brand' a game about fighting the Nazis - WTF do ghosts, the paranormal and all this other BS come from. WFS II was great up until all the paranormal crap starting coming up. I just cheated through the rest of the game after. I'd lost all interest.

    I would have hoped that the quality work ID does could be implemented into a -A++ version of COD, brother in Arms or similar with the WFS environment.

    1. Re:Lost Touch by Tadrith · · Score: 4, Informative

      I dunno... possibly because it's a fantasy based on the well-documented connection between Nazis and the occult? I'm not sure where you jumped in on the series, but the game has always been about the Nazi connection to the occult.

      The first game in the "series", before Wolfenstein 3D, was Spear of Destiny. That's what the entire game was about.

      Personally, I'm happy to see them return more to the roots of the series. We have enough bland, boring war games as it is.

    2. Re:Lost Touch by Justus · · Score: 1

      Although Spear of Destiny is the prequel to Wolfenstein 3D, it was released about six months afterward. Not that Wolfenstein 3D itself was particularly serious, what with mecha-Hitler, the zombies, etc.

      The series has always had a pretty fantastical bent to it. It's actually worked rather well, in my opinion, and I just hope that they have something similar to Enemy Territory (or original RTCW) multiplayer included.

    3. Re:Lost Touch by Anonymous Coward · · Score: 0

      I totally disagree with this.

      Everyone and their dog has a WWII game. Nevermind that two franchises out there focus on little else but that(Call of Duty and Medal of Honor). It's been old for a while, even the GOOD developers of CoD(that is to say Infinity Ward) are moving away from it because the concept is totally tapped out. Now what remains is fiction.

      I, personally, hate WWII games. They're all so samey; they have the same stupid guns, the same Invasion of Normandy scenario(hell, UT had a Normandy Scenario and it's a shooter that takes place in the future), the same over-the-top effort to focus the crap out of, to quote a man, "America's sole moment of glory in living memory".

      There's never even any scenario in these games that adds any subtlety to it. The Axis powers all but have glowing red eyes and fire breath at this point and every Ally and his mother walks around with a halo. The jews are absent(as often every country except America and Germany is), there's not a single thing they haven't already covered that anyone has the balls to try at this point. Given that, I welcome anything that tries to spin off the enormously repetitive muck that has stuck itself to the WWII FPS genre, be it magic supersoldiers(though, truth be told, that too is getting a bit stale), the concept that possibly not every Nazi soldier was Satan incarnate(or even really a Nazi), not every American soldier was directly descended from Jesus, or even remind us that there was GENOCIDE going on at the time. Hell, at this point I'd accept a WWII game as being innovative if they even tried things from a unique perspective, like a different country.

      It doesn't matter, the genre is dead and was stupid five years ago. There are other wars to cover. Hell, you can make some up, given that video games provide the creative medium to do so.

  10. Not every game is a tactical shooter! by tjstork · · Score: 4, Interesting

    Game reviewers are the worst bunch of people on the planet. I'm sick of reviewers panning a game because the enemies do not have a great A/I, or there is a paucity of options. Just like every movie does not have to be Star Wars, or every song does not have to be a symphony, not every video game needs to be an ultra realistic tactical shooter with advanced A/I enemies and 900 combat moves.

    I, for one, am actually rather excited by the new Wolfenstein.

    1) The screen shots look pretty cool to me, or at least cool enough. I mean, did we bail on Dr. Who because it was not Star Wars?

    2) Killing Nazis is NOT dated and overused, as the game reviewers say. Killing Nazis never goes out of style. I would even argue that, if a video game does not have a Nazi to kill in it at some point, it almost automatically sucks.

    3) Sometimes I do not want to fight people that are as smart as I am, or smarter. The great genius of the first Doom wasn't the 3d graphics. It was that the 3d graphics were used to provide a great venue to just exterminate thousands of on-screen enemies. The quantity of killing in a video game is often better than the act of hunting down one person.

    4) The so-called realism of a tactical shooter is just as much a fantasy as the other game plays it replaces. Statistically, squad on squad infantry engagements are not the way most people in wars get killed. If you have infantry engaging other infantry, that means the sides did something wrong, as you want to kill the other guy's infantry with the likes of artillery, cluster munitions, mines, chemical weapons, and other assorted goodies before they even engaged. That's not to say that it doesn't happen, but it is to say that in the case of war, the largest causes of death are not from enemy gunmen and so the whole concept of balanced teams and play is absurd.

    --
    This is my sig.
    1. Re:Not every game is a tactical shooter! by Full+Metal+Jackass · · Score: 2, Funny

      The quantity of killing in a video game is often better than the act of hunting down one person.

      Even if that one person is a game reviewer?

    2. Re:Not every game is a tactical shooter! by tjstork · · Score: 1

      Even if that one person is a game reviewer?

      Oh, don't be turning my sweeping statements against me with self contradiction now! Ruins the drama of the whole thing. You are supposed to react emotionally to my opening slam of reviewers, not actually -think- about it! :-)

      --
      This is my sig.
    3. Re:Not every game is a tactical shooter! by Triv · · Score: 1

      I mean, did we bail on Dr. Who because it was not Star Wars?

      Absolutely not, considering Doctor Who predates Star Wars by over a decade. Star Wars was not the beginning of all things science fiction.

  11. I don't give a damn by DesScorp · · Score: 3, Insightful

    I don't care how "dated" the graphics look... if its anything like Return to Castle Wolfenstein (or Enemy Territory, which is still my primary game), then I'll snatch it up as soon as it's available.

    --
    Life is hard, and the world is cruel
  12. Re:Uh, graphics are surfing the uncanny valley any by electrosoccertux · · Score: 3, Interesting

    I think it's the Doom 3 engine + poor modeling, not the uncanny valley. Some of those models have the same freaking ghostly Doom 3 skin.

    Sorry if this isn't based on the Doom 3 engine, it just looks like it to me and makes sense if it's in development by id software.

  13. Have yesterday's titles taught you nothing? by Anonymous Coward · · Score: 1, Insightful

    Gameplay over graphics, no exceptions.

    1. Re:Have yesterday's titles taught you nothing? by Anonymous Coward · · Score: 0

      Myst?

  14. Exactly my thoughts by T0t0r0_fan · · Score: 1

    Just what I thought when reading the summary. Who cares if some blogger out there doesn't like the graphics? IMHO, at this point, graphics look "real enough" to stop noticing them after a few minutes anyway (and have been that way for a few years).

    RTCW had plenty of (again, IMHO) undeserved criticism, but to me, it was just about perfect (well, except near the end). If they can keep about the same level of variety in the story/missions (supernatural, covert ops, plain shoot-em-up, etc.) throughout this one, I'll gladly play it.

    (Oh, and a Linux port. Not going to bother otherwise.)

  15. Announced at GDC? by Dutch+Gun · · Score: 1

    ...forgive me if I'm missing something, but... it was announced at GDC? I haven't been to GDC for a number of years, but it used to be a developer's conference with lectures, round-tables, etc - not something like E3 where you announced release titles, and nothing much the general public was interested in. When did publishers start pushing wares to the press there?

    --
    Irony: Agile development has too much intertia to be abandoned now.
    1. Re:Announced at GDC? by xenolion · · Score: 1

      They started pushing things to the press cause its all free. Think about it they didn't have to spend a dime of advertising cash on it to get people to start talking about it. Just look at all of this conversation on it, people are going to keep their eyes out for it to see how it turns out.

  16. Prey, anyone? by cibyr · · Score: 1

    Generic FPS, slightly-outdated graphics, potentially-fun gravity gimmick, not much else going for it... hrmmm, where have we seen this before?

    Then again, iD tends to make good games so maybe it'll be good this time around.

    --
    It's not exactly rocket surgery.
  17. Re:Uh, graphics are surfing the uncanny valley any by majorme · · Score: 0

    It's heavily modified Doom 3 engine. Modified by Raven. They also licensed HAVOK for the physics.

  18. A message to all those reviewers ou there by V!NCENT · · Score: 1
    --
    Here be signatures
  19. Re:Obama Policies Will Bankrupt USA Tsarkon Report by Anonymous Coward · · Score: 0

    Wow, yeah that other guy's clearly a moron.

  20. Re:Obama Policies Will Bankrupt USA Tsarkon Report by Anonymous Coward · · Score: 0

    If your gonna post thisw crap please start a new article.

  21. Funny, Nazis dabbling with abrahamitic zombies... by G3ckoG33k · · Score: 1

    Funny I never thought about it before, why are these id Software Nazis dabbling with abrahamitic zombies...

    At least one could expect them to summon Wothan, Thor, or some other Germanic deity.

  22. Re:Uh, graphics are surfing the uncanny valley any by Anonymous Coward · · Score: 1, Informative

    A. This has nothing to do with the Uncanny Valley. No commercial game has come anywhere close to reaching that level of realism; indeed, it's doubtful that it will even be possible to achieve that response via a computer monitor.

    B. You don't appear to even know what the Uncanny Valley is.

    C. The Uncanny Valley is an interesting idea but may not even exist.

  23. Insta-Port by Cyanara · · Score: 3, Interesting

    Is this going to be the latest in the recent spate of games that really should have been designed primarily for PC, but instead have been detrimentally console-based? What's the deal with that anyway? Are console games harder to pirate or something?

    1. Re:Insta-Port by Anonymous Coward · · Score: 0

      Are console games harder to pirate or something?

      Generally, yes. Consoles have a lot of hardware/software based checks that they do to ensure that the media put in them is the correct region, system, and is not an "illegal copy". To play a copied DVD/BD on your console means modifying your console and voiding any warranty you may have (RROD + modded Xbox = $300 for new Xbox).

      The other avenue would be playing copied games on an emulator. Last major console I remember seeing any work on was the ps2, and that was severely lacking in functionality and playability. There are Dreamcast and Saturn emulators out there... but those consoles are long dead.

    2. Re:Insta-Port by Chosen+Reject · · Score: 1

      voiding any warranty you may have (RROD + modded Xbox = $300 for new Xbox).

      Am I slow on this? Should I have gotten this earlier? Microsoft intentionally added problems to prevent modding? That's impressive thinking. Rather than adding more technical hurdles that are overcome anyway, just make the warranty so necessary that no one wants to void it.

      --
      Stop Global Warming!
      Just say no to irreversible processes!
    3. Re:Insta-Port by Anonymous Coward · · Score: 0

      I think with consoles they just sell a lot more copies. PC gamers still exist, but there's about 10x as many console gamers. I remember seeing the sales numbers for bioshock a week or two after it came out. I think the PC #'s were around 20,000 while the console numbers were more like 200,000.

  24. Re:Obama Policies Will Bankrupt USA Tsarkon Report by Anonymous Coward · · Score: 0

    Any economist, liberal or conservative, will tell you to get out of a severe recession/possible depression is spending on job creation (particularly with how unemployment is right now). Most of the crap you are posting (like the decline of the dollar) has nothing to do with Obama. It has been dropping like a rock for awhile now mostly because the overnight lending rate has been dropped to 0 reducing the worth of a dollar. Everything you have is overly biased. It is fine if you think Obama is spending too much or in the wrong places. But to say Obama is going to bankrupt the nation when he is doing the things every economist and history tells him to do, well, that's just stupidity on your part.

  25. RTCW: a very entertaining single player FPS. by master_p · · Score: 2, Interesting

    The game "Return To Castle Wolfenstein" was a very entertaining single player FPS. The graphics were very good, the plot was suburb, and the whole game atmosphere made you want to finish it.

    There is a group of video game players (that I belong to) that do not enjoy multiplayer FPSs. There is no thrill, for me, in killing other players. The thrill is to explore the environment, adapt to the situation and overcome the obstacles. Perhaps this group has become too small, because there are no FPSs for us any more.

    My hope is that the new Wolfenstein game will be one such game (the other is Duke Nukem Forever, but I don't see that be released in this century).

    1. Re:RTCW: a very entertaining single player FPS. by MadMoses · · Score: 1

      The game "Return To Castle Wolfenstein" was a very entertaining single player FPS. The graphics were very good, the plot was suburb

      True. I still remember "Get off my lawn, Nazis!"

      Classic suburb quote.

      --

      Do not be alarmed. This is only a test.
    2. Re:RTCW: a very entertaining single player FPS. by Anonymous Coward · · Score: 0

      yea, but the plot had a bunch of non-german speaking germans. I hated that

    3. Re:RTCW: a very entertaining single player FPS. by bugeaterr · · Score: 1

      there are no FPSs for us any more.

      Bioshock.

    4. Re:RTCW: a very entertaining single player FPS. by mtgarden · · Score: 1

      HalfLife? I agree that they are few and far between, but not exactly gone.... Now, if only I could get some co-op play on the PC....

  26. Duke is back by G3ckoG33k · · Score: 2, Funny

    http://www.dukeisback.com/ in September. At least so they say...

    1. Re:Duke is back by master_p · · Score: 1

      But it's for the Apogee Duke Nukem games, the first of which is released on September, according to 3dRealms.

  27. Re:Funny, Nazis dabbling with abrahamitic zombies. by Anonymous Coward · · Score: 0

    Yeah, because Hitler totally worshiped Odin.

  28. This is not the Port you are looking for... by DarthVain · · Score: 1

    From stuff I have previously read on this title, it will be developed for consoles and the ported to PC, which means in no uncertain terms that it will suck horribly.

    As much as I like Wolfenstein, and loved ET, I will take a pass on this one I think.

  29. Re:Uh, graphics are surfing the uncanny valley any by Anonymous Coward · · Score: 0

    D. Profit.

  30. ffft.... Necrovision is already out by mahsah · · Score: 1

    Google Necrovision, its made by some obscure Ukraine company.

    You play as an American who went to World War One because he is a badass, and you spout cheesy one liners all over the place as you impale zombies on your bayonet.

    I already think it will be better than Wolfenstein.

  31. Re:Obama Policies Will Bankrupt USA Tsarkon Report by RyuuzakiTetsuya · · Score: 0, Offtopic

    Do you seriously expect someone to refute this point to point? I will if you really *really* want me to.

    --
    Non impediti ratione cogitationus.
  32. Re:Obama Policies Will Bankrupt USA Tsarkon Report by Anonymous Coward · · Score: 0

    I'm not expecting anything cogent, but feel free if you want to waste space in a database somewhere.

  33. Re:Obama Policies Will Bankrupt USA Tsarkon Report by Anonymous Coward · · Score: 0

    I think I'll confound my critics by devoting this screed not to describing hectoring, hostile anthropophagi in general, but RyuuzakiTetsuya in particular. Some background is in order: We are observing the change in our society's philosophy and values from freedom and justice to corruption, decay, cynicism, and injustice. All of these "values" are artistically incorporated in one person: RyuuzakiTetsuya.

    RyuuzakiTetsuya's obnoxious attempt to construct a creative response to my previous screed was absolutely pitiful. Really, RyuuzakiTetsuya, stringing together a bunch of solecistic insults and seemingly random babble is hardly effective. It simply proves beyond a shadow of a doubt that he hates youyes, you, because you, like me, want to give him condign punishment.

    A more fundamental problem is that this is a lesson for those with eyes to see. It is a lesson not so much about RyuuzakiTetsuya's odious behavior but about the way that RyuuzakiTetsuya motivates people to join his sadism movement by using words like "humanity", "compassion", and "unity". This is a great deception. What RyuuzakiTetsuya really wants to do is put the prisoners in charge of running the prison. That's why RyuuzakiTetsuya has found a way to avoid compliance with government regulations, circumvent any further litigation, and hasten the destruction of our civilizationall by trumping up a phony emergency.

    RyuuzakiTetsuya always sounds like he's reading a prepared speech. This is all well and good, but if we are to compare, contrast, and identify the connections among different types of silly commercialism, then we must be guided by a healthy and progressive ideology, not by the shabby and short-sighted ideologies that RyuuzakiTetsuya promotes. Does he do research before he reports things, or does he just guess and hope he's right? The reason I ask is that I don't care what others say about him. RyuuzakiTetsuya's still venal, warped, and he intends to fleece people out of their life's savings.

    RyuuzakiTetsuya is absolutely determined to believe that big emotions come from big words, and he's not about to let facts or reason get in his way. RyuuzakiTetsuya, you are welcome to get off my back this time and stay off. We don't need to demonize him; RyuuzakiTetsuya is already a demon, and furthermore, his offhand remarks are rife with contradictions and difficulties; they're absolutely bumptious, meet no objective criteria, and are unsuited for a supposedly educated population. And as if that weren't enough, I never used to be particularly concerned about his platitudes. Any damned fool, or so I thought, could see that we must shoo away him like the annoying bug that he is. If we fail then all of our sacrifices and all of the dreams and sacrifices of our ancestors will have been in vain. The key is to realize that even if one isn't completely conversant with current events, the evidence overwhelmingly indicates that what RyuuzakiTetsuya is doing is not an innocent, recreational sort of thing. It is a criminal activity, it is an immoral activity, it is a socially destructive activity, and it is a profoundly unprincipled activity.

    It may seem difficult at first to fight the good fight. It is. But I and RyuuzakiTetsuya part company when it comes to the issue of resistentialism. He feels that he defends the real needs of the working class while I suspect that we have a choice. Either we let ourselves be led like lambs to the slaughter by RyuuzakiTetsuya and his trucklers or we chastise RyuuzakiTetsuya for not doing any research before spouting off. While I don't expect you to have much trouble making up your mind you should nevertheless consider that when you tell RyuuzakiTetsuya's functionaries that this is kind of a touchy subject to some people, they begin to get fidgety and their eyes begin to wander. They really don't care. They have no interest in hearing that when I hear him say that his jeremiads are Holy Writ, I have to wonder about him. Is he utterly ruthless? Is he simply being jealous? Or is he merely embracing a delu

  34. Re:Obama Policies Will Bankrupt USA Tsarkon Report by Anonymous Coward · · Score: 0

    Wrong wrong wrong wrong. Wrong wrong wrong wrong. You're wrong. You're wrong. YOUR WRONG.

    Dr Cox wrong song for you there bupkiss.

    Anyways, a lot of the things going on today are unprecedented. So don't act you know the outcome is going non-negative.

    What a presumptuous tard.

  35. Re:Uh, graphics are surfing the uncanny valley any by whatever3003 · · Score: 1

    I had Gain Ground on the Master System and you get it for the PSP now in the Sega Classics Collection ...

    --
    "Those who do not want to imitate anything, produce nothing." -- Salvador Dali
  36. Re:Obama Policies Will Bankrupt USA Tsarkon Report by easyTree · · Score: 1

    Keep it up... There aren't enough people shouting about this...

  37. Re:Uh, graphics are surfing the uncanny valley any by Creepy · · Score: 1

    some commercial games are pushing into uncanny valley space, especially sports games that want to put real players faces into the games. There is also a company selling facial and movement software and one of their targets is video games.

    the theory does have some merit, IMO - those creepy talking japanese baby robots are freaky (look on youtube - they're white and somewhat anime looking, and that's about all I remember).

  38. Re:Uh, graphics are surfing the uncanny valley any by Creepy · · Score: 1

    here's a link to the company I was referring to - guess they are only facial - the video response has the creepy dolls I mentioned.

    http://www.youtube.com/watch?v=JF_NFmtw89g&feature=related